Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GIVIB1122
Hera
Level 129
God Stats
4W - 1L
1,451 SR
Queue Stats
148W - 96L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
MagicCubed
Ah Puch
Level 27
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 12L
1,338 Elo+
Party 1
Scylla
Scylla
PurpleTeddy89
Scylla
Level 89
God Stats
2W - 0L
1,695 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 1
Osiris
Osiris
Zed9lives
Osiris
Level 134
God Stats
2W - 0L
1,791 SR
Queue Stats
131W - 112L
1,471 Elo+
Party 1
Team Averages
Level 116
1,542 SR
1,469 Elo+

VS

Team Averages
Level 124
1,547 SR
1,517 Elo+
Ishtar
Ishtar
BATBAKE
Ishtar
Level 169
God Stats
0W - 2L
1,258 SR
Queue Stats
505W - 540L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
MetalH3adJesuS
Zhong Kui
Level 151
God Stats
3W - 6L
1,425 SR
Queue Stats
222W - 247L
1,479 Elo+
Solo
Lancelot
Lancelot
MrASAPBABY
Lancelot
Level 120
God Stats
1W - 1L
1,734 SR
Queue Stats
46W - 33L
1,609 Elo+
Solo
Anubis
Anubis
broneroxd
Anubis
Level 128
God Stats
0W - 1L
1,617 SR
Queue Stats
4W - 3L
1,583 Elo+
Solo
Skadi
Skadi
simonfangirl
Skadi
Level 52
God Stats
1W - 1L
1,700 SR
Queue Stats
48W - 44L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 11
6,536
1,089
2,020
5,451
4,546
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
14
10 / 1 / 5
8,025
1,338
8,952
2,830
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MagicCubed
Ah Puch
12
1 / 1 / 9
7,044
1,174
4,105
3,606
1,521
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 7
6,252
1,042
1,267
2,569
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Zed9lives
Osiris
11
2 / 2 / 10
6,340
1,057
3,738
4,734
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BATBAKE
Ishtar
1
0 / 0 / 0
1,472
245
0
0
0
Zhong Kui
MetalH3adJesuS
Zhong Kui
10
1 / 2 / 1
5,610
935
2,414
4,541
3,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
MrASAPBABY
Lancelot
11
1 / 4 / 1
5,769
962
2,619
6,743
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
broneroxd
Anubis
10
1 / 4 / 1
5,529
922
2,303
4,592
1,474
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 5 / 2
4,963
827
2,420
5,349
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
15
Kills
3
8
Deaths
15
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
11
3.25
L
Ishtar
BATBAKE
Ishtar
0
0
0
0
W
Hera
10
1
5
12.5
W
Ah Puch
MagicCubed
Ah Puch
1
1
9
5.5
L
Zhong Kui
MetalH3adJesuS
Zhong Kui
1
2
1
0.75
L
Lancelot
MrASAPBABY
Lancelot
1
4
1
0.38
W
1
2
7
2.25
W
Osiris
Zed9lives
Osiris
2
2
10
3.5
L
Anubis
broneroxd
Anubis
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,082
Damage
9,756
19,190
Taken
21,225
12,859
Mitigated
9,292
3,536
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,020
79
708
555
5,451
4,546
343
1,143
4,308
7,580
845
L
Ishtar
BATBAKE
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Hera
8,952
1,968
0
0
2,830
922
2,856
1,104
1,726
17,157
0
W
Ah Puch
MagicCubed
Ah Puch
4,105
42
463
602
3,606
1,521
1,287
483
3,123
13,407
0
L
Zhong Kui
MetalH3adJesuS
Zhong Kui
2,414
292
771
1,661
4,541
3,577
72
3,199
1,126
8,620
0
L
Lancelot
MrASAPBABY
Lancelot
2,619
365
151
805
6,743
2,954
0
5,106
1,398
0
7,248
W
1,267
49
254
233
2,569
673
1,142
464
2,105
3,765
29
W
Osiris
Zed9lives
Osiris
3,738
472
245
476
4,734
5,197
325
1,523
3,211
0
5,241
L
Anubis
broneroxd
Anubis
2,303
40
0
77
4,592
1,474
57
4,038
379
11,286
44
L
2,420
620
0
0
5,349
1,287
0
3,411
1,721
0
6,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
23,343
65
Minions Killed
47
0
Camps Cleared
0
530,281
Distance Traveled
337,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,536
1,089
6
1
0
107,805
0
L
Ishtar
1,472
245
0
0
0
0
0
W
Hera
8,025
1,338
23
4
0
102,290
0
W
Ah Puch
7,044
1,174
21
4
0
115,247
0
L
Zhong Kui
5,610
935
13
2
0
73,025
0
L
Lancelot
5,769
962
16
3
0
74,883
0
W
Scylla
6,252
1,042
12
2
0
94,035
0
W
Osiris
6,340
1,057
3
1
0
110,904
0
L
Anubis
5,529
922
13
2
0
87,742
0
L
Skadi
4,963
827
5
1
0
101,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role