Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigBroJoeski
Hercules
Level 146
God Stats
1W - 3L
1,142 SR
Queue Stats
162W - 161L
1,465 Elo+
Solo
Eset
Eset
I_C_U456
Eset
Level 124
God Stats
2W - 0L
1,288 SR
Queue Stats
87W - 101L
1,401 Elo+
Solo
Bake Kujira
Bake Kujira
Sparticus77
Bake Kujira
Level 126
God Stats
2W - 2L
1,479 SR
Queue Stats
210W - 210L
1,396 Elo+
Solo
Achilles
Achilles
guardia_silente5
Achilles
Level 124
God Stats
36W - 26L
1,552 SR
Queue Stats
1,036W - 1,092L
1,383 Elo+
Solo
Team Averages
Level 133
1,392 SR
1,429 Elo+

VS

Team Averages
Level 126
1,524 SR
1,427 Elo+
Charon
Charon
AirMIKE D 256
Charon
Level 239
God Stats
15W - 12L
1,590 SR
Queue Stats
1,306W - 1,342L
1,433 Elo+
Solo
Bellona
Bellona
ComfyLauren
Bellona
Level 93
God Stats
6W - 5L
1,451 SR
Queue Stats
392W - 418L
1,423 Elo+
Solo
Eset
Eset
Da-Vandal22
Eset
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,442 Elo+
Solo
Odin
Odin
JASD2705_
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,438 Elo+
Solo
Izanami
Izanami
P4G4N PL
Izanami
Level 121
God Stats
9W - 11L
1,578 SR
Queue Stats
694W - 749L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 6 / 9
9,565
797
5,197
11,291
6,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
BigBroJoeski
Hercules
18
5 / 1 / 5
10,733
894
10,443
16,150
20,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
18
6 / 2 / 8
10,651
888
11,962
10,071
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Sparticus77
Bake Kujira
12
1 / 5 / 11
8,472
706
10,398
16,823
20,150
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 9
9,066
756
5,888
12,101
15,472
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
9,196
766
11,098
9,666
5,935
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
ComfyLauren
Bellona
18
6 / 5 / 7
9,702
809
9,407
14,855
14,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

5
0 / 0 / 0
5,956
496
0
0
0
Odin
15
3 / 7 / 5
8,370
698
10,048
15,943
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
P4G4N PL
Izanami
16
5 / 3 / 6
9,580
798
16,877
9,935
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
16
Kills
15
16
Deaths
17
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
6
9
1.08
L
1
2
8
2.5
W
Hercules
BigBroJoeski
Hercules
5
1
5
7.5
L
Bellona
ComfyLauren
Bellona
6
5
7
1.9
L
0
0
0
0
W
Eset
6
2
8
5
L
Odin
3
7
5
0.79
L
Izanami
P4G4N PL
Izanami
5
3
6
2.67
W
Bake Kujira
Sparticus77
Bake Kujira
1
5
11
1.3
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,888
Damage
47,430
66,436
Taken
50,399
67,119
Mitigated
37,462
23,630
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,197
1,110
424
2,986
11,291
6,340
1,169
2,004
9,076
0
16,108
L
11,098
2,682
914
883
9,666
5,935
0
4,582
4,561
24,466
1,759
W
Hercules
BigBroJoeski
Hercules
10,443
1,765
190
5,064
16,150
20,712
803
1,982
13,452
2,867
23,905
L
Bellona
ComfyLauren
Bellona
9,407
2,699
408
3,475
14,855
14,537
0
6,629
7,508
0
15,741
L
0
0
0
0
0
0
0
0
0
0
0
W
Eset
11,962
2,158
4,113
3,174
10,071
4,445
721
1,775
8,103
27,793
0
L
Odin
10,048
3,531
769
1,854
15,943
12,935
0
8,083
7,356
0
14,724
L
Izanami
P4G4N PL
Izanami
16,877
12,077
852
2,485
9,935
4,055
0
2,520
7,145
0
41,886
W
Bake Kujira
Sparticus77
Bake Kujira
10,398
5,578
1,029
1,616
16,823
20,150
240
2,955
13,027
15,775
1,833
W
5,888
326
1,182
3,852
12,101
15,472
0
1,322
10,349
2,835
7,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
42,804
127
Minions Killed
110
0
Camps Cleared
0
1,000,547
Distance Traveled
825,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,565
797
23
2
0
206,616
0
L
Charon
9,196
766
27
2
0
189,594
0
W
Hercules
10,733
894
37
3
0
235,409
0
L
Bellona
9,702
809
16
1
0
220,014
0
L
Eset
5,956
496
0
0
0
0
0
W
Eset
10,651
888
39
3
0
209,915
0
L
Odin
8,370
698
10
1
0
209,568
0
L
Izanami
9,580
798
57
5
0
206,764
0
W
Bake Kujira
8,472
706
22
2
0
181,575
0
W
Achilles
9,066
756
6
1
0
167,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role