Player Matchup

Guan Yu
Guan Yu
DarcKnyt
Guan Yu
Level 158
God Stats
2W - 1L
1,295 SR
Queue Stats
406W - 419L
1,415 Elo+
Solo
Heimdallr
Heimdallr
Gordys69
Heimdallr
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 257L
1,377 Elo+
Solo
Ah Puch
Ah Puch
Lizbita
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,504 Elo+
Solo
Hera
Hera
OfferedMold99
Hera
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,275 Elo+
Solo
Bellona
Bellona
SkwishyQc
Bellona
Level 88
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 30L
1,502 Elo+
Solo
Team Averages
Level 109
1,506 SR
1,415 Elo+

VS

Team Averages
Level 94
1,513 SR
1,393 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BoomRetro
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,100 Elo+
Solo
Terra
Terra
Dix Mcbutt47
Terra
Level 125
God Stats
3W - 3L
1,569 SR
Queue Stats
369W - 391L
1,405 Elo+
Solo
Amaterasu
Amaterasu
I3enchWarmer_
Amaterasu
Level 107
God Stats
7W - 9L
1,494 SR
Queue Stats
284W - 303L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarcKnyt
Guan Yu
13
4 / 1 / 10
7,519
1,253
5,072
9,239
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
Gordys69
Heimdallr
11
2 / 1 / 12
6,669
1,112
4,300
4,686
1,604
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Lizbita
Ah Puch
13
4 / 1 / 10
7,507
1,251
6,219
5,788
2,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 3 / 12
6,911
1,152
9,181
5,632
1,827
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SkwishyQc
Bellona
11
3 / 2 / 5
6,796
1,133
2,496
4,277
2,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 4
6,433
1,072
11,436
3,558
1,100
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
 
Maui
10
1 / 5 / 4
6,025
1,004
3,412
8,835
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
BoomRetro
Vamana
12
4 / 3 / 3
6,567
1,095
2,326
6,110
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 4
5,740
957
3,280
8,668
3,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
I3enchWarmer_
Amaterasu
6
0 / 3 / 1
4,749
792
1,286
3,695
1,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
16
Kills
8
8
Deaths
16
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
4
4
L
Maui
 
Maui
1
5
4
0.6
L
Vamana
BoomRetro
Vamana
4
3
3
1.83
W
Guan Yu
DarcKnyt
Guan Yu
4
1
10
9
L
1
4
4
0.75
W
Heimdallr
Gordys69
Heimdallr
2
1
12
8
L
Amaterasu
I3enchWarmer_
Amaterasu
0
3
1
0.17
W
Ah Puch
Lizbita
Ah Puch
4
1
10
9
W
3
3
12
3
W
Bellona
SkwishyQc
Bellona
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,268
Damage
21,740
29,622
Taken
30,866
12,974
Mitigated
18,583
13,392
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,436
2,344
148
543
3,558
1,100
0
1,650
1,908
25,309
1,637
L
Maui
 
Maui
3,412
656
0
365
8,835
6,961
0
4,471
4,248
7,816
0
L
Vamana
BoomRetro
Vamana
2,326
823
186
448
6,110
4,991
0
2,638
3,401
0
4,929
W
Guan Yu
DarcKnyt
Guan Yu
5,072
472
4,885
3,868
9,239
5,228
274
5,546
3,505
1,186
9,255
L
3,280
368
2,547
1,670
8,668
3,649
0
4,933
3,699
5,500
605
W
Heimdallr
Gordys69
Heimdallr
4,300
1,337
247
767
4,686
1,604
1,461
3,500
1,122
0
8,698
L
Amaterasu
I3enchWarmer_
Amaterasu
1,286
275
48
174
3,695
1,882
0
2,498
1,166
0
2,930
W
Ah Puch
Lizbita
Ah Puch
6,219
431
461
1,461
5,788
2,009
568
2,737
3,008
18,053
0
W
9,181
2,334
137
127
5,632
1,827
494
3,780
1,808
14,366
0
W
Bellona
SkwishyQc
Bellona
2,496
645
690
749
4,277
2,306
170
2,217
2,021
0
6,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
29,514
66
Minions Killed
69
0
Camps Cleared
0
622,328
Distance Traveled
537,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,433
1,072
50
8
0
117,176
0
L
Maui
6,025
1,004
2
0
0
115,128
0
L
Vamana
6,567
1,095
8
1
0
122,359
0
W
Guan Yu
7,519
1,253
7
1
0
157,950
0
L
Terra
5,740
957
7
1
0
133,563
0
W
Heimdallr
6,669
1,112
14
2
0
118,187
0
L
Amaterasu
4,749
792
2
0
0
48,781
0
W
Ah Puch
7,507
1,251
25
4
0
148,034
0
W
Hera
6,911
1,152
6
1
0
114,774
0
W
Bellona
6,796
1,133
14
2
0
83,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role