Player Matchup

Terra
Terra
Gold IV
BrobaII
Terra
Gold IV
Level 177
God Stats
0W - 3L
1,273 SR
Queue Stats
376W - 397L
1,458 MMR
Solo
Awilix
Awilix
Gold IV
KostasZog-
Awilix
Gold IV
Level 140
God Stats
10W - 8L
1,561 SR
Queue Stats
221W - 231L
1,410 MMR
Solo
Medusa
Medusa
Gold IV
ShadowImpactXD
Medusa
Gold IV
Level 158
God Stats
13W - 13L
1,542 SR
Queue Stats
114W - 117L
1,431 MMR
Solo
King Arthur
King Arthur
Silver IV
TomsBox11
King Arthur
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,356 MMR
Solo
Nu Wa
Nu Wa
Silver II
Weitixw
Nu Wa
Silver II
Level 122
God Stats
3W - 1L
1,494 SR
Queue Stats
6W - 4L
1,527 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,474 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,464 SR
1,461 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
III--wabbz--III
Zeus
Gold III
Level 99
God Stats
70W - 66L
1,543 SR
Queue Stats
376W - 363L
1,446 MMR
Solo
Agni
Agni
Bronze III
Venestrike
Agni
Bronze III
Level 159
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Ullr
Ullr
Silver III
YexTaken
Ullr
Silver III
Level 80
God Stats
3W - 3L
1,465 SR
Queue Stats
9W - 11L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BrobaII
Terra
10
2 / 4 / 1
5,979
544
3,687
9,486
5,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
KostasZog-
Awilix
12
2 / 3 / 2
5,938
540
2,606
7,247
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,090
554
5,859
6,732
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TomsBox11
King Arthur
10
1 / 4 / 0
5,687
517
3,905
10,315
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Weitixw
Nu Wa
11
0 / 5 / 1
5,664
515
2,562
5,379
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuAresFenrir

VS

Bans
FreyaDanzaburouAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 5
7,362
669
6,242
9,251
6,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
 
Thanatos
13
6 / 1 / 2
7,051
641
3,771
9,525
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 2 / 3
6,829
621
8,069
5,253
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 0 / 4
7,408
673
3,499
2,127
582
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
1 / 2 / 3
6,565
597
4,195
7,980
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
19
20
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
5
3.5
W
Thanatos
 
Thanatos
6
1
2
7
L
Terra
BrobaII
Terra
2
4
1
0.63
W
5
2
3
3.25
L
Awilix
KostasZog-
Awilix
2
3
2
1
L
1
4
1
0.38
L
King Arthur
TomsBox11
King Arthur
1
4
0
0.25
W
6
0
4
8
L
Nu Wa
Weitixw
Nu Wa
0
5
1
0.1
W
Ullr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
25,776
39,159
Taken
34,136
16,889
Mitigated
13,797
5,374
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,242
1,143
0
5,573
9,251
6,243
815
150
9,101
0
50,603
W
Thanatos
 
Thanatos
3,771
1,664
0
7,386
9,525
3,353
0
1,411
8,114
0
49,742
L
Terra
BrobaII
Terra
3,687
809
428
1,830
9,486
5,070
0
4,193
4,950
13,041
1,003
W
8,069
1,155
0
1,395
5,253
1,279
0
2,710
2,543
38,823
534
L
Awilix
KostasZog-
Awilix
2,606
1,133
0
633
7,247
2,549
0
1,696
5,496
0
46,187
L
5,859
1,677
0
962
6,732
1,645
624
1,069
5,537
0
50,062
L
King Arthur
TomsBox11
King Arthur
3,905
771
0
1,371
10,315
6,020
0
636
9,679
0
31,834
W
3,499
114
0
912
2,127
582
786
517
1,610
36,050
706
L
Nu Wa
Weitixw
Nu Wa
2,562
489
0
150
5,379
1,605
0
3,222
2,067
35,515
201
W
Ullr
4,195
1,763
0
1,230
7,980
2,340
0
1,204
6,776
0
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
35,215
328
Minions Killed
393
0
Camps Cleared
0
1,065,608
Distance Traveled
1,147,102
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,362
669
95
9
0
208,592
0
W
Thanatos
7,051
641
80
7
0
266,532
0
L
Terra
5,979
544
24
2
0
213,797
0
W
Zeus
6,829
621
74
7
0
209,231
0
L
Awilix
5,938
540
90
8
0
250,908
0
L
Medusa
6,090
554
86
8
0
186,245
4
L
King Arthur
5,687
517
55
5
0
214,409
0
W
Agni
7,408
673
63
6
0
251,712
2
L
Nu Wa
5,664
515
73
7
0
200,249
0
W
Ullr
6,565
597
81
7
0
211,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role