Player Matchup

Ra
Ra
Beserk_Psycho
Ra
Level 58
God Stats
3W - 1L
1,692 SR
Queue Stats
10W - 11L
1,479 Elo+
Solo
Arachne
Arachne
CHUNKERSAINT
Arachne
Level 43
God Stats
2W - 2L
1,343 SR
Queue Stats
24W - 15L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Fabio--Rosa
Nu Wa
Level 87
God Stats
6W - 13L
1,345 SR
Queue Stats
688W - 726L
1,403 Elo+
Solo
Team Averages
Level 63
1,460 SR
1,450 Elo+

VS

Team Averages
Level 88
1,275 SR
1,329 Elo+
Jormungandr
Jormungandr
D-Sturg
Jormungandr
Level 82
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 12L
1,196 Elo+
Solo
Ra
Ra
DrExplosives
Ra
Level 44
God Stats
2W - 5L
1,380 SR
Queue Stats
143W - 154L
1,411 Elo+
Solo
Arachne
Arachne
swaggtific23
Arachne
Level 138
God Stats
0W - 2L
1,192 SR
Queue Stats
17W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
10,328
794
5,487
8,574
3,572
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CHUNKERSAINT
Arachne
17
8 / 1 / 6
11,097
854
13,242
8,018
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
5 / 2 / 8
11,108
854
10,524
6,948
2,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D-Sturg
Jormungandr
16
1 / 2 / 1
9,430
725
6,528
15,561
13,430
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 4 / 1
8,763
674
3,877
6,373
1,542
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
swaggtific23
Arachne
13
1 / 8 / 2
8,709
670
5,046
11,683
4,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Arachne
CHUNKERSAINT
Arachne
8
1
6
11
L
Jormungandr
D-Sturg
Jormungandr
1
2
1
0.75
L
2
4
1
0.63
W
5
2
8
4.5
L
Arachne
swaggtific23
Arachne
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
15,451
23,540
Taken
33,617
9,942
Mitigated
18,978
9,580
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,487
273
2,435
4,960
8,574
3,572
239
5,404
3,170
38,788
564
W
Arachne
CHUNKERSAINT
Arachne
13,242
10,519
0
2,185
8,018
3,733
1,411
3,164
4,854
0
37,033
L
Jormungandr
D-Sturg
Jormungandr
6,528
994
0
932
15,561
13,430
0
6,451
9,098
51,697
0
L
3,877
524
61
963
6,373
1,542
0
4,433
1,933
21,943
563
W
10,524
5,004
0
0
6,948
2,637
1,142
1,759
5,189
49,618
5,233
L
Arachne
swaggtific23
Arachne
5,046
3,853
0
885
11,683
4,006
0
4,880
6,788
0
21,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
26,902
197
Minions Killed
146
0
Camps Cleared
0
704,747
Distance Traveled
498,088
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,328
794
81
6
0
221,979
4
W
Arachne
11,097
854
37
3
0
270,194
0
L
Jormungandr
9,430
725
73
6
0
206,421
0
L
Ra
8,763
674
47
4
0
125,008
0
W
Nu Wa
11,108
854
79
6
0
212,574
0
L
Arachne
8,709
670
26
2
0
166,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role