Player Matchup

Ne Zha
Ne Zha
Mistalolinomicon
Ne Zha
Level 66
God Stats
4W - 2L
1,543 SR
Queue Stats
158W - 134L
1,561 Elo+
Solo
Amaterasu
Amaterasu
NodOff
Amaterasu
Level 78
God Stats
4W - 2L
1,724 SR
Queue Stats
71W - 73L
1,500 Elo+
Party 1
Skadi
Skadi
Paizadas
Skadi
Level 108
God Stats
8W - 2L
1,553 SR
Queue Stats
269W - 257L
1,512 Elo+
Party 2
Anhur
Anhur
SkillIssueYaArs
Anhur
Level 3
God Stats
4W - 1L
1,724 SR
Queue Stats
6W - 2L
1,668 Elo+
Party 1
Xing Tian
Xing Tian
Zebriu
Xing Tian
Level 154
God Stats
17W - 8L
1,474 SR
Queue Stats
344W - 312L
1,523 Elo+
Party 2
Team Averages
Level 82
1,604 SR
1,553 Elo+

VS

Team Averages
Level 102
1,373 SR
1,460 Elo+
Jormungandr
Jormungandr
Digglett
Jormungandr
Level 143
God Stats
0W - 5L
1,129 SR
Queue Stats
322W - 336L
1,514 Elo+
Solo
Cupid
Cupid
Jamin Moore
Cupid
Level 151
God Stats
1W - 2L
1,420 SR
Queue Stats
334W - 439L
1,432 Elo+
Party 3
King Arthur
King Arthur
Samwich48935
King Arthur
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
468W - 566L
1,468 Elo+
Party 3
Mercury
Mercury
Thundershock658
Mercury
Level 107
God Stats
2W - 7L
1,316 SR
Queue Stats
248W - 354L
1,387 Elo+
Party 3
Zeus
Zeus
shallowfallow27
Zeus
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
5,971
597
4,204
5,952
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
NodOff
Amaterasu
11
2 / 0 / 7
6,373
637
4,349
7,832
4,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Skadi
Paizadas
Skadi
12
5 / 0 / 0
7,473
747
3,674
3,483
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 3
6,290
629
6,959
3,821
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Zebriu
Xing Tian
11
2 / 1 / 4
6,026
603
2,288
6,630
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Digglett
Jormungandr
8
0 / 2 / 0
4,971
497
3,271
7,587
3,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,584
458
4,049
6,405
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Samwich48935
King Arthur
8
0 / 4 / 0
4,507
451
704
5,973
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
4,826
483
1,488
7,774
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
4,967
497
4,172
5,412
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Digglett
Jormungandr
0
2
0
0
L
0
4
0
0
W
6
0
2
7
W
Amaterasu
NodOff
Amaterasu
2
0
7
5.5
W
Skadi
Paizadas
Skadi
5
0
0
5
L
King Arthur
Samwich48935
King Arthur
0
4
0
0
W
3
0
3
4.5
L
1
3
0
0.33
W
Xing Tian
Zebriu
Xing Tian
2
1
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
13,684
27,718
Taken
33,151
11,263
Mitigated
11,153
10,858
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Digglett
Jormungandr
3,271
733
0
2,777
7,587
3,768
0
0
7,587
21,730
0
L
4,049
2,364
0
1,727
6,405
1,061
0
173
6,188
0
30,437
W
4,204
1,490
0
3,001
5,952
1,947
0
1,629
4,323
0
25,980
W
Amaterasu
NodOff
Amaterasu
4,349
1,522
0
3,323
7,832
4,566
0
2,585
5,247
632
19,075
W
Skadi
Paizadas
Skadi
3,674
1,585
0
910
3,483
967
156
200
3,283
0
55,755
L
King Arthur
Samwich48935
King Arthur
704
98
0
360
5,973
2,706
0
0
5,973
0
24,340
W
6,959
4,630
0
2,388
3,821
1,051
999
1,385
2,436
0
52,150
L
1,488
473
0
865
7,774
2,413
0
792
6,823
0
33,644
W
Xing Tian
Zebriu
Xing Tian
2,288
0
0
1,236
6,630
2,732
0
1,644
4,986
30,588
2,268
L
4,172
329
0
250
5,412
1,205
0
988
4,315
25,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
23,855
354
Minions Killed
247
0
Camps Cleared
0
1,059,600
Distance Traveled
962,945
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,971
497
30
3
0
208,264
2
L
Cupid
4,584
458
49
5
0
183,892
0
W
Ne Zha
5,971
597
50
5
0
243,452
5
W
Amaterasu
6,373
637
36
4
0
220,736
6
W
Skadi
7,473
747
98
10
0
187,440
0
L
King Arthur
4,507
451
38
4
0
156,178
0
W
Anhur
6,290
629
92
9
0
193,606
0
L
Mercury
4,826
483
65
7
0
240,118
2
W
Xing Tian
6,026
603
78
8
0
214,366
1
L
Zeus
4,967
497
65
7
0
174,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role