Player Matchup

Olorun
Olorun
MadEddie
Olorun
Level 144
God Stats
13W - 13L
1,533 SR
Queue Stats
267W - 255L
1,431 Elo+
Solo
Hades
Hades
Sano-Izana
Hades
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 113L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
TakuEren20
Danzaburou
Level 42
God Stats
2W - 8L
1,024 SR
Queue Stats
29W - 44L
1,344 Elo+
Party 2
Ganesha
Ganesha
ZulAman
Ganesha
Level 64
God Stats
1W - 3L
1,280 SR
Queue Stats
91W - 87L
1,435 Elo+
Solo
Hun Batz
Hun Batz
dar_ksouls29
Hun Batz
Level 97
God Stats
9W - 6L
1,449 SR
Queue Stats
139W - 169L
1,468 Elo+
Solo
Team Averages
Level 77
1,357 SR
1,410 Elo+

VS

Team Averages
Level 87
1,434 SR
1,380 Elo+
Ao Kuang
Ao Kuang
Angelitogab_8
Ao Kuang
Level 82
God Stats
3W - 4L
1,277 SR
Queue Stats
82W - 103L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
Katastrofa_54
Guan Yu
Level 88
God Stats
5W - 3L
1,591 SR
Queue Stats
98W - 102L
1,406 Elo+
Solo
Neith
Neith
Minisanchz11
Neith
Level 103
God Stats
8W - 14L
1,307 SR
Queue Stats
208W - 227L
1,438 Elo+
Party 1
Zeus
Zeus
X_Magnum_83_X
Zeus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Yemoja
Yemoja
mazacotejj4
Yemoja
Level 85
God Stats
41W - 39L
1,494 SR
Queue Stats
120W - 141L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MadEddie
Olorun
13
2 / 3 / 1
7,705
550
6,652
9,774
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
11
1 / 6 / 1
6,666
476
4,062
10,256
3,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TakuEren20
Danzaburou
12
4 / 5 / 0
7,345
525
6,177
9,458
2,956
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ZulAman
Ganesha
12
0 / 1 / 2
6,870
491
3,537
10,454
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
dar_ksouls29
Hun Batz
11
2 / 1 / 0
6,486
463
3,602
7,391
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Angelitogab_8
Ao Kuang
13
8 / 1 / 6
8,016
573
6,577
8,400
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
12
1 / 3 / 5
7,298
521
3,350
13,081
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 6
8,168
583
8,063
5,305
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 4
7,463
533
6,140
6,791
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
12
0 / 2 / 1
7,313
522
5,359
9,521
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
15
16
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Angelitogab_8
Ao Kuang
8
1
6
11
W
Guan Yu
1
3
5
1.17
L
Olorun
MadEddie
Olorun
2
3
1
0.83
W
4
0
6
7
L
Hades
1
6
1
0.25
L
Danzaburou
TakuEren20
Danzaburou
4
5
0
0.8
W
2
3
4
1.33
L
Ganesha
ZulAman
Ganesha
0
1
2
1
L
Hun Batz
dar_ksouls29
Hun Batz
2
1
0
2
W
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
29,489
47,333
Taken
43,098
20,830
Mitigated
19,389
12,025
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Angelitogab_8
Ao Kuang
6,577
1,768
0
2,329
8,400
3,168
0
856
7,544
39,631
0
W
Guan Yu
3,350
510
60
3,870
13,081
9,004
0
5,349
7,732
0
37,806
L
Olorun
MadEddie
Olorun
6,652
2,241
60
3,755
9,774
2,760
836
5,595
4,179
50,345
2,163
W
8,063
1,546
0
1,435
5,305
1,694
586
868
4,437
0
55,228
L
Hades
4,062
407
0
3,550
10,256
3,480
215
2,438
7,818
33,416
1,278
L
Danzaburou
TakuEren20
Danzaburou
6,177
2,324
0
1,819
9,458
2,956
1,252
3,781
5,677
0
43,237
W
6,140
612
0
1,260
6,791
1,875
294
3,654
3,137
42,923
0
L
Ganesha
ZulAman
Ganesha
3,537
329
0
2,591
10,454
9,160
0
4,259
6,195
33,221
2,403
L
Hun Batz
dar_ksouls29
Hun Batz
3,602
1,720
0
250
7,391
2,474
0
1,914
5,477
0
36,341
W
Yemoja
5,359
802
869
2,983
9,521
3,648
427
2,984
6,537
46,792
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
38,258
345
Minions Killed
369
0
Camps Cleared
0
1,158,452
Distance Traveled
1,349,313
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,016
573
50
4
0
331,147
0
W
Guan Yu
7,298
521
73
5
0
272,907
0
L
Olorun
7,705
550
92
7
0
218,231
0
W
Neith
8,168
583
87
6
0
257,757
5
L
Hades
6,666
476
64
5
0
217,071
0
L
Danzaburou
7,345
525
82
6
0
255,051
0
W
Zeus
7,463
533
83
6
0
242,928
0
L
Ganesha
6,870
491
27
2
0
244,173
0
L
Hun Batz
6,486
463
80
6
0
223,926
4
W
Yemoja
7,313
522
76
5
0
244,574
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role