Player Matchup

Ao Kuang
Ao Kuang
Cancer1998
Ao Kuang
Level 155
God Stats
3W - 5L
1,442 SR
Queue Stats
68W - 82L
1,489 Elo+
Solo
King Arthur
King Arthur
Háti
King Arthur
Level 156
God Stats
4W - 3L
1,550 SR
Queue Stats
153W - 77L
1,692 Elo+
Solo
Jing Wei
Jing Wei
Sulpha
Jing Wei
Level 193
God Stats
7W - 2L
1,665 SR
Queue Stats
102W - 106L
1,552 Elo+
Solo
Ymir
Ymir
dichteremu123
Ymir
Level 98
God Stats
5W - 2L
1,588 SR
Queue Stats
181W - 180L
1,496 Elo+
Party 1
Yemoja
Yemoja
zBatman23
Yemoja
Level 103
God Stats
1W - 1L
1,186 SR
Queue Stats
241W - 244L
1,530 Elo+
Party 1
Team Averages
Level 141
1,486 SR
1,552 Elo+

VS

Team Averages
Level 121
1,473 SR
1,541 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Abaddonx2
Artemis
Level 81
God Stats
4W - 8L
1,457 SR
Queue Stats
401W - 335L
1,543 Elo+
Solo
Bacchus
Bacchus
ControlledChaos
Bacchus
Level 103
God Stats
0W - 1L
1,892 SR
Queue Stats
21W - 12L
1,631 Elo+
Solo
Ra
Ra
Nikapamm
Ra
Level 79
God Stats
4W - 4L
1,373 SR
Queue Stats
170W - 187L
1,495 Elo+
Solo
Aphrodite
Aphrodite
SelvesteGud
Aphrodite
Level 218
God Stats
0W - 1L
1,143 SR
Queue Stats
315W - 270L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cancer1998
Ao Kuang
14
2 / 2 / 5
8,464
940
5,105
7,300
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Háti
King Arthur
15
4 / 0 / 6
8,985
998
9,464
10,777
8,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
Sulpha
Jing Wei
14
2 / 2 / 3
8,426
936
7,244
10,532
3,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 6
7,646
850
6,429
11,072
7,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Yemoja
zBatman23
Yemoja
14
2 / 0 / 6
8,837
982
4,448
8,720
5,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 2
7,990
888
5,607
8,438
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Abaddonx2
Artemis
14
2 / 1 / 3
8,514
946
9,058
7,416
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 3
8,126
903
9,310
11,787
11,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
7,627
847
2,244
2,420
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SelvesteGud
Aphrodite
14
1 / 2 / 5
8,094
899
11,458
9,690
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
10
Kills
7
7
Deaths
10
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
L
Artemis
Abaddonx2
Artemis
2
1
3
3.5
W
Ao Kuang
Cancer1998
Ao Kuang
2
2
5
2.25
L
2
2
3
1.75
W
King Arthur
Háti
King Arthur
4
0
6
7
L
0
2
1
0.25
L
Aphrodite
SelvesteGud
Aphrodite
1
2
5
1.75
W
Jing Wei
Sulpha
Jing Wei
2
2
3
1.75
W
0
3
6
1
W
Yemoja
zBatman23
Yemoja
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
37,677
48,401
Taken
39,751
27,827
Mitigated
26,991
13,667
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,607
1,766
0
1,376
8,438
4,163
181
2,927
5,511
0
11,657
L
Artemis
Abaddonx2
Artemis
9,058
4,195
0
1,073
7,416
2,789
160
3,498
3,918
0
24,351
W
Ao Kuang
Cancer1998
Ao Kuang
5,105
282
0
1,149
7,300
3,025
645
2,259
4,952
20,469
84
L
9,310
1,002
0
1,801
11,787
11,809
0
2,881
8,906
20,224
0
W
King Arthur
Háti
King Arthur
9,464
1,160
0
880
10,777
8,843
31
4,635
5,679
0
27,743
L
2,244
242
360
307
2,420
775
253
948
1,472
15,824
68
L
Aphrodite
SelvesteGud
Aphrodite
11,458
526
4,323
5,408
9,690
7,455
179
4,945
4,745
20,140
514
W
Jing Wei
Sulpha
Jing Wei
7,244
5,224
0
2,497
10,532
3,484
995
4,826
5,578
0
33,903
W
6,429
570
0
626
11,072
7,019
0
4,953
5,669
11,948
933
W
Yemoja
zBatman23
Yemoja
4,448
803
5,331
3,184
8,720
5,456
33
4,705
3,803
13,377
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
40,351
173
Minions Killed
161
0
Camps Cleared
0
987,716
Distance Traveled
825,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,990
888
18
2
0
132,892
0
L
Artemis
8,514
946
37
4
0
189,307
0
W
Ao Kuang
8,464
940
39
4
0
221,162
2
L
Bacchus
8,126
903
21
2
0
208,461
0
W
King Arthur
8,985
998
50
6
0
205,715
0
L
Ra
7,627
847
43
5
0
98,253
0
L
Aphrodite
8,094
899
42
5
0
196,305
0
W
Jing Wei
8,426
936
42
5
0
195,173
0
W
Ymir
7,646
850
16
2
0
171,054
0
W
Yemoja
8,837
982
26
3
0
194,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role