Player Matchup

Zhong Kui
Zhong Kui
Anarkkí
Zhong Kui
Level 152
God Stats
1W - 3L
1,306 SR
Queue Stats
157W - 162L
1,551 Elo+
Solo
Jormungandr
Jormungandr
ChaosManager
Jormungandr
Level 157
God Stats
1W - 2L
1,509 SR
Queue Stats
111W - 115L
1,559 Elo+
Solo
Bellona
Bellona
dragons_2606
Bellona
Level 151
God Stats
2W - 3L
1,354 SR
Queue Stats
132W - 140L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
iTssick
Tsukuyomi
Level 157
God Stats
4W - 4L
1,599 SR
Queue Stats
352W - 362L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
key26tgn
Kumbhakarna
Level 156
God Stats
0W - 2L
1,286 SR
Queue Stats
133W - 134L
1,517 Elo+
Solo
Team Averages
Level 155
1,411 SR
1,536 Elo+

VS

Team Averages
Level 137
1,543 SR
1,554 Elo+
Medusa
Medusa
Draintrain
Medusa
Level 148
God Stats
7W - 5L
1,609 SR
Queue Stats
326W - 318L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Lotano
Jormungandr
Level 128
God Stats
4W - 1L
1,686 SR
Queue Stats
150W - 141L
1,510 Elo+
Solo
Ullr
Ullr
Pot8os
Ullr
Level 144
God Stats
2W - 1L
1,492 SR
Queue Stats
137W - 124L
1,528 Elo+
Solo
Charon
Charon
Servogal
Charon
Level 129
God Stats
4W - 1L
1,661 SR
Queue Stats
156W - 114L
1,593 Elo+
Party 1
Sol
Sol
sheep27
Sol
Level 135
God Stats
2W - 2L
1,267 SR
Queue Stats
182W - 186L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anarkkí
Zhong Kui
14
3 / 5 / 7
9,400
783
8,896
12,380
12,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ChaosManager
Jormungandr
16
3 / 4 / 13
9,625
802
13,410
14,841
19,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
dragons_2606
Bellona
15
2 / 5 / 11
9,340
778
8,420
17,336
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
iTssick
Tsukuyomi
18
10 / 3 / 8
11,154
930
16,392
13,124
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
key26tgn
Kumbhakarna
16
2 / 3 / 11
9,784
815
4,543
15,424
16,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Draintrain
Medusa
17
6 / 3 / 12
10,722
894
16,187
9,389
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Lotano
Jormungandr
17
5 / 5 / 13
11,019
918
15,307
15,798
16,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
Pot8os
Ullr
16
4 / 3 / 16
10,237
853
8,885
9,872
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Servogal
Charon
18
3 / 4 / 16
10,915
910
12,191
16,149
16,863
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
14
2 / 6 / 11
9,256
771
10,405
9,762
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
88
20
Kills
20
20
Deaths
21
50
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anarkkí
Zhong Kui
3
5
7
1.3
L
Jormungandr
ChaosManager
Jormungandr
3
4
13
2.38
W
Medusa
Draintrain
Medusa
6
3
12
4
W
Jormungandr
Lotano
Jormungandr
5
5
13
2.3
W
Ullr
Pot8os
Ullr
4
3
16
4
W
Charon
Servogal
Charon
3
4
16
2.75
L
Bellona
dragons_2606
Bellona
2
5
11
1.5
L
Tsukuyomi
iTssick
Tsukuyomi
10
3
8
4.67
L
Kumbhakarna
key26tgn
Kumbhakarna
2
3
11
2.5
W
Sol
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
62,975
73,105
Taken
60,970
76,225
Mitigated
45,712
24,948
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anarkkí
Zhong Kui
8,896
1,137
2,455
2,462
12,380
12,579
1,047
7,264
5,060
16,797
183
L
Jormungandr
ChaosManager
Jormungandr
13,410
1,538
1,300
1,460
14,841
19,547
769
5,074
9,511
26,690
204
W
Medusa
Draintrain
Medusa
16,187
8,972
364
820
9,389
3,968
1,637
5,641
3,473
0
31,741
W
Jormungandr
Lotano
Jormungandr
15,307
1,373
601
2,034
15,798
16,767
660
6,567
8,761
31,099
2,650
W
Ullr
Pot8os
Ullr
8,885
2,001
492
1,627
9,872
4,585
2,178
5,456
4,092
0
18,017
W
Charon
Servogal
Charon
12,191
2,883
1,568
4,048
16,149
16,863
319
7,537
7,885
25,918
1,190
L
Bellona
dragons_2606
Bellona
8,420
242
2,562
3,649
17,336
20,559
794
9,322
7,822
4,963
9,643
L
Tsukuyomi
iTssick
Tsukuyomi
16,392
3,958
1,756
3,205
13,124
6,962
653
5,811
7,127
0
28,046
L
Kumbhakarna
key26tgn
Kumbhakarna
4,543
119
1,487
4,612
15,424
16,578
138
6,565
8,443
19,763
0
W
Sol
10,405
2,395
673
1,633
9,762
3,529
2,517
2,938
6,514
23,755
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
52,149
123
Minions Killed
145
0
Camps Cleared
0
1,175,468
Distance Traveled
1,083,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,400
783
28
2
0
230,092
0
L
Jormungandr
9,625
802
30
3
0
216,947
0
W
Medusa
10,722
894
43
4
0
241,582
0
W
Jormungandr
11,019
918
48
4
0
197,748
0
W
Ullr
10,237
853
15
1
0
230,690
0
W
Charon
10,915
910
21
2
0
213,015
0
L
Bellona
9,340
778
20
2
0
234,729
0
L
Tsukuyomi
11,154
930
18
2
0
236,879
0
L
Kumbhakarna
9,784
815
27
2
0
256,821
0
W
Sol
9,256
771
18
2
0
200,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role