Player Matchup

Bakasura
Bakasura
Kreeper559
Bakasura
Level 125
God Stats
5W - 3L
1,606 SR
Queue Stats
264W - 250L
1,494 Elo+
Party 1
Poseidon
Poseidon
ShantelFoster
Poseidon
Level 63
God Stats
6W - 3L
1,527 SR
Queue Stats
30W - 34L
1,439 Elo+
Party 1
Chaac
Chaac
draxler616
Chaac
Level 100
God Stats
6W - 2L
1,786 SR
Queue Stats
124W - 127L
1,502 Elo+
Party 1
Team Averages
Level 96
1,640 SR
1,478 Elo+

VS

Team Averages
Level 76
1,500 SR
1,669 Elo+
Nox
Nox
Ervack
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
Saki4503
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,759 Elo+
Party 2
Arachne
Arachne
emitzcoatl-_-
Arachne
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 254L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kreeper559
Bakasura
17
3 / 2 / 7
10,967
844
6,577
11,443
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ShantelFoster
Poseidon
17
4 / 3 / 8
10,854
835
14,064
7,123
2,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
18
6 / 0 / 6
11,788
907
10,205
12,061
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ervack
Nox
15
0 / 4 / 3
8,971
690
6,042
9,896
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Saki4503
Kuzenbo
16
0 / 3 / 2
8,626
664
4,747
13,137
14,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
16
3 / 6 / 2
9,945
765
6,451
12,918
5,225
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
3
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
Ervack
Nox
0
4
3
0.38
W
Bakasura
Kreeper559
Bakasura
3
2
7
3.25
L
Kuzenbo
Saki4503
Kuzenbo
0
3
2
0.33
W
Poseidon
ShantelFoster
Poseidon
4
3
8
2.67
W
Chaac
6
0
6
9
L
Arachne
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
17,240
30,627
Taken
35,951
26,074
Mitigated
23,637
9,074
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Ervack
Nox
6,042
713
0
759
9,896
3,765
0
2,717
6,442
28,791
0
W
Bakasura
Kreeper559
Bakasura
6,577
3,190
0
2,418
11,443
11,419
566
3,728
7,715
155
24,995
L
Kuzenbo
Saki4503
Kuzenbo
4,747
1,737
0
250
13,137
14,647
0
5,922
5,971
17,115
766
W
Poseidon
ShantelFoster
Poseidon
14,064
2,463
0
1,563
7,123
2,641
289
1,977
5,146
54,330
244
W
Chaac
10,205
1,247
0
5,093
12,061
12,014
977
4,646
7,415
0
43,424
L
Arachne
6,451
4,486
0
2,486
12,918
5,225
60
5,390
6,579
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
27,542
238
Minions Killed
130
0
Camps Cleared
0
759,097
Distance Traveled
666,909
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,971
690
55
4
0
212,705
0
W
Bakasura
10,967
844
73
6
0
275,098
5
L
Kuzenbo
8,626
664
26
2
0
232,158
0
W
Poseidon
10,854
835
87
7
0
233,668
0
W
Chaac
11,788
907
78
6
0
250,331
0
L
Arachne
9,945
765
49
4
0
222,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role