Player Matchup

Izanami
Izanami
ColdSoupp
Izanami
Level 102
God Stats
1W - 1L
1,366 SR
Queue Stats
78W - 77L
1,486 Elo+
Party 1
Surtr
Surtr
vl-NoOne-lv
Surtr
Level 100
God Stats
14W - 7L
1,712 SR
Queue Stats
118W - 117L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
volublecypress9
Ix Chel
Level 38
God Stats
6W - 6L
1,857 SR
Queue Stats
71W - 78L
1,389 Elo+
Party 1
Team Averages
Level 80
1,645 SR
1,465 Elo+

VS

Team Averages
Level 85
1,381 SR
1,484 Elo+
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arepíta
Anubis
Level 157
God Stats
1W - 3L
1,333 SR
Queue Stats
72W - 66L
1,583 Elo+
Solo
Cthulhu
Cthulhu
GaryNads
Cthulhu
Level 37
God Stats
6W - 6L
1,309 SR
Queue Stats
55W - 72L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColdSoupp
Izanami
15
3 / 2 / 5
9,886
899
4,496
8,077
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 7
10,066
915
9,104
14,067
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 3 / 6
9,842
895
7,476
7,356
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 6 / 3
9,152
832
6,989
9,760
3,718
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Arepíta
Anubis
6
0 / 1 / 0
6,268
570
0
1,002
197
Cthulhu
GaryNads
Cthulhu
15
2 / 4 / 6
9,155
832
10,085
12,622
10,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
8
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
3
0.92
L
Anubis
Arepíta
Anubis
0
1
0
0
W
Izanami
ColdSoupp
Izanami
3
2
5
2.75
L
Cthulhu
GaryNads
Cthulhu
2
4
6
1.25
W
4
3
7
2.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
17,074
29,500
Taken
23,384
16,563
Mitigated
14,321
10,791
Healing
843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,989
2,691
0
0
9,760
3,718
57
3,163
6,055
0
26,535
L
Anubis
Arepíta
Anubis
0
0
0
0
1,002
197
0
85
869
0
0
W
Izanami
ColdSoupp
Izanami
4,496
3,012
0
2,362
8,077
2,641
2,310
2,956
5,121
0
37,743
L
Cthulhu
GaryNads
Cthulhu
10,085
521
153
690
12,622
10,406
0
3,959
7,665
36,349
997
W
9,104
2,570
0
4,080
14,067
11,540
495
3,977
8,866
1,014
27,143
W
7,476
859
1,817
2,532
7,356
2,382
345
3,116
4,240
28,519
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
24,575
146
Minions Killed
99
0
Camps Cleared
0
584,290
Distance Traveled
365,741
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,152
832
41
4
0
166,911
0
L
Anubis
6,268
570
0
0
0
0
0
W
Izanami
9,886
899
64
6
0
198,446
0
L
Cthulhu
9,155
832
58
5
0
198,830
2
W
Surtr
10,066
915
31
3
0
213,276
0
W
Ix Chel
9,842
895
51
5
0
172,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role