Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Ch4seTheBROO
Charon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,813 Elo+
Solo
Apollo
Apollo
VinceMoone
Apollo
Level 66
God Stats
11W - 8L
1,537 SR
Queue Stats
15W - 16L
1,451 Elo+
Solo
Sol
Sol
barbutabaga
Sol
Level 135
God Stats
11W - 6L
1,639 SR
Queue Stats
121W - 124L
1,465 Elo+
Solo
Arachne
Arachne
yDxrling
Arachne
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 39L
1,503 Elo+
Party 2
Team Averages
Level 122
1,535 SR
1,546 Elo+

VS

Team Averages
Level 101
1,480 SR
1,451 Elo+
Thor
Thor
ConnorCannibal
Thor
Level 159
God Stats
7W - 7L
1,468 SR
Queue Stats
603W - 619L
1,482 Elo+
Solo
Sol
Sol
Jcraysilver
Sol
Level 86
God Stats
9W - 11L
1,396 SR
Queue Stats
279W - 286L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
MFC_Frost
Kukulkan
Level 89
God Stats
2W - 1L
1,698 SR
Queue Stats
248W - 240L
1,406 Elo+
Party 1
Chaac
Chaac
daikrus
Chaac
Level 145
God Stats
1W - 5L
1,339 SR
Queue Stats
293W - 275L
1,503 Elo+
Solo
Awilix
Awilix
drastane-mini
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 0 / 3
6,371
637
6,364
5,873
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
10
2 / 0 / 2
6,296
630
3,114
7,072
4,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
VinceMoone
Apollo
8
2 / 0 / 2
5,415
542
2,514
4,548
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 1 / 1
7,253
725
3,036
5,390
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
yDxrling
Arachne
9
3 / 0 / 2
5,453
545
1,291
5,423
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,559
456
1,005
5,740
2,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,344
534
4,437
4,722
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
MFC_Frost
Kukulkan
10
0 / 1 / 0
5,440
544
2,897
3,908
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
daikrus
Chaac
7
1 / 3 / 0
4,556
456
2,803
6,337
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,387
439
1,367
7,722
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
3
5.5
W
Charon
2
0
2
3
L
0
1
0
0
L
0
2
0
0
L
Kukulkan
MFC_Frost
Kukulkan
0
1
0
0
W
Apollo
VinceMoone
Apollo
2
0
2
3
W
1
1
1
1.5
L
Chaac
daikrus
Chaac
1
3
0
0.33
L
0
6
0
0
W
Arachne
yDxrling
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,319
Damage
12,509
28,306
Taken
28,429
11,292
Mitigated
9,033
14,957
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,364
895
0
4,734
5,873
2,369
0
1,638
4,235
0
30,901
W
Charon
3,114
694
0
3,277
7,072
4,525
0
2,598
4,474
24,578
0
L
1,005
104
0
860
5,740
2,161
0
1,192
4,548
0
14,412
L
4,437
1,321
0
1,526
4,722
1,459
0
1,633
3,089
31,094
2,657
L
Kukulkan
MFC_Frost
Kukulkan
2,897
306
0
500
3,908
890
0
0
3,661
34,151
0
W
Apollo
VinceMoone
Apollo
2,514
1,211
0
1,682
4,548
1,503
270
2,600
1,948
0
21,547
W
3,036
956
0
3,595
5,390
1,289
1,707
252
5,138
45,384
11,089
L
Chaac
daikrus
Chaac
2,803
312
0
2,465
6,337
2,160
0
2,730
3,514
0
18,262
L
1,367
949
0
0
7,722
2,363
0
359
7,200
0
22,109
W
Arachne
yDxrling
Arachne
1,291
1,107
0
1,669
5,423
1,606
0
96
5,327
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
24,286
301
Minions Killed
244
0
Camps Cleared
0
1,070,544
Distance Traveled
974,270
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,371
637
66
7
0
240,379
0
W
Charon
6,296
630
31
3
0
194,029
0
L
Thor
4,559
456
21
2
0
194,138
2
L
Sol
5,344
534
67
7
0
197,542
0
L
Kukulkan
5,440
544
80
8
0
195,532
4
W
Apollo
5,415
542
47
5
0
189,562
0
W
Sol
7,253
725
122
12
0
200,485
0
L
Chaac
4,556
456
31
3
0
159,167
0
L
Awilix
4,387
439
45
5
0
227,891
0
W
Arachne
5,453
545
35
4
0
246,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role