Player Matchup

Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Celestio_GT
Thanatos
Level 84
God Stats
1W - 3L
1,787 SR
Queue Stats
164W - 179L
1,507 Elo+
Solo
Hachiman
Hachiman
Gibran875
Hachiman
Level 106
God Stats
5W - 6L
1,559 SR
Queue Stats
99W - 80L
1,531 Elo+
Solo
Nu Wa
Nu Wa
MillerInMyCupTTV
Nu Wa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 128L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MuffinMan901
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,485 SR
Queue Stats
55W - 52L
1,506 Elo+
Solo
Team Averages
Level 115
1,566 SR
1,508 Elo+

VS

Team Averages
Level 115
1,557 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ExMachinay
Cthulhu
Level 49
God Stats
19W - 8L
1,709 SR
Queue Stats
185W - 155L
1,547 Elo+
Solo
Poseidon
Poseidon
Fanchijr21
Poseidon
Level 128
God Stats
1W - 0L
1,343 SR
Queue Stats
62W - 64L
1,459 Elo+
Party 1
Chiron
Chiron
HaKuna6301
Chiron
Level 194
God Stats
3W - 1L
1,657 SR
Queue Stats
129W - 99L
1,597 Elo+
Solo
Fenrir
Fenrir
SandritoJr
Fenrir
Level 49
God Stats
11W - 5L
1,576 SR
Queue Stats
160W - 177L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 3 / 1
4,778
478
2,508
8,377
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Celestio_GT
Thanatos
9
2 / 4 / 1
5,324
532
3,760
8,271
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Gibran875
Hachiman
9
1 / 3 / 3
5,189
519
3,909
7,438
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
4,907
491
2,807
6,243
1,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MuffinMan901
Ah Muzen Cab
10
1 / 1 / 1
5,572
557
2,793
5,518
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 1
7,952
795
5,704
7,082
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ExMachinay
Cthulhu
9
2 / 2 / 4
6,253
625
2,712
9,420
4,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Fanchijr21
Poseidon
13
2 / 1 / 1
7,043
704
3,368
3,944
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
HaKuna6301
Chiron
11
2 / 1 / 4
6,957
696
5,698
4,525
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
SandritoJr
Fenrir
11
3 / 1 / 3
6,162
616
3,676
7,559
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
14
14
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Sun Wukong
 
Sun Wukong
5
0
1
5.5
L
Thanatos
Celestio_GT
Thanatos
2
4
1
0.63
W
Cthulhu
ExMachinay
Cthulhu
2
2
4
2
W
Poseidon
Fanchijr21
Poseidon
2
1
1
2.5
L
Hachiman
Gibran875
Hachiman
1
3
3
0.83
W
Chiron
HaKuna6301
Chiron
2
1
4
4
L
0
3
0
0
L
Ah Muzen Cab
MuffinMan901
Ah Muzen Cab
1
1
1
1.5
W
Fenrir
SandritoJr
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
21,158
35,847
Taken
32,530
12,592
Mitigated
12,900
12,657
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,508
285
0
2,120
8,377
4,918
0
2,034
6,343
0
20,592
W
Sun Wukong
 
Sun Wukong
5,704
1,010
0
2,270
7,082
3,261
0
1,675
5,407
0
54,047
L
Thanatos
Celestio_GT
Thanatos
3,760
1,693
0
4,526
8,271
2,962
0
1,371
6,900
0
34,574
W
Cthulhu
ExMachinay
Cthulhu
2,712
442
1,276
2,998
9,420
4,483
0
917
8,341
22,495
341
W
Poseidon
Fanchijr21
Poseidon
3,368
837
0
1,960
3,944
980
384
252
3,692
44,505
5,751
L
Hachiman
Gibran875
Hachiman
3,909
1,802
0
1,827
7,438
1,644
0
756
6,682
0
30,412
W
Chiron
HaKuna6301
Chiron
5,698
2,249
644
968
4,525
1,288
520
169
4,327
0
43,271
L
2,807
493
0
2,759
6,243
1,526
0
375
5,868
31,263
0
L
Ah Muzen Cab
MuffinMan901
Ah Muzen Cab
2,793
684
0
1,425
5,518
1,542
0
1,287
4,231
0
36,697
W
Fenrir
SandritoJr
Fenrir
3,676
853
0
940
7,559
2,888
0
929
6,593
0
39,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
34,367
252
Minions Killed
380
0
Camps Cleared
0
1,025,710
Distance Traveled
1,078,714
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,778
478
36
4
0
222,586
0
W
Sun Wukong
7,952
795
92
9
0
206,456
0
L
Thanatos
5,324
532
62
6
0
221,735
2
W
Cthulhu
6,253
625
27
3
0
237,821
0
W
Poseidon
7,043
704
106
11
0
192,248
0
L
Hachiman
5,189
519
49
5
0
206,836
3
W
Chiron
6,957
696
92
9
0
204,692
0
L
Nu Wa
4,907
491
43
4
0
166,910
0
L
Ah Muzen Cab
5,572
557
62
6
0
207,643
3
W
Fenrir
6,162
616
63
6
0
237,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role