Player Matchup

Merlin
Merlin
 
Merlin
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dongoatie
Ymir
Level 87
God Stats
85W - 76L
1,618 SR
Queue Stats
535W - 563L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
FL Anthony
Erlang Shen
Level 88
God Stats
24W - 15L
1,751 SR
Queue Stats
71W - 76L
1,493 Elo+
Solo
Team Averages
Level 124
1,623 SR
1,513 Elo+

VS

Team Averages
Level 136
1,585 SR
1,545 Elo+
Neith
Neith
JNKrusty
Neith
Level 68
God Stats
66W - 51L
1,520 SR
Queue Stats
197W - 195L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Spartack44
Ah Puch
Level 187
God Stats
82W - 72L
1,526 SR
Queue Stats
1,011W - 1,053L
1,515 Elo+
Solo
Camazotz
Camazotz
Zuttochi
Camazotz
Level 154
God Stats
3W - 1L
1,708 SR
Queue Stats
70W - 51L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 6 / 3
6,764
752
1,494
7,472
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 4 / 3
7,436
826
2,342
13,542
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
FL Anthony
Erlang Shen
13
3 / 4 / 0
7,878
875
3,808
9,721
5,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JNKrusty
Neith
15
4 / 0 / 8
9,162
1,018
7,423
3,618
1,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Spartack44
Ah Puch
15
2 / 1 / 9
8,759
973
8,827
4,287
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Zuttochi
Camazotz
14
8 / 3 / 6
9,418
1,046
11,598
11,124
3,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
3
0.25
L
Ymir
1
4
3
0.63
L
Erlang Shen
FL Anthony
Erlang Shen
3
4
0
0.75
W
Neith
JNKrusty
Neith
4
0
8
8
W
Ah Puch
Spartack44
Ah Puch
2
1
9
6.5
W
Camazotz
Zuttochi
Camazotz
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,644
Damage
27,848
30,735
Taken
19,029
16,891
Mitigated
5,817
1,581
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,494
85
0
360
7,472
1,995
0
1,618
5,832
11,560
0
L
Ymir
2,342
410
0
490
13,542
9,684
0
4,857
8,621
9,394
0
L
Erlang Shen
FL Anthony
Erlang Shen
3,808
1,310
0
731
9,721
5,212
0
2,360
7,337
0
18,502
W
Neith
JNKrusty
Neith
7,423
2,427
0
2,013
3,618
1,245
2,190
708
2,870
0
37,321
W
Ah Puch
Spartack44
Ah Puch
8,827
145
0
502
4,287
1,315
542
797
3,416
27,785
67
W
Camazotz
Zuttochi
Camazotz
11,598
1,863
0
2,894
11,124
3,257
521
2,107
7,694
0
32,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
27,339
88
Minions Killed
147
0
Camps Cleared
0
418,932
Distance Traveled
554,214
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,764
752
27
3
0
99,371
0
L
Ymir
7,436
826
14
2
0
144,164
0
L
Erlang Shen
7,878
875
47
5
0
175,397
4
W
Neith
9,162
1,018
58
6
0
187,544
0
W
Ah Puch
8,759
973
55
6
0
176,873
2
W
Camazotz
9,418
1,046
34
4
0
189,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role