Player Matchup

Discordia
Discordia
IBarnZ
Discordia
Level 68
God Stats
3W - 2L
1,674 SR
Queue Stats
119W - 103L
1,493 Elo+
Party 3
Hun Batz
Hun Batz
IPandev
Hun Batz
Level 108
God Stats
8W - 7L
1,533 SR
Queue Stats
175W - 166L
1,511 Elo+
Party 3
Artemis
Artemis
Marshal_Zi
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Ymir
Ymir
marcusdilo
Ymir
Level 61
God Stats
121W - 94L
1,603 SR
Queue Stats
128W - 109L
1,545 Elo+
Party 1
Hel
Hel
x1xPastinax1x
Hel
Level 127
God Stats
49W - 48L
1,567 SR
Queue Stats
137W - 121L
1,530 Elo+
Party 1
Team Averages
Level 82
1,575 SR
1,516 Elo+

VS

Team Averages
Level 76
1,587 SR
1,490 Elo+
Thanatos
Thanatos
EmporerTony
Thanatos
Level 26
God Stats
26W - 17L
1,609 SR
Queue Stats
48W - 53L
1,467 Elo+
Party 2
Nike
Nike
PabloLopezrdg22
Nike
Level 127
God Stats
13W - 5L
1,714 SR
Queue Stats
93W - 80L
1,487 Elo+
Solo
Sobek
Sobek
ScuffedOracle
Sobek
Level 46
God Stats
3W - 4L
1,445 SR
Queue Stats
94W - 84L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
SeaHarles
Ix Chel
Level 88
God Stats
8W - 1L
1,806 SR
Queue Stats
143W - 129L
1,504 Elo+
Party 2
Apollo
Apollo
blueeelol
Apollo
Level 95
God Stats
30W - 30L
1,360 SR
Queue Stats
505W - 484L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IBarnZ
Discordia
12
4 / 2 / 0
6,700
609
8,072
5,560
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
IPandev
Hun Batz
11
1 / 1 / 1
5,702
518
3,102
7,342
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Marshal_Zi
Artemis
7
0 / 7 / 0
4,589
417
4,016
7,066
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 0
4,672
425
3,092
11,629
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
6,673
607
5,988
6,853
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmporerTony
Thanatos
11
1 / 3 / 3
5,830
530
3,480
8,905
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 0 / 0
7,345
668
5,300
10,478
6,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 8
6,684
608
2,910
9,922
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
SeaHarles
Ix Chel
13
3 / 2 / 1
7,068
643
4,904
7,729
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
blueeelol
Apollo
12
8 / 0 / 1
7,469
679
10,118
5,050
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
14
14
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EmporerTony
Thanatos
1
3
3
0.83
L
Discordia
IBarnZ
Discordia
4
2
0
2
L
Hun Batz
IPandev
Hun Batz
1
1
1
1.5
L
Artemis
Marshal_Zi
Artemis
0
7
0
0
W
1
0
0
1
W
1
0
8
5
W
Ix Chel
SeaHarles
Ix Chel
3
2
1
1.75
W
Apollo
blueeelol
Apollo
8
0
1
8.5
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
26,712
38,450
Taken
42,084
15,044
Mitigated
21,326
9,264
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EmporerTony
Thanatos
3,480
1,179
0
5,295
8,905
3,075
0
3,139
5,400
0
42,209
L
Discordia
IBarnZ
Discordia
8,072
422
0
1,460
5,560
1,619
0
3,300
2,260
41,395
1,833
L
Hun Batz
IPandev
Hun Batz
3,102
482
0
1,667
7,342
2,720
0
1,693
5,649
0
41,070
L
Artemis
Marshal_Zi
Artemis
4,016
2,302
0
120
7,066
1,964
0
892
6,174
0
14,944
W
5,300
209
0
2,450
10,478
6,195
0
5,011
5,467
0
58,868
W
2,910
420
0
5,049
9,922
8,152
0
2,089
7,691
16,326
0
W
Ix Chel
SeaHarles
Ix Chel
4,904
654
401
4,649
7,729
2,275
0
4,115
3,009
51,481
0
W
Apollo
blueeelol
Apollo
10,118
6,772
0
3,332
5,050
1,629
1,395
732
4,318
0
58,170
L
3,092
296
0
1,968
11,629
6,452
0
1,929
9,700
15,453
1,649
L
5,988
195
533
3,516
6,853
2,289
0
0
6,853
51,135
1,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
34,396
316
Minions Killed
390
0
Camps Cleared
0
1,096,489
Distance Traveled
1,154,468
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,830
530
62
6
0
271,566
0
L
Discordia
6,700
609
82
7
0
219,310
2
L
Hun Batz
5,702
518
69
6
0
251,827
0
L
Artemis
4,589
417
28
3
0
192,163
0
W
Nike
7,345
668
100
9
0
213,684
5
W
Sobek
6,684
608
23
2
0
236,145
6
W
Ix Chel
7,068
643
104
9
0
238,524
3
W
Apollo
7,469
679
101
9
0
194,549
1
L
Ymir
4,672
425
24
2
0
205,014
3
L
Hel
6,673
607
113
10
0
228,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role