Player Matchup

Ao Kuang
Ao Kuang
Gold I
AnimeNiac51
Ao Kuang
Gold I
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 324L
1,480 MMR
Solo
Neith
Neith
Gold III
GRUBKILLER95
Neith
Gold III
Level 236
God Stats
6W - 3L
1,737 SR
Queue Stats
445W - 446L
1,489 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Spotos73
Danzaburou
Bronze III
Level 64
God Stats
0W - 1L
1,869 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
ttv_RabsLegacy
Surtr
Gold IV
Level 158
God Stats
8W - 11L
1,568 SR
Queue Stats
119W - 120L
1,490 MMR
Solo
Ymir
Ymir
Gold V
twichWizardarg
Ymir
Gold V
Level 102
God Stats
10W - 9L
1,467 SR
Queue Stats
406W - 426L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,628 SR
1,490 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,515 SR
1,494 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Piero100
Odin
Gold IV
Level 142
God Stats
9W - 3L
1,694 SR
Queue Stats
34W - 30L
1,460 MMR
Solo
Anubis
Anubis
Gold III
WoodlandBeret92
Anubis
Gold III
Level 155
God Stats
21W - 18L
1,540 SR
Queue Stats
504W - 501L
1,469 MMR
Solo
Medusa
Medusa
Gold I
XxSCARFACEXLxX
Medusa
Gold I
Level 144
God Stats
13W - 18L
1,438 SR
Queue Stats
86W - 88L
1,506 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Zzgian123zZ
Cu Chulainn
Platinum V
Level 122
God Stats
4W - 5L
1,403 SR
Queue Stats
266W - 259L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnimeNiac51
Ao Kuang
12
4 / 3 / 0
7,375
527
7,871
12,056
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 5 / 4
6,875
491
7,615
12,666
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Spotos73
Danzaburou
8
0 / 5 / 0
5,560
397
2,410
6,033
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 2 / 1
8,350
596
7,592
13,860
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 6 / 0
6,236
445
2,815
13,370
8,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AwilixFreyaHeraApollo

VS

Bans
AthenaNutAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 15
8,218
587
3,604
9,736
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
4 / 0 / 5
7,928
566
6,182
9,311
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 2 / 6
8,581
613
17,268
12,643
6,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 1 / 4
8,557
611
5,057
4,904
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Zzgian123zZ
Cu Chulainn
14
3 / 4 / 2
7,512
537
7,354
11,161
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
21
21
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
15
8.5
L
Ao Kuang
AnimeNiac51
Ao Kuang
4
3
0
1.33
L
0
5
4
0.4
W
Odin
4
0
5
6.5
L
Danzaburou
Spotos73
Danzaburou
0
5
0
0
W
8
2
6
5.5
W
5
1
4
7
W
Cu Chulainn
Zzgian123zZ
Cu Chulainn
3
4
2
1
L
3
2
1
1.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
39,465
57,985
Taken
47,755
28,130
Mitigated
29,646
14,883
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,604
479
2,959
6,011
9,736
9,225
52
3,216
6,430
24,752
808
L
Ao Kuang
AnimeNiac51
Ao Kuang
7,871
1,749
0
4,630
12,056
2,885
0
4,215
7,686
28,191
8,535
L
7,615
1,290
0
3,536
12,666
2,909
0
5,757
6,863
0
54,126
W
Odin
6,182
1,378
0
924
9,311
3,665
0
1,987
7,154
0
54,851
L
Danzaburou
Spotos73
Danzaburou
2,410
733
0
1,086
6,033
1,712
0
1,360
4,673
0
22,413
W
17,268
659
0
5,833
12,643
6,791
192
4,240
8,403
78,134
0
W
5,057
2,319
0
2,250
4,904
1,706
1,265
572
4,332
0
62,690
W
Cu Chulainn
Zzgian123zZ
Cu Chulainn
7,354
1,169
0
2,666
11,161
8,259
0
1,391
9,238
0
55,669
L
7,592
2,491
0
4,557
13,860
12,482
0
3,400
9,979
1,495
55,642
L
2,815
284
0
1,074
13,370
8,142
0
6,004
7,284
20,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
40,796
296
Minions Killed
420
0
Camps Cleared
0
1,229,921
Distance Traveled
1,437,193
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,218
587
54
4
0
282,776
2
L
Ao Kuang
7,375
527
53
4
0
313,303
0
L
Neith
6,875
491
85
6
0
235,111
2
W
Odin
7,928
566
84
6
0
346,734
0
L
Danzaburou
5,560
397
38
3
0
166,315
0
W
Anubis
8,581
613
101
7
0
262,527
0
W
Medusa
8,557
611
91
7
0
279,026
2
W
Cu Chulainn
7,512
537
90
6
0
266,130
1
L
Surtr
8,350
596
93
7
0
238,405
2
L
Ymir
6,236
445
27
2
0
276,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role