Player Matchup

Vulcan
Vulcan
GrayHollow
Vulcan
Level 65
God Stats
4W - 3L
1,686 SR
Queue Stats
268W - 256L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
IuqirGoku
Erlang Shen
Level 149
God Stats
21W - 21L
1,333 SR
Queue Stats
489W - 441L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
PointSingularity
Ratatoskr
Level 184
God Stats
0W - 6L
1,091 SR
Queue Stats
110W - 106L
1,546 Elo+
Solo
Bellona
Bellona
TTSxWerewolf
Bellona
Level 156
God Stats
0W - 1L
1,629 SR
Queue Stats
57W - 42L
1,588 Elo+
Solo
Neith
Neith
Wolfman9
Neith
Level 154
God Stats
2W - 1L
1,473 SR
Queue Stats
48W - 37L
1,533 Elo+
Solo
Team Averages
Level 142
1,442 SR
1,524 Elo+

VS

Team Averages
Level 89
1,536 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Leogolas3
Baron Samedi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 77L
1,398 Elo+
Party 1
Geb
Geb
RPTroop
Geb
Level 141
God Stats
5W - 2L
1,613 SR
Queue Stats
52W - 37L
1,617 Elo+
Solo
Izanami
Izanami
beLIEve33252
Izanami
Level 127
God Stats
29W - 12L
1,675 SR
Queue Stats
183W - 185L
1,497 Elo+
Solo
Shiva
Shiva
hinricu
Shiva
Level 40
God Stats
4W - 6L
1,248 SR
Queue Stats
92W - 108L
1,383 Elo+
Party 1
Arachne
Arachne
tooclutch15
Arachne
Level 107
God Stats
140W - 95L
1,646 SR
Queue Stats
199W - 187L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GrayHollow
Vulcan
13
4 / 6 / 3
8,693
483
13,875
15,930
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
IuqirGoku
Erlang Shen
12
1 / 0 / 6
7,777
432
5,565
15,246
14,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
16
4 / 5 / 3
8,925
496
10,037
18,537
9,145
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TTSxWerewolf
Bellona
13
5 / 9 / 5
8,981
499
15,772
22,289
22,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
Wolfman9
Neith
14
3 / 4 / 2
8,562
476
7,975
10,272
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leogolas3
Baron Samedi
17
7 / 4 / 5
11,000
611
14,957
13,002
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
14
0 / 4 / 7
8,845
491
6,800
17,497
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
beLIEve33252
Izanami
16
2 / 3 / 6
9,448
525
7,941
12,219
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
hinricu
Shiva
18
10 / 1 / 8
11,323
629
23,643
20,880
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
tooclutch15
Arachne
17
5 / 5 / 9
10,334
574
13,619
18,971
8,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
17
Kills
24
24
Deaths
17
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GrayHollow
Vulcan
4
6
3
0.92
L
Erlang Shen
IuqirGoku
Erlang Shen
1
0
6
4
W
Baron Samedi
Leogolas3
Baron Samedi
7
4
5
2.38
L
Ratatoskr
4
5
3
1.1
W
Geb
0
4
7
0.88
L
Bellona
TTSxWerewolf
Bellona
5
9
5
0.83
L
Neith
Wolfman9
Neith
3
4
2
1
W
Izanami
beLIEve33252
Izanami
2
3
6
1.67
W
Shiva
hinricu
Shiva
10
1
8
14
W
Arachne
tooclutch15
Arachne
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
66,960
82,274
Taken
82,569
55,305
Mitigated
56,700
12,539
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GrayHollow
Vulcan
13,875
64
0
2,641
15,930
5,551
0
6,341
9,327
45,406
1,315
L
Erlang Shen
IuqirGoku
Erlang Shen
5,565
2,262
0
3,646
15,246
14,579
0
2,603
12,568
0
31,235
W
Baron Samedi
Leogolas3
Baron Samedi
14,957
672
757
3,649
13,002
6,555
399
4,483
8,012
91,380
0
L
Ratatoskr
10,037
1,690
0
480
18,537
9,145
0
5,036
13,261
0
85,516
W
Geb
6,800
1,018
0
3,383
17,497
17,516
205
2,988
14,382
31,531
1,132
L
Bellona
TTSxWerewolf
Bellona
15,772
6,818
0
3,916
22,289
22,268
0
5,563
16,008
0
56,389
L
Neith
Wolfman9
Neith
7,975
3,137
0
1,856
10,272
3,762
0
2,117
7,972
0
58,986
W
Izanami
beLIEve33252
Izanami
7,941
5,582
0
3,940
12,219
4,604
3,240
1,343
10,575
0
83,376
W
Shiva
hinricu
Shiva
23,643
4,633
180
5,091
20,880
19,365
196
2,142
18,394
155
83,050
W
Arachne
tooclutch15
Arachne
13,619
11,876
0
3,935
18,971
8,660
2,847
2,519
16,198
0
71,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
50,950
467
Minions Killed
516
0
Camps Cleared
0
1,778,394
Distance Traveled
1,861,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,693
483
83
5
0
340,677
3
L
Erlang Shen
7,777
432
53
3
0
370,327
6
W
Baron Samedi
11,000
611
146
8
0
357,026
0
L
Ratatoskr
8,925
496
136
8
0
416,348
0
W
Geb
8,845
491
41
2
0
362,348
0
L
Bellona
8,981
499
81
5
0
319,478
1
L
Neith
8,562
476
114
6
0
331,564
0
W
Izanami
9,448
525
125
7
0
337,207
4
W
Shiva
11,323
629
108
6
0
404,056
3
W
Arachne
10,334
574
96
5
0
400,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role