Player Matchup

Bellona
Bellona
Silver III
Fvsted
Bellona
Silver III
Level 83
God Stats
10W - 11L
1,541 SR
Queue Stats
44W - 63L
1,142 MMR
Party 1
Hou Yi
Hou Yi
Silver III
Jzillaaaaa
Hou Yi
Silver III
Level 119
God Stats
4W - 3L
1,506 SR
Queue Stats
613W - 644L
1,016 MMR
Solo
Chronos
Chronos
Silver III
Nicomontana8
Chronos
Silver III
Level 126
God Stats
1W - 3L
1,324 SR
Queue Stats
76W - 97L
1,080 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SKZ Shxto
Cu Chulainn
Silver II
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 176L
1,118 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
sonof_hades13
Aphrodite
Silver IV
Level 126
God Stats
20W - 18L
1,546 SR
Queue Stats
82W - 102L
948 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,484 SR
1,060 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,480 SR
1,140 MMR
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver II
Benedikt 492
Lancelot
Silver II
Level 100
God Stats
50W - 53L
1,549 SR
Queue Stats
137W - 169L
1,137 MMR
Solo
Ix Chel
Ix Chel
Gold IV
BrobaII
Ix Chel
Gold IV
Level 177
God Stats
63W - 57L
1,482 SR
Queue Stats
376W - 397L
1,376 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
iiAMii
Kuzenbo
Silver IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 374L
652 MMR
Solo
Apollo
Apollo
Silver I
shapshup44
Apollo
Silver I
Level 126
God Stats
3W - 4L
1,368 SR
Queue Stats
146W - 160L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fvsted
Bellona
18
5 / 1 / 5
10,922
546
10,223
19,491
10,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Jzillaaaaa
Hou Yi
18
7 / 2 / 6
11,401
570
12,371
14,250
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Nicomontana8
Chronos
18
4 / 2 / 6
11,508
575
8,393
11,322
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SKZ Shxto
Cu Chulainn
19
7 / 5 / 5
13,073
654
17,746
18,208
18,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
sonof_hades13
Aphrodite
15
1 / 5 / 6
10,360
518
4,820
18,683
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
NeithThanatosAnubisMulan

VS

Bans
JanusAwilixPoseidonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 9 / 4
9,073
454
7,458
16,608
14,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Benedikt 492
Lancelot
17
5 / 5 / 4
10,412
521
10,794
16,765
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
BrobaII
Ix Chel
16
5 / 3 / 4
10,093
505
18,331
12,515
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
iiAMii
Kuzenbo
15
1 / 4 / 1
9,222
461
4,686
13,566
14,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
shapshup44
Apollo
17
2 / 3 / 4
9,942
497
5,589
14,107
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
15
15
Deaths
24
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
4
0.44
L
Lancelot
Benedikt 492
Lancelot
5
5
4
1.4
L
Ix Chel
BrobaII
Ix Chel
5
3
4
2.33
W
Bellona
Fvsted
Bellona
5
1
5
7.5
W
Hou Yi
Jzillaaaaa
Hou Yi
7
2
6
5
W
Chronos
Nicomontana8
Chronos
4
2
6
3.5
W
Cu Chulainn
SKZ Shxto
Cu Chulainn
7
5
5
1.9
L
Kuzenbo
iiAMii
Kuzenbo
1
4
1
0.38
L
Apollo
shapshup44
Apollo
2
3
4
1.33
W
Aphrodite
sonof_hades13
Aphrodite
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,553
Damage
46,858
81,954
Taken
73,561
46,037
Mitigated
48,965
32,360
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,458
1,585
73
2,206
16,608
14,847
0
2,660
13,812
0
42,199
L
Lancelot
Benedikt 492
Lancelot
10,794
1,573
0
5,399
16,765
8,131
154
3,560
13,131
0
81,844
L
Ix Chel
BrobaII
Ix Chel
18,331
1,712
1,361
2,927
12,515
5,200
129
2,112
10,363
60,627
2,647
W
Bellona
Fvsted
Bellona
10,223
2,593
0
6,656
19,491
10,519
712
6,683
12,808
0
92,833
W
Hou Yi
Jzillaaaaa
Hou Yi
12,371
5,289
0
5,180
14,250
4,644
2,254
4,738
9,512
0
87,044
W
Chronos
Nicomontana8
Chronos
8,393
2,791
0
2,977
11,322
4,220
981
2,714
8,608
91,871
3,071
W
Cu Chulainn
SKZ Shxto
Cu Chulainn
17,746
3,689
0
997
18,208
18,023
312
4,014
14,194
1,460
98,239
L
Kuzenbo
iiAMii
Kuzenbo
4,686
1,718
0
1,705
13,566
14,707
0
1,632
11,857
43,655
0
L
Apollo
shapshup44
Apollo
5,589
3,391
0
4,523
14,107
6,080
2,486
3,628
10,333
0
75,665
W
Aphrodite
sonof_hades13
Aphrodite
4,820
831
6,872
9,678
18,683
8,631
704
6,135
12,548
36,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,264
Gold Earned
48,742
581
Minions Killed
467
0
Camps Cleared
0
1,966,700
Distance Traveled
1,913,930
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,073
454
63
3
0
265,632
11
L
Lancelot
10,412
521
120
6
0
462,446
0
L
Ix Chel
10,093
505
87
4
0
387,162
1
W
Bellona
10,922
546
121
6
0
471,912
0
W
Hou Yi
11,401
570
101
5
0
383,702
0
W
Chronos
11,508
575
136
7
0
394,818
5
W
Cu Chulainn
13,073
654
160
8
0
363,770
0
L
Kuzenbo
9,222
461
57
3
0
413,175
0
L
Apollo
9,942
497
140
7
0
385,515
10
W
Aphrodite
10,360
518
63
3
0
352,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role