Player Matchup

Jing Wei
Jing Wei
Ervack
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,508 Elo+
Party 1
Cerberus
Cerberus
Saki4503
Cerberus
Level 7
God Stats
2W - 1L
1,780 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
yuuiki
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Team Averages
Level 49
1,593 SR
1,585 Elo+

VS

Team Averages
Level 88
1,481 SR
1,439 Elo+
Zeus
Zeus
TacticalBacon99
Zeus
Level 69
God Stats
5W - 10L
1,350 SR
Queue Stats
157W - 156L
1,457 Elo+
Party 2
Shiva
Shiva
malpus
Shiva
Level 34
God Stats
115W - 87L
1,612 SR
Queue Stats
173W - 170L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
uTry uDie uCry
Danzaburou
Level 161
God Stats
15W - 14L
1,482 SR
Queue Stats
2,005W - 2,009L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ervack
Jing Wei
12
0 / 5 / 1
6,928
693
3,849
11,445
3,453
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Saki4503
Cerberus
12
0 / 3 / 1
6,805
681
1,589
10,310
6,101
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
yuuiki
Nu Wa
13
1 / 4 / 0
7,241
724
4,477
7,015
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
10,146
1,015
14,305
7,091
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
malpus
Shiva
14
1 / 1 / 7
8,362
836
5,241
8,532
5,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
uTry uDie uCry
Danzaburou
15
2 / 1 / 9
9,077
908
5,192
5,619
1,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ervack
Jing Wei
0
5
1
0.1
L
Cerberus
Saki4503
Cerberus
0
3
1
0.17
W
9
0
2
10
W
Shiva
malpus
Shiva
1
1
7
4.5
W
Danzaburou
uTry uDie uCry
Danzaburou
2
1
9
6.5
L
Nu Wa
yuuiki
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,915
Damage
24,738
28,770
Taken
21,242
11,512
Mitigated
9,958
2,107
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ervack
Jing Wei
3,849
3,214
0
1,145
11,445
3,453
0
7,212
4,233
0
20,098
L
Cerberus
Saki4503
Cerberus
1,589
16
0
962
10,310
6,101
0
1,851
8,459
9,753
0
W
14,305
1,131
0
250
7,091
2,179
1,144
1,671
5,420
41,948
0
W
Shiva
malpus
Shiva
5,241
43
207
635
8,532
5,974
620
3,117
5,405
0
18,549
W
Danzaburou
uTry uDie uCry
Danzaburou
5,192
1,189
0
1,522
5,619
1,805
1,399
1,322
4,297
0
33,332
L
Nu Wa
yuuiki
Nu Wa
4,477
1,298
0
0
7,015
1,958
0
5,270
1,745
11,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
27,585
88
Minions Killed
141
0
Camps Cleared
0
479,515
Distance Traveled
623,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,928
693
38
4
0
172,735
0
L
Cerberus
6,805
681
24
2
0
154,732
0
W
Zeus
10,146
1,015
71
7
0
201,206
0
W
Shiva
8,362
836
26
3
0
237,048
0
W
Danzaburou
9,077
908
44
4
0
185,348
0
L
Nu Wa
7,241
724
26
3
0
152,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role