Player Matchup

Bacchus
Bacchus
Dargnal
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,579 Elo+
Solo
Anubis
Anubis
TELLEZxc
Anubis
Level 159
God Stats
8W - 16L
1,323 SR
Queue Stats
165W - 152L
1,533 Elo+
Solo
Charybdis
Charybdis
phillykilla60
Charybdis
Level 147
God Stats
28W - 43L
1,360 SR
Queue Stats
157W - 156L
1,449 Elo+
Solo
Janus
Janus
politeBro23
Janus
Level 63
God Stats
9W - 16L
1,286 SR
Queue Stats
165W - 200L
1,354 Elo+
Solo
Shiva
Shiva
pudgepalia
Shiva
Level 101
God Stats
26W - 20L
1,552 SR
Queue Stats
205W - 189L
1,475 Elo+
Solo
Team Averages
Level 116
1,404 SR
1,478 Elo+

VS

Team Averages
Level 149
1,486 SR
1,475 Elo+
Athena
Athena
 
Athena
Level 315
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Smoked-YoSkillz
Skadi
Level 48
God Stats
3W - 6L
1,308 SR
Queue Stats
106W - 118L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
ThatGudJamaican
Amaterasu
Level 160
God Stats
15W - 9L
1,626 SR
Queue Stats
153W - 138L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTryEarth---
Morgan Le Fay
Level 117
God Stats
10W - 5L
1,636 SR
Queue Stats
591W - 593L
1,409 Elo+
Party 1
Awilix
Awilix
rHaarper
Awilix
Level 104
God Stats
2W - 1L
1,361 SR
Queue Stats
66W - 56L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dargnal
Bacchus
12
0 / 1 / 2
6,799
523
4,816
9,242
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
TELLEZxc
Anubis
13
3 / 1 / 2
7,137
549
4,350
6,207
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
phillykilla60
Charybdis
13
1 / 2 / 1
7,051
542
3,075
7,841
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 3 / 0
5,155
397
1,406
3,337
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
13
1 / 3 / 1
7,467
574
10,645
13,837
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 6
6,557
504
3,523
11,486
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 1
6,936
534
3,423
6,161
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
ThatGudJamaican
Amaterasu
13
3 / 1 / 1
8,076
621
6,652
14,302
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
iTryEarth---
Morgan Le Fay
12
3 / 0 / 3
7,123
548
6,532
4,683
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
rHaarper
Awilix
13
2 / 0 / 4
7,291
561
5,076
6,762
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
6
1.5
L
Bacchus
Dargnal
Bacchus
0
1
2
1
W
2
2
1
1.25
L
Anubis
TELLEZxc
Anubis
3
1
2
4
W
Amaterasu
ThatGudJamaican
Amaterasu
3
1
1
3.5
W
Morgan Le Fay
iTryEarth---
Morgan Le Fay
3
0
3
4.5
L
Charybdis
phillykilla60
Charybdis
1
2
1
0.75
L
0
3
0
0
L
Shiva
1
3
1
0.5
W
Awilix
rHaarper
Awilix
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
25,206
40,464
Taken
43,394
24,570
Mitigated
23,967
15,934
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,523
775
0
1,638
11,486
8,839
70
3,761
7,605
17,394
3,446
L
Bacchus
Dargnal
Bacchus
4,816
845
0
3,603
9,242
8,119
0
2,613
6,382
25,496
2,595
W
3,423
1,338
0
597
6,161
1,680
383
2,889
3,272
0
48,535
L
Anubis
TELLEZxc
Anubis
4,350
401
0
4,257
6,207
2,409
0
1,806
4,283
61,602
0
W
Amaterasu
ThatGudJamaican
Amaterasu
6,652
3,803
0
6,374
14,302
9,901
0
594
12,881
0
46,473
W
Morgan Le Fay
iTryEarth---
Morgan Le Fay
6,532
163
0
1,402
4,683
1,339
0
2,242
2,309
35,511
0
L
Charybdis
phillykilla60
Charybdis
3,075
1,885
0
4,469
7,841
2,516
0
785
7,013
0
56,247
L
1,406
17
0
19
3,337
863
0
2,468
523
15,610
0
L
Shiva
10,645
2,940
0
3,586
13,837
10,663
0
1,432
11,685
0
54,768
W
Awilix
rHaarper
Awilix
5,076
1,357
0
4,389
6,762
2,208
0
533
6,201
0
46,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
35,983
377
Minions Killed
354
0
Camps Cleared
0
1,191,503
Distance Traveled
1,348,183
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,557
504
27
2
0
274,116
7
L
Bacchus
6,799
523
43
3
0
280,309
0
W
Skadi
6,936
534
74
6
0
213,088
2
L
Anubis
7,137
549
98
8
0
294,408
4
W
Amaterasu
8,076
621
111
9
0
221,006
0
W
Morgan Le Fay
7,123
548
64
5
0
297,479
6
L
Charybdis
7,051
542
106
8
0
225,020
1
L
Janus
5,155
397
41
3
0
132,976
0
L
Shiva
7,467
574
89
7
0
258,790
0
W
Awilix
7,291
561
78
6
0
342,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role