Player Matchup

Ymir
Ymir
D9SGutierrezR2
Ymir
Level 18
God Stats
19W - 10L
1,521 SR
Queue Stats
28W - 37L
1,348 Elo+
Party 2
Vamana
Vamana
MeSsiAs__D10S
Vamana
Level 35
God Stats
12W - 16L
1,368 SR
Queue Stats
56W - 81L
1,341 Elo+
Party 2
Terra
Terra
RaiDenKing012
Terra
Level 147
God Stats
3W - 2L
1,444 SR
Queue Stats
137W - 164L
1,345 Elo+
Party 2
Sol
Sol
fivestarlokimain
Sol
Level 85
God Stats
6W - 3L
1,789 SR
Queue Stats
20W - 21L
1,540 Elo+
Solo
Izanami
Izanami
peskyto215bcn
Izanami
Level 128
God Stats
3W - 1L
1,101 SR
Queue Stats
116W - 143L
1,362 Elo+
Party 2
Team Averages
Level 83
1,444 SR
1,387 Elo+

VS

Team Averages
Level 41
1,474 SR
1,361 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Gesundspieler
Hel
Level 29
God Stats
2W - 4L
1,509 SR
Queue Stats
36W - 44L
1,378 Elo+
Party 1
Hera
Hera
Lilisai
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,214 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
batgad
Ah Muzen Cab
Level 33
God Stats
4W - 8L
1,500 SR
Queue Stats
93W - 104L
1,394 Elo+
Solo
Achilles
Achilles
francimlga
Achilles
Level 45
God Stats
1W - 3L
1,363 SR
Queue Stats
17W - 27L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
8,942
596
10,791
9,873
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 3
8,660
577
5,503
6,828
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 0 / 6
8,552
570
4,239
12,884
8,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 6
8,189
546
2,004
4,599
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
14
4 / 0 / 4
8,368
558
10,321
7,949
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 2 / 0
6,590
439
3,546
11,340
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,910
394
1,765
11,446
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Lilisai
Hera
11
0 / 6 / 0
6,789
453
3,974
7,409
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ah Muzen Cab
batgad
Ah Muzen Cab
10
0 / 4 / 0
5,500
367
8,258
9,682
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
francimlga
Achilles
11
0 / 3 / 0
5,565
371
1,416
9,906
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
17
Kills
0
0
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
10
0
4
12
L
0
2
0
0
L
Hera
Lilisai
Hera
0
6
0
0
W
0
0
3
1.5
W
2
0
6
5
L
Ah Muzen Cab
batgad
Ah Muzen Cab
0
4
0
0
W
1
0
6
4
L
Achilles
francimlga
Achilles
0
3
0
0
W
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
18,959
42,133
Taken
49,783
23,781
Mitigated
19,865
17,778
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,546
715
0
1,210
11,340
3,780
0
1,688
9,563
0
63,561
W
10,791
1,786
0
250
9,873
5,442
62
415
9,458
68,982
0
L
1,765
183
2,378
6,275
11,446
5,272
0
4,429
7,017
12,820
0
L
Hera
Lilisai
Hera
3,974
1,214
0
432
7,409
2,134
0
6,050
1,359
39,850
2,032
W
5,503
1,117
0
1,444
6,828
5,928
638
184
6,290
0
51,275
W
4,239
373
5,440
6,021
12,884
8,196
116
2,559
10,325
23,902
505
L
Ah Muzen Cab
batgad
Ah Muzen Cab
8,258
2,659
0
508
9,682
2,810
0
2,673
7,009
0
44,370
W
2,004
298
78
2,846
4,599
1,357
3,542
1,913
2,686
38,341
0
L
Achilles
francimlga
Achilles
1,416
275
0
922
9,906
5,869
0
2,130
7,189
0
19,833
W
Izanami
10,321
6,048
0
1,699
7,949
2,858
3,503
472
7,477
0
65,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
30,354
427
Minions Killed
304
0
Camps Cleared
0
1,439,467
Distance Traveled
1,320,565
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,590
439
100
7
0
287,837
2
W
Ymir
8,942
596
104
7
0
322,598
0
L
Hel
5,910
394
15
1
0
290,914
0
L
Hera
6,789
453
86
6
0
244,638
0
W
Vamana
8,660
577
81
5
0
271,273
0
W
Terra
8,552
570
47
3
0
310,396
2
L
Ah Muzen Cab
5,500
367
75
5
0
254,781
0
W
Sol
8,189
546
71
5
0
262,926
0
L
Achilles
5,565
371
28
2
0
242,395
0
W
Izanami
8,368
558
124
8
0
272,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role