Player Matchup

Mercury
Mercury
ArmorMasterX
Mercury
Level 171
God Stats
1W - 3L
1,341 SR
Queue Stats
147W - 119L
1,575 Elo+
Solo
Vamana
Vamana
BarNix021
Vamana
Level 147
God Stats
57W - 32L
1,702 SR
Queue Stats
494W - 439L
1,564 Elo+
Party 3
Jormungandr
Jormungandr
Derzzie
Jormungandr
Level 157
God Stats
22W - 30L
1,616 SR
Queue Stats
505W - 462L
1,558 Elo+
Solo
Anhur
Anhur
Dondavichosz
Anhur
Level 34
God Stats
11W - 6L
1,437 SR
Queue Stats
238W - 195L
1,610 Elo+
Party 3
Discordia
Discordia
jinairo21_
Discordia
Level 67
God Stats
2W - 0L
1,762 SR
Queue Stats
178W - 170L
1,543 Elo+
Solo
Team Averages
Level 115
1,572 SR
1,570 Elo+

VS

Team Averages
Level 142
1,617 SR
1,572 Elo+
Cthulhu
Cthulhu
SPORUS
Cthulhu
Level 125
God Stats
2W - 3L
1,498 SR
Queue Stats
179W - 192L
1,578 Elo+
Party 2
Mercury
Mercury
SoyBilly
Mercury
Level 156
God Stats
6W - 4L
1,574 SR
Queue Stats
196W - 182L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
baldingmagician
Guan Yu
Level 127
God Stats
34W - 26L
1,694 SR
Queue Stats
348W - 290L
1,564 Elo+
Party 1
Raijin
Raijin
oTHEORYo
Raijin
Level 217
God Stats
10W - 9L
1,613 SR
Queue Stats
339W - 314L
1,549 Elo+
Solo
Neith
Neith
xXratthewXx
Neith
Level 87
God Stats
78W - 65L
1,705 SR
Queue Stats
515W - 508L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArmorMasterX
Mercury
7
2 / 1 / 2
4,071
814
940
3,206
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
BarNix021
Vamana
7
0 / 0 / 1
4,075
815
2,833
3,647
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Derzzie
Jormungandr
7
2 / 0 / 3
4,574
915
2,181
3,120
1,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 1
4,766
953
4,150
2,739
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
jinairo21_
Discordia
8
1 / 0 / 1
4,233
847
2,056
1,389
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SPORUS
Cthulhu
7
0 / 1 / 0
3,824
765
2,040
5,089
3,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
SoyBilly
Mercury
7
0 / 2 / 0
3,680
736
687
4,669
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 4 / 1
3,285
657
1,274
6,084
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
oTHEORYo
Raijin
1
0 / 0 / 0
2,584
517
0
0
0
6
1 / 1 / 0
3,431
686
2,036
3,940
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
ArmorMasterX
Mercury
2
1
2
3
W
Vamana
BarNix021
Vamana
0
0
1
0.5
W
Jormungandr
Derzzie
Jormungandr
2
0
3
3.5
W
3
0
1
3.5
L
Cthulhu
SPORUS
Cthulhu
0
1
0
0
L
Mercury
SoyBilly
Mercury
0
2
0
0
L
0
4
1
0.13
W
Discordia
jinairo21_
Discordia
1
0
1
1.5
L
Raijin
oTHEORYo
Raijin
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,160
Damage
6,037
14,101
Taken
19,782
5,354
Mitigated
7,615
5,296
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ArmorMasterX
Mercury
940
90
0
377
3,206
885
0
0
3,206
0
21,364
W
Vamana
BarNix021
Vamana
2,833
1,123
0
1,148
3,647
1,856
0
1,958
1,689
0
23,921
W
Jormungandr
Derzzie
Jormungandr
2,181
772
0
1,492
3,120
1,715
0
0
3,120
15,930
352
W
4,150
2,742
0
1,774
2,739
561
144
0
2,739
0
29,555
L
Cthulhu
SPORUS
Cthulhu
2,040
301
0
2,069
5,089
3,335
0
0
4,771
21,982
419
L
Mercury
SoyBilly
Mercury
687
291
0
250
4,669
1,368
0
1,554
2,889
0
19,955
L
1,274
162
382
1,605
6,084
2,310
0
1,966
4,088
0
9,974
W
Discordia
jinairo21_
Discordia
2,056
484
0
505
1,389
337
0
0
1,389
22,390
0
L
Raijin
oTHEORYo
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
2,036
821
0
1,190
3,940
602
0
449
3,491
0
16,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
16,804
219
Minions Killed
140
0
Camps Cleared
0
617,001
Distance Traveled
512,616
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,071
814
40
8
0
147,775
0
W
Vamana
4,075
815
47
9
0
102,917
0
W
Jormungandr
4,574
915
23
5
0
119,417
0
W
Anhur
4,766
953
55
11
0
118,387
0
L
Cthulhu
3,824
765
49
10
0
122,653
2
L
Mercury
3,680
736
45
9
0
150,639
0
L
Guan Yu
3,285
657
17
3
0
114,222
0
W
Discordia
4,233
847
54
11
0
128,505
0
L
Raijin
2,584
517
0
0
0
0
0
L
Neith
3,431
686
29
6
0
125,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role