Player Matchup

Medusa
Medusa
Diamond I
JackOlantern777
Medusa
Diamond I
Level 122
God Stats
40W - 58L
1,562 SR
Queue Stats
1,166W - 1,242L
2,193 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Thebear054
Nu Wa
Diamond I
Level 119
God Stats
7W - 3L
1,795 SR
Queue Stats
16W - 14L
2,542 MMR
Party 2
Fenrir
Fenrir
Diamond I
gotcha221297
Fenrir
Diamond I
Level 157
God Stats
36W - 32L
1,664 SR
Queue Stats
569W - 612L
2,228 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,674 SR
2,321 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 183
2,032 SR
2,682 MMR
Nike
Nike
Masters
Unsuccess
Nike
Masters
Level 140
God Stats
34W - 0L
2,270 SR
Queue Stats
1,680W - 171L
3,045 MMR
Party 1
Bacchus
Bacchus
Diamond IV
VinnyLV87
Bacchus
Diamond IV
Level 159
God Stats
20W - 21L
1,554 SR
Queue Stats
456W - 480L
1,957 MMR
Solo
Cupid
Cupid
Masters
cοdy
Cupid
Masters
Level 249
God Stats
34W - 1L
2,271 SR
Queue Stats
312W - 24L
3,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,604
782
8,161
16,663
6,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
13
0 / 4 / 3
7,901
718
12,782
10,627
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
1 / 6 / 2
7,759
705
7,106
16,603
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
SerqetKuzenboNe ZhaKumbhakarnaCthulhu

VS

Bans
OdinFafnirCabrakanGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 1 / 7
10,183
926
12,950
13,522
10,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
VinnyLV87
Bacchus
15
3 / 2 / 8
9,619
874
6,730
11,317
11,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cupid
cοdy
Cupid
17
10 / 0 / 5
11,131
1,012
18,281
13,502
5,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
15
15
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Nu Wa
0
4
3
0.38
W
Nike
2
1
7
5.5
W
Bacchus
VinnyLV87
Bacchus
3
2
8
3.5
W
Cupid
cοdy
Cupid
10
0
5
12.5
L
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
37,961
43,893
Taken
38,341
28,314
Mitigated
27,226
5,031
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,161
3,652
0
1,776
16,663
6,928
0
1,322
15,191
0
31,079
L
Nu Wa
12,782
5,004
0
750
10,627
3,773
0
1,984
8,439
38,103
0
W
Nike
12,950
1,703
0
3,409
13,522
10,620
506
4,126
9,211
324
65,832
W
Bacchus
VinnyLV87
Bacchus
6,730
663
0
2,437
11,317
11,266
593
4,279
6,831
11,806
2,122
W
Cupid
cοdy
Cupid
18,281
11,008
2,472
10,224
13,502
5,340
2,308
4,672
8,588
0
59,549
L
Fenrir
7,106
1,534
0
2,505
16,603
17,613
0
2,418
13,678
0
15,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
30,933
108
Minions Killed
193
0
Camps Cleared
0
600,128
Distance Traveled
691,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,604
782
49
4
0
202,188
0
L
Nu Wa
7,901
718
49
4
0
190,502
0
W
Nike
10,183
926
93
8
0
246,241
1
W
Bacchus
9,619
874
15
1
0
235,808
0
W
Cupid
11,131
1,012
85
8
0
209,084
0
L
Fenrir
7,759
705
10
1
0
207,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role