Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
IEATYOU32
Thoth
Diamond I
Level 122
God Stats
6W - 12L
1,451 SR
Queue Stats
270W - 258L
2,235 MMR
Solo
Hercules
Hercules
Platinum II
SoggyCheetos69
Hercules
Platinum II
Level 126
God Stats
12W - 5L
1,683 SR
Queue Stats
319W - 316L
1,816 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
XGod4K
Kumbhakarna
Platinum II
Level 170
God Stats
1W - 3L
1,323 SR
Queue Stats
126W - 116L
1,734 MMR
Party 1
Mulan
Mulan
Diamond V
Xl Patty Xl
Mulan
Diamond V
Level 202
God Stats
100W - 99L
1,546 SR
Queue Stats
418W - 419L
2,008 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,501 SR
1,859 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,591 SR
1,800 MMR
Ratatoskr
Ratatoskr
Platinum I
 
Ratatoskr
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond I
BarracudaBR
Poseidon
Diamond I
Level 165
God Stats
39W - 29L
1,734 SR
Queue Stats
224W - 194L
2,213 MMR
Solo
Bacchus
Bacchus
Gold II
TwisstedSoul
Bacchus
Gold II
Level 119
God Stats
1W - 1L
1,747 SR
Queue Stats
56W - 51L
1,666 MMR
Solo
Charybdis
Charybdis
Platinum II
Zeqhoo
Charybdis
Platinum II
Level 108
God Stats
6W - 5L
1,474 SR
Queue Stats
126W - 112L
1,998 MMR
Solo
Ares
Ares
Gold I
ikeeer25
Ares
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 0 / 0
3,428
686
1,489
2,460
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
IEATYOU32
Thoth
8
1 / 0 / 0
4,091
818
1,178
1,746
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
6
0 / 1 / 1
3,363
673
799
2,521
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
XGod4K
Kumbhakarna
5
0 / 1 / 1
3,362
672
640
4,923
1,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,973
795
2,043
3,636
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
IshtarSusanoAo KuangJanus

VS

Bans
ThanatosAthenaKukulkanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
0 / 0 / 0
3,640
728
1,674
3,272
1,164
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
BarracudaBR
Poseidon
8
1 / 1 / 0
3,867
773
1,215
2,576
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
TwisstedSoul
Bacchus
3
0 / 0 / 0
2,722
544
255
604
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Zeqhoo
Charybdis
6
1 / 0 / 0
3,732
746
3,158
1,596
361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
6
0 / 1 / 1
3,398
680
1,731
3,280
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
Ratatoskr
 
Ratatoskr
0
0
0
0
L
Poseidon
BarracudaBR
Poseidon
1
1
0
1
W
Thoth
IEATYOU32
Thoth
1
0
0
1
W
Hercules
0
1
1
0.5
L
Bacchus
TwisstedSoul
Bacchus
0
0
0
0
W
Kumbhakarna
XGod4K
Kumbhakarna
0
1
1
0.5
W
0
0
0
0
L
Charybdis
Zeqhoo
Charybdis
1
0
0
1
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,149
Damage
8,033
15,286
Taken
11,328
4,383
Mitigated
4,010
5,927
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,489
1,440
0
840
2,460
580
0
1,195
1,265
0
19,719
L
Ratatoskr
 
Ratatoskr
1,674
387
0
2,239
3,272
1,164
0
0
3,272
0
18,194
L
Poseidon
BarracudaBR
Poseidon
1,215
220
0
958
2,576
652
0
964
1,398
26,219
0
W
Thoth
IEATYOU32
Thoth
1,178
0
0
713
1,746
415
0
401
1,345
22,040
0
W
Hercules
799
273
0
864
2,521
761
0
814
1,707
0
15,099
L
Bacchus
TwisstedSoul
Bacchus
255
41
0
392
604
204
0
0
604
2,736
119
W
Kumbhakarna
XGod4K
Kumbhakarna
640
110
618
1,725
4,923
1,456
0
774
4,149
5,704
0
W
2,043
437
0
1,167
3,636
1,171
0
0
3,355
0
20,485
L
Charybdis
Zeqhoo
Charybdis
3,158
2,402
0
1,209
1,596
361
0
181
1,415
0
22,022
L
Ares
1,731
215
0
1,437
3,280
1,629
0
459
2,821
8,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,217
Gold Earned
17,359
185
Minions Killed
159
0
Camps Cleared
0
572,711
Distance Traveled
488,448
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,428
686
32
6
0
95,349
0
L
Ratatoskr
3,640
728
44
9
0
115,271
0
L
Poseidon
3,867
773
43
9
0
109,974
0
W
Thoth
4,091
818
60
12
0
123,602
0
W
Hercules
3,363
673
31
6
0
135,789
0
L
Bacchus
2,722
544
16
3
0
65,123
0
W
Kumbhakarna
3,362
672
10
2
0
112,943
1
W
Mulan
3,973
795
52
10
0
105,028
0
L
Charybdis
3,732
746
42
8
0
87,854
0
L
Ares
3,398
680
14
3
0
110,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role