Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlberthPabon
Ra
Level 122
God Stats
12W - 7L
1,751 SR
Queue Stats
127W - 104L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
ExperimentalBell
Baron Samedi
Level 181
God Stats
7W - 4L
1,674 SR
Queue Stats
172W - 167L
1,616 Elo+
Party 1
Chang'e
Chang'e
ManEater8648
Chang'e
Level 155
God Stats
174W - 168L
1,551 SR
Queue Stats
564W - 588L
1,528 Elo+
Solo
Kali
Kali
garryxtyn
Kali
Level 144
God Stats
5W - 6L
1,477 SR
Queue Stats
91W - 85L
1,561 Elo+
Solo
Team Averages
Level 148
1,591 SR
1,543 Elo+

VS

Team Averages
Level 111
1,564 SR
1,536 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AfricaAccent
Medusa
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 208L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
FailKong
Baron Samedi
Level 51
God Stats
10W - 6L
1,636 SR
Queue Stats
57W - 44L
1,497 Elo+
Solo
Tyr
Tyr
MeLaPelanTodos99
Tyr
Level 87
God Stats
57W - 41L
1,683 SR
Queue Stats
324W - 316L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 1
5,237
1,047
4,813
2,484
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,317
863
0
0
0
Baron Samedi
ExperimentalBell
Baron Samedi
10
1 / 2 / 1
5,226
1,045
2,353
3,986
3,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
ManEater8648
Chang'e
10
0 / 1 / 1
5,060
1,012
2,003
3,160
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
9
1 / 3 / 1
4,845
969
2,524
6,085
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 1 / 1
5,259
1,052
3,106
2,665
961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
 
Sylvanus
9
0 / 2 / 3
5,040
1,008
1,197
4,426
3,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
0 / 0 / 3
5,255
1,051
3,042
3,526
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FailKong
Baron Samedi
10
1 / 0 / 2
5,083
1,017
3,220
1,172
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 1
5,578
1,116
1,770
3,270
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Ravana
 
Ravana
2
1
1
2.5
W
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Medusa
0
0
3
1.5
L
0
0
0
0
L
Baron Samedi
ExperimentalBell
Baron Samedi
1
2
1
0.75
W
Baron Samedi
FailKong
Baron Samedi
1
0
2
2
L
Chang'e
ManEater8648
Chang'e
0
1
1
0.5
W
3
0
1
3.5
L
Kali
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,693
Damage
12,335
15,715
Taken
15,059
6,706
Mitigated
8,327
5,198
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,813
1,353
0
939
2,484
752
0
418
2,066
0
21,190
W
Ravana
 
Ravana
3,106
281
0
386
2,665
961
0
964
1,701
0
9,445
W
Sylvanus
 
Sylvanus
1,197
243
363
793
4,426
3,283
0
1,102
3,324
5,710
229
W
Medusa
3,042
1,051
0
892
3,526
1,157
0
282
3,244
0
19,481
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
ExperimentalBell
Baron Samedi
2,353
164
681
1,201
3,986
3,110
0
1,060
2,850
7,039
0
W
Baron Samedi
FailKong
Baron Samedi
3,220
177
407
722
1,172
489
0
327
845
12,182
0
L
Chang'e
ManEater8648
Chang'e
2,003
0
428
1,660
3,160
888
0
1,024
2,073
11,721
0
W
1,770
141
0
742
3,270
2,437
0
1,681
1,589
0
7,580
L
Kali
2,524
367
0
289
6,085
1,956
0
1,854
4,197
0
7,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
26,215
98
Minions Killed
119
0
Camps Cleared
0
399,157
Distance Traveled
546,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,237
1,047
39
8
0
111,638
0
W
Ravana
5,259
1,052
15
3
0
127,760
0
W
Sylvanus
5,040
1,008
11
2
0
93,847
0
W
Medusa
5,255
1,051
50
10
0
114,972
0
L
Ra
4,317
863
0
0
0
0
0
L
Baron Samedi
5,226
1,045
12
2
0
84,274
0
W
Baron Samedi
5,083
1,017
26
5
0
111,346
0
L
Chang'e
5,060
1,012
35
7
0
103,120
0
W
Tyr
5,578
1,116
17
3
0
99,070
0
L
Kali
4,845
969
12
2
0
100,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role