Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Baananaz
Nu Wa
Level 127
God Stats
15W - 9L
1,569 SR
Queue Stats
213W - 193L
1,568 Elo+
Solo
Freya
Freya
HercGonnaGape
Freya
Level 28
God Stats
2W - 2L
1,570 SR
Queue Stats
37W - 36L
1,496 Elo+
Party 1
Izanami
Izanami
bravebud
Izanami
Level 107
God Stats
98W - 72L
1,598 SR
Queue Stats
127W - 107L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
lukedix_
Cthulhu
Level 114
God Stats
3W - 1L
1,818 SR
Queue Stats
93W - 92L
1,487 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,515 Elo+

VS

Team Averages
Level 116
1,492 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Auriel2387
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 144L
1,431 Elo+
Solo
Discordia
Discordia
Esicrot
Discordia
Level 92
God Stats
1W - 4L
1,351 SR
Queue Stats
115W - 109L
1,492 Elo+
Party 2
Nike
Nike
PMCJB
Nike
Level 104
God Stats
1W - 2L
1,565 SR
Queue Stats
165W - 164L
1,487 Elo+
Party 2
Ares
Ares
poepkip-_-
Ares
Level 168
God Stats
24W - 23L
1,546 SR
Queue Stats
176W - 176L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 1 / 3
5,524
789
3,064
2,791
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
Baananaz
Nu Wa
9
4 / 1 / 1
5,311
759
5,817
4,775
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
3 / 3 / 0
4,441
634
3,531
6,033
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
bravebud
Izanami
7
2 / 1 / 1
4,511
644
2,534
3,468
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
lukedix_
Cthulhu
7
0 / 1 / 3
4,460
637
3,306
4,367
2,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
3 / 2 / 0
4,440
634
3,447
4,178
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
Auriel2387
Arachne
5
1 / 3 / 1
3,748
535
2,344
5,150
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
Esicrot
Discordia
9
2 / 3 / 0
4,610
659
2,032
3,552
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
PMCJB
Nike
8
1 / 3 / 0
4,824
689
3,240
7,488
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
0 / 1 / 3
4,469
638
2,458
5,333
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
7
7
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
3
4.5
L
Zhong Kui
 
Zhong Kui
3
2
0
1.5
L
Arachne
Auriel2387
Arachne
1
3
1
0.5
W
Nu Wa
Baananaz
Nu Wa
4
1
1
4.5
L
Discordia
Esicrot
Discordia
2
3
0
0.67
W
3
3
0
1
L
Nike
PMCJB
Nike
1
3
0
0.33
W
Izanami
bravebud
Izanami
2
1
1
2.5
W
Cthulhu
lukedix_
Cthulhu
0
1
3
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
13,521
21,434
Taken
25,701
6,452
Mitigated
10,051
8,468
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,064
703
0
992
2,791
648
18
1,104
1,374
38,020
413
L
Zhong Kui
 
Zhong Kui
3,447
1,069
0
1,476
4,178
2,233
0
2,053
2,125
17,322
3,068
L
Arachne
Auriel2387
Arachne
2,344
2,001
0
808
5,150
1,452
0
3,151
1,999
0
11,986
W
Nu Wa
Baananaz
Nu Wa
5,817
2,901
0
1,770
4,775
1,030
0
0
4,775
30,913
635
L
Discordia
Esicrot
Discordia
2,032
250
0
642
3,552
1,070
0
2,625
927
20,745
398
W
3,531
1,486
0
2,077
6,033
1,683
0
1,699
4,288
17,238
5,119
L
Nike
PMCJB
Nike
3,240
386
0
2,024
7,488
2,241
0
5,171
2,317
0
31,305
W
Izanami
bravebud
Izanami
2,534
1,638
0
1,024
3,468
958
0
1,946
1,522
0
25,797
W
Cthulhu
lukedix_
Cthulhu
3,306
554
1,002
1,603
4,367
2,133
0
2,545
1,822
15,517
1,632
L
2,458
111
0
2,093
5,333
3,055
0
2,263
3,070
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
22,091
248
Minions Killed
193
0
Camps Cleared
0
721,904
Distance Traveled
698,329
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,524
789
75
11
0
149,956
2
L
Zhong Kui
4,440
634
46
7
0
147,849
0
L
Arachne
3,748
535
18
3
0
141,070
0
W
Nu Wa
5,311
759
46
7
0
137,361
0
L
Discordia
4,610
659
58
8
0
147,452
0
W
Freya
4,441
634
56
8
0
146,698
0
L
Nike
4,824
689
55
8
0
124,910
0
W
Izanami
4,511
644
51
7
0
138,205
0
W
Cthulhu
4,460
637
20
3
0
149,684
2
L
Ares
4,469
638
16
2
0
137,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role