Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Cecil97
Bastet
Level 24
God Stats
4W - 8L
1,786 SR
Queue Stats
31W - 29L
1,600 Elo+
Party 1
Medusa
Medusa
ThorfinKarlsefnj
Medusa
Level 125
God Stats
5W - 4L
1,580 SR
Queue Stats
267W - 258L
1,470 Elo+
Solo
Bellona
Bellona
ZOOLOGICA
Bellona
Level 26
God Stats
1W - 1L
1,898 SR
Queue Stats
50W - 46L
1,600 Elo+
Party 1
Ra
Ra
minko239
Ra
Level 153
God Stats
6W - 18L
1,421 SR
Queue Stats
492W - 509L
1,500 Elo+
Solo
Team Averages
Level 96
1,637 SR
1,534 Elo+

VS

Team Averages
Level 83
1,527 SR
1,410 Elo+
Chernobog
Chernobog
 
Chernobog
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DB J0NESY
Arachne
Level 104
God Stats
63W - 31L
1,649 SR
Queue Stats
133W - 123L
1,517 Elo+
Solo
Cabrakan
Cabrakan
RohiniBAngerZ
Cabrakan
Level 129
God Stats
9W - 9L
1,546 SR
Queue Stats
305W - 290L
1,460 Elo+
Solo
Ra
Ra
Ximo61Gamer
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
xXEduLoLXx
Sun Wukong
Level 35
God Stats
4W - 2L
1,442 SR
Queue Stats
9W - 18L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
4,453
557
1,051
7,517
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Cecil97
Bastet
9
2 / 1 / 0
4,763
595
2,498
4,525
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 1 / 0
3,148
394
274
1,133
233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ZOOLOGICA
Bellona
10
0 / 1 / 1
5,216
652
4,334
6,073
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 0
4,750
594
1,573
4,457
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 1 / 1
5,565
696
3,380
4,545
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DB J0NESY
Arachne
10
1 / 0 / 1
4,936
617
2,957
4,546
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cabrakan
RohiniBAngerZ
Cabrakan
8
1 / 0 / 4
5,429
679
2,537
5,577
4,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
5,365
671
1,988
2,138
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xXEduLoLXx
Sun Wukong
8
0 / 1 / 1
4,688
586
2,071
5,546
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Chernobog
 
Chernobog
3
1
1
3.5
L
Bastet
Cecil97
Bastet
2
1
0
2
W
Arachne
DB J0NESY
Arachne
1
0
1
1.5
W
Cabrakan
RohiniBAngerZ
Cabrakan
1
0
4
3
L
0
1
0
0
W
3
0
0
3
L
Bellona
ZOOLOGICA
Bellona
0
1
1
0.5
L
0
3
0
0
W
Sun Wukong
xXEduLoLXx
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
12,933
23,705
Taken
22,352
11,225
Mitigated
10,062
7,371
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,051
124
103
1,968
7,517
3,554
0
835
6,682
15,776
0
W
Chernobog
 
Chernobog
3,380
1,709
0
1,676
4,545
1,534
0
701
3,844
0
36,811
L
Bastet
Cecil97
Bastet
2,498
656
0
1,375
4,525
1,559
0
0
4,525
0
25,743
W
Arachne
DB J0NESY
Arachne
2,957
2,407
0
2,698
4,546
1,469
0
206
4,340
0
33,276
W
Cabrakan
RohiniBAngerZ
Cabrakan
2,537
618
0
868
5,577
4,062
0
937
4,573
13,489
0
L
274
110
0
301
1,133
233
0
321
812
0
3,419
W
1,988
292
240
1,172
2,138
618
164
713
1,425
28,409
183
L
Bellona
ZOOLOGICA
Bellona
4,334
1,437
0
2,365
6,073
4,722
0
654
5,419
0
39,411
L
1,573
324
84
1,175
4,457
1,157
0
2,495
1,742
32,906
0
W
Sun Wukong
xXEduLoLXx
Sun Wukong
2,071
255
0
896
5,546
2,379
0
0
5,546
0
27,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,330
Gold Earned
25,983
216
Minions Killed
268
0
Camps Cleared
0
678,997
Distance Traveled
857,050
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,453
557
21
3
0
145,465
1
W
Chernobog
5,565
696
61
8
0
163,551
0
L
Bastet
4,763
595
54
7
0
200,194
0
W
Arachne
4,936
617
59
7
0
188,683
4
W
Cabrakan
5,429
679
17
2
0
151,962
0
L
Medusa
3,148
394
4
1
0
28,717
1
W
Ra
5,365
671
66
8
0
173,330
0
L
Bellona
5,216
652
77
10
0
155,673
0
L
Ra
4,750
594
60
8
0
148,948
0
W
Sun Wukong
4,688
586
65
8
0
179,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role