Player Matchup

Thor
Thor
FatMoo
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 70L
1,422 Elo+
Solo
Jing Wei
Jing Wei
Geneom
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,397 Elo+
Solo
Zeus
Zeus
Killer-Re-
Zeus
Level 147
God Stats
4W - 13L
1,375 SR
Queue Stats
428W - 488L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
TaKKarBlack
Aphrodite
Level 118
God Stats
42W - 46L
1,496 SR
Queue Stats
1,115W - 1,121L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
X_Gundogan_X
Nu Wa
Level 174
God Stats
164W - 116L
1,681 SR
Queue Stats
723W - 799L
1,479 Elo+
Party 2
Team Averages
Level 114
1,510 SR
1,461 Elo+

VS

Team Averages
Level 128
1,478 SR
1,440 Elo+
Ganesha
Ganesha
DivineTruthAllah
Ganesha
Level 154
God Stats
20W - 10L
1,632 SR
Queue Stats
217W - 214L
1,498 Elo+
Solo
Mercury
Mercury
EspipsE
Mercury
Level 127
God Stats
3W - 1L
1,205 SR
Queue Stats
88W - 83L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
O41597
Cthulhu
Level 86
God Stats
22W - 20L
1,339 SR
Queue Stats
168W - 152L
1,489 Elo+
Solo
Raijin
Raijin
ligthyerzero
Raijin
Level 156
God Stats
9W - 5L
1,740 SR
Queue Stats
352W - 347L
1,552 Elo+
Solo
Ullr
Ullr
xnedzx
Ullr
Level 115
God Stats
4W - 5L
1,477 SR
Queue Stats
69W - 63L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FatMoo
Thor
7
0 / 1 / 1
4,552
414
515
2,677
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Geneom
Jing Wei
10
0 / 3 / 0
5,200
473
1,945
7,669
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 0
6,293
572
7,273
2,474
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TaKKarBlack
Aphrodite
9
0 / 1 / 1
5,000
455
1,079
6,372
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 1
7,166
651
5,692
4,123
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,182
471
2,490
7,817
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
EspipsE
Mercury
11
3 / 0 / 1
6,049
550
2,814
7,217
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
O41597
Cthulhu
10
0 / 2 / 1
5,255
478
2,874
7,143
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Raijin
10
1 / 1 / 0
6,165
560
1,530
4,585
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
xnedzx
Ullr
13
3 / 1 / 0
6,435
585
3,607
5,749
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
7
7
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Mercury
EspipsE
Mercury
3
0
1
3.5
L
Thor
FatMoo
Thor
0
1
1
0.5
L
Jing Wei
Geneom
Jing Wei
0
3
0
0
L
3
0
0
3
W
Cthulhu
O41597
Cthulhu
0
2
1
0.25
L
Aphrodite
TaKKarBlack
Aphrodite
0
1
1
0.5
L
2
2
1
1.25
W
Raijin
1
1
0
1
W
Ullr
xnedzx
Ullr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
13,315
23,315
Taken
32,511
7,564
Mitigated
12,455
8,032
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,490
0
0
3,214
7,817
2,903
0
3,952
3,482
35,455
99
W
Mercury
EspipsE
Mercury
2,814
1,526
0
1,066
7,217
2,384
0
1,576
5,516
0
40,824
L
Thor
FatMoo
Thor
515
0
0
1,062
2,677
634
0
397
2,240
0
11,474
L
Jing Wei
Geneom
Jing Wei
1,945
1,231
0
2,471
7,669
1,965
0
2,098
5,391
0
30,648
L
7,273
0
0
450
2,474
642
0
849
1,545
36,361
0
W
Cthulhu
O41597
Cthulhu
2,874
0
324
2,081
7,143
4,195
0
2,919
3,882
21,059
0
L
Aphrodite
TaKKarBlack
Aphrodite
1,079
29
610
2,806
6,372
3,302
0
1,739
4,609
23,317
1,392
L
5,692
1,989
0
633
4,123
1,021
438
1,235
2,636
46,080
2,376
W
Raijin
1,530
116
0
799
4,585
1,275
190
2,021
2,370
37,971
1,075
W
Ullr
xnedzx
Ullr
3,607
1,142
0
2,140
5,749
1,698
0
2,250
3,271
0
43,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
29,086
280
Minions Killed
327
0
Camps Cleared
0
942,670
Distance Traveled
1,087,532
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,182
471
56
5
0
204,279
0
W
Mercury
6,049
550
70
6
0
275,320
0
L
Thor
4,552
414
28
3
0
160,294
1
L
Jing Wei
5,200
473
51
5
0
204,756
1
L
Zeus
6,293
572
72
7
0
209,012
0
W
Cthulhu
5,255
478
19
2
0
220,693
4
L
Aphrodite
5,000
455
45
4
0
201,344
3
L
Nu Wa
7,166
651
84
8
0
167,264
3
W
Raijin
6,165
560
92
8
0
193,444
0
W
Ullr
6,435
585
90
8
0
193,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role