Player Matchup

Vulcan
Vulcan
Fаġġot
Vulcan
Level 211
God Stats
27W - 15L
1,526 SR
Queue Stats
948W - 978L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Zuttochi
Sylvanus
Level 154
God Stats
1W - 2L
1,393 SR
Queue Stats
130W - 123L
1,614 Elo+
Solo
Medusa
Medusa
bigchaibi
Medusa
Level 128
God Stats
6W - 4L
1,629 SR
Queue Stats
711W - 723L
1,593 Elo+
Solo
Anubis
Anubis
omegao0
Anubis
Level 170
God Stats
11W - 15L
1,467 SR
Queue Stats
1,326W - 1,335L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Ħøsħ
Sun Wukong
Level 149
God Stats
2W - 1L
1,811 SR
Queue Stats
55W - 44L
1,434 Elo+
Solo
Team Averages
Level 162
1,565 SR
1,544 Elo+

VS

Team Averages
Level 173
1,559 SR
1,551 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Crimzon Spider
Baba Yaga
Level 157
God Stats
0W - 1L
1,698 SR
Queue Stats
182W - 184L
1,532 Elo+
Solo
Chernobog
Chernobog
JeexCanDo
Chernobog
Level 183
God Stats
0W - 2L
1,298 SR
Queue Stats
156W - 133L
1,533 Elo+
Solo
Maui
Maui
Luciferium3205
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 232L
1,585 Elo+
Solo
Guan Yu
Guan Yu
speeerman
Guan Yu
Level 240
God Stats
4W - 1L
1,800 SR
Queue Stats
537W - 501L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fаġġot
Vulcan
20
4 / 2 / 7
12,733
849
27,741
12,079
6,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Zuttochi
Sylvanus
18
3 / 3 / 9
10,796
720
11,241
17,432
14,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
bigchaibi
Medusa
5
0 / 0 / 0
7,408
494
0
0
0
Anubis
omegao0
Anubis
19
2 / 3 / 7
11,305
754
15,740
11,234
6,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ħøsħ
Sun Wukong
20
9 / 4 / 6
13,040
869
18,349
22,000
24,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
2 / 3 / 7
11,425
762
11,255
27,566
30,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Crimzon Spider
Baba Yaga
19
4 / 3 / 5
10,836
722
17,455
10,927
3,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JeexCanDo
Chernobog
18
5 / 5 / 4
11,098
740
12,792
14,257
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 6 / 7
9,793
653
11,664
27,604
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Guan Yu
speeerman
Guan Yu
8
0 / 1 / 0
7,253
484
357
3,722
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
18
Kills
11
12
Deaths
18
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
7
1.83
L
Baba Yaga
Crimzon Spider
Baba Yaga
4
3
5
2.17
W
Vulcan
Fаġġot
Vulcan
4
2
7
3.75
L
Chernobog
JeexCanDo
Chernobog
5
5
4
1.4
L
0
6
7
0.58
W
Sylvanus
Zuttochi
Sylvanus
3
3
9
2.5
W
Medusa
bigchaibi
Medusa
0
0
0
0
W
Anubis
omegao0
Anubis
2
3
7
1.83
L
Guan Yu
speeerman
Guan Yu
0
1
0
0
W
Sun Wukong
Ħøsħ
Sun Wukong
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,071
Damage
53,523
62,745
Taken
84,076
51,310
Mitigated
52,850
25,912
Healing
31,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,255
1,652
1,569
12,613
27,566
30,756
0
14,215
13,351
0
25,362
L
Baba Yaga
Crimzon Spider
Baba Yaga
17,455
699
105
1,555
10,927
3,843
0
7,429
3,498
42,827
0
W
Vulcan
Fаġġot
Vulcan
27,741
41
90
894
12,079
6,449
21
7,514
4,565
55,067
959
L
Chernobog
JeexCanDo
Chernobog
12,792
8,048
1,886
3,421
14,257
4,893
567
9,738
4,519
0
40,221
L
11,664
1,353
462
8,661
27,604
11,772
0
20,701
6,903
25,360
339
W
Sylvanus
Zuttochi
Sylvanus
11,241
1,154
8,793
8,308
17,432
14,012
898
9,180
8,252
17,810
0
W
Medusa
bigchaibi
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
omegao0
Anubis
15,740
217
242
1,790
11,234
6,539
1,278
5,991
5,243
40,433
0
L
Guan Yu
speeerman
Guan Yu
357
0
600
822
3,722
1,586
0
2,234
1,488
0
2,919
W
Sun Wukong
Ħøsħ
Sun Wukong
18,349
4,022
871
4,924
22,000
24,310
374
6,257
15,743
0
34,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,282
Gold Earned
50,405
165
Minions Killed
182
0
Camps Cleared
0
1,104,594
Distance Traveled
1,134,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,425
762
27
2
0
292,272
0
L
Baba Yaga
10,836
722
47
3
0
292,997
0
W
Vulcan
12,733
849
68
5
0
335,050
0
L
Chernobog
11,098
740
69
5
0
242,912
0
L
Maui
9,793
653
31
2
0
249,610
0
W
Sylvanus
10,796
720
11
1
0
221,730
0
W
Medusa
7,408
494
0
0
0
0
0
W
Anubis
11,305
754
47
3
0
255,933
0
L
Guan Yu
7,253
484
8
1
0
56,976
0
W
Sun Wukong
13,040
869
39
3
0
291,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role