Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ExpFail
Neith
Level 101
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 8L
1,488 Elo+
Party 2
Cliodhna
Cliodhna
Gutsul1803
Cliodhna
Level 169
God Stats
0W - 3L
1,319 SR
Queue Stats
236W - 201L
1,599 Elo+
Solo
Danzaburou
Danzaburou
Shakshuka
Danzaburou
Level 158
God Stats
9W - 6L
1,685 SR
Queue Stats
322W - 307L
1,568 Elo+
Solo
Ares
Ares
hoplita25
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 113
1,460 SR
1,531 Elo+

VS

Team Averages
Level 124
1,553 SR
1,509 Elo+
Scylla
Scylla
MrSuperjolly
Scylla
Level 129
God Stats
52W - 48L
1,624 SR
Queue Stats
78W - 80L
1,551 Elo+
Solo
Apollo
Apollo
OlssoNs
Apollo
Level 118
God Stats
11W - 7L
1,575 SR
Queue Stats
120W - 114L
1,496 Elo+
Solo
Nike
Nike
Patches2
Nike
Level 94
God Stats
2W - 3L
1,353 SR
Queue Stats
60W - 57L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
Zigarrah
Cernunnos
Level 188
God Stats
16W - 12L
1,556 SR
Queue Stats
557W - 520L
1,471 Elo+
Solo
Merlin
Merlin
kirkos02
Merlin
Level 89
God Stats
4W - 2L
1,658 SR
Queue Stats
62W - 61L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 1 / 1
7,089
591
9,172
11,529
7,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ExpFail
Neith
9
0 / 5 / 1
5,214
435
3,311
7,216
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Gutsul1803
Cliodhna
13
4 / 4 / 0
6,792
566
5,024
11,307
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Shakshuka
Danzaburou
11
0 / 2 / 0
6,743
562
3,957
8,119
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
8
0 / 2 / 1
5,278
440
1,736
7,540
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 0 / 4
7,365
614
4,331
7,521
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
OlssoNs
Apollo
13
1 / 1 / 3
7,486
624
2,490
6,620
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
11
5 / 0 / 2
7,346
612
7,402
10,406
7,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Zigarrah
Cernunnos
12
3 / 3 / 1
7,194
600
8,582
11,389
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
kirkos02
Merlin
13
2 / 0 / 1
7,409
617
6,621
4,872
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Neith
ExpFail
Neith
0
5
1
0.1
L
Cliodhna
Gutsul1803
Cliodhna
4
4
0
1
W
Scylla
3
0
4
5
W
Apollo
OlssoNs
Apollo
1
1
3
2.5
W
Nike
5
0
2
6
L
Danzaburou
Shakshuka
Danzaburou
0
2
0
0
W
Cernunnos
Zigarrah
Cernunnos
3
3
1
1.17
L
Ares
0
2
1
0.25
W
Merlin
kirkos02
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
29,426
45,711
Taken
40,808
19,111
Mitigated
17,066
18,785
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,172
2,031
0
8,482
11,529
7,296
0
525
11,004
58,428
0
L
Neith
ExpFail
Neith
3,311
1,251
80
1,562
7,216
1,774
0
3,034
4,182
0
35,011
L
Cliodhna
Gutsul1803
Cliodhna
5,024
748
0
4,538
11,307
3,735
0
1,156
10,151
0
49,771
W
Scylla
4,331
1,015
0
3,667
7,521
2,185
0
1,103
6,418
66,962
0
W
Apollo
OlssoNs
Apollo
2,490
1,308
0
2,432
6,620
2,262
957
104
6,516
0
54,077
W
Nike
7,402
460
231
3,499
10,406
7,197
0
4,757
5,649
0
23,608
L
Danzaburou
Shakshuka
Danzaburou
3,957
791
0
2,069
8,119
2,541
0
4,810
3,309
0
48,993
W
Cernunnos
Zigarrah
Cernunnos
8,582
4,694
0
4,538
11,389
3,928
0
5,603
5,786
0
43,611
L
Ares
1,736
177
0
2,054
7,540
3,765
0
1,115
6,425
10,344
0
W
Merlin
kirkos02
Merlin
6,621
245
0
1,684
4,872
1,494
0
145
4,727
46,941
1,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
36,800
374
Minions Killed
422
0
Camps Cleared
0
1,183,592
Distance Traveled
1,252,474
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,089
591
101
8
0
228,249
0
L
Neith
5,214
435
70
6
0
218,127
0
L
Cliodhna
6,792
566
76
6
0
283,418
0
W
Scylla
7,365
614
120
10
0
294,067
0
W
Apollo
7,486
624
105
9
0
240,941
2
W
Nike
7,346
612
24
2
0
282,172
4
L
Danzaburou
6,743
562
113
9
0
234,052
0
W
Cernunnos
7,194
600
79
7
0
200,478
0
L
Ares
5,278
440
14
1
0
219,746
2
W
Merlin
7,409
617
94
8
0
234,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role