Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AghastWalls4
Cthulhu
Level 155
God Stats
12W - 6L
1,581 SR
Queue Stats
171W - 151L
1,491 Elo+
Solo
Fenrir
Fenrir
TSRoi
Fenrir
Level 67
God Stats
26W - 19L
1,527 SR
Queue Stats
291W - 301L
1,449 Elo+
Solo
Cernunnos
Cernunnos
TheDwight
Cernunnos
Level 159
God Stats
19W - 21L
1,497 SR
Queue Stats
375W - 388L
1,444 Elo+
Solo
Poseidon
Poseidon
iUnkn0wnnn
Poseidon
Level 67
God Stats
25W - 39L
1,358 SR
Queue Stats
416W - 422L
1,494 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,476 Elo+

VS

Team Averages
Level 108
1,475 SR
1,480 Elo+
Yu Huang
Yu Huang
DetectiveHuggies
Yu Huang
Level 58
God Stats
5W - 5L
1,832 SR
Queue Stats
110W - 172L
1,425 Elo+
Solo
Fenrir
Fenrir
ECU_God_Steve
Fenrir
Level 135
God Stats
18W - 12L
1,528 SR
Queue Stats
46W - 35L
1,444 Elo+
Solo
Poseidon
Poseidon
Marsguy2049
Poseidon
Level 73
God Stats
29W - 31L
1,481 SR
Queue Stats
436W - 423L
1,509 Elo+
Solo
Thor
Thor
TwoTimeTony
Thor
Level 128
God Stats
9W - 13L
1,489 SR
Queue Stats
302W - 299L
1,563 Elo+
Solo
Odin
Odin
ZeroDoesThingz
Odin
Level 148
God Stats
0W - 7L
1,045 SR
Queue Stats
365W - 371L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 5
6,557
546
5,124
12,006
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
AghastWalls4
Cthulhu
12
6 / 2 / 0
7,760
647
6,125
8,741
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TSRoi
Fenrir
11
3 / 0 / 0
6,075
506
1,325
6,398
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TheDwight
Cernunnos
12
4 / 0 / 1
7,107
592
6,234
4,496
1,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
iUnkn0wnnn
Poseidon
13
2 / 5 / 2
7,333
611
4,636
7,443
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,395
533
3,030
6,854
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,117
426
2,308
9,209
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Marsguy2049
Poseidon
11
1 / 2 / 1
5,752
479
6,840
5,219
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 2 / 0
6,792
566
4,302
9,779
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,356
446
2,869
9,077
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
16
Kills
8
9
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
5
1.75
W
Cthulhu
AghastWalls4
Cthulhu
6
2
0
3
L
1
5
3
0.5
L
1
2
1
0.75
L
Poseidon
Marsguy2049
Poseidon
1
2
1
0.75
W
Fenrir
TSRoi
Fenrir
3
0
0
3
W
Cernunnos
TheDwight
Cernunnos
4
0
1
4.5
L
4
2
0
2
L
1
5
0
0.2
W
Poseidon
iUnkn0wnnn
Poseidon
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
19,349
39,084
Taken
40,138
14,921
Mitigated
17,754
15,703
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,124
1,382
2,020
5,251
12,006
4,904
0
4,565
6,725
17,459
0
W
Cthulhu
AghastWalls4
Cthulhu
6,125
581
0
2,627
8,741
4,470
0
0
8,264
40,683
2,241
L
3,030
153
0
666
6,854
1,934
0
3,795
2,721
33,674
2,851
L
2,308
320
140
1,951
9,209
5,324
0
3,144
6,065
0
11,747
L
Poseidon
Marsguy2049
Poseidon
6,840
777
0
539
5,219
1,289
0
855
4,364
46,663
0
W
Fenrir
TSRoi
Fenrir
1,325
109
0
2,332
6,398
2,210
0
952
5,400
0
31,450
W
Cernunnos
TheDwight
Cernunnos
6,234
2,782
0
1,993
4,496
1,637
0
1,106
3,247
0
53,806
L
4,302
1,012
0
4,295
9,779
3,073
0
2,653
6,850
0
49,984
L
2,869
405
0
474
9,077
6,134
0
4,193
4,328
0
21,533
W
Poseidon
iUnkn0wnnn
Poseidon
4,636
817
0
1,480
7,443
1,700
566
2,526
4,917
52,923
1,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
29,412
367
Minions Killed
313
0
Camps Cleared
0
1,168,308
Distance Traveled
1,194,709
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,557
546
20
2
0
222,749
0
W
Cthulhu
7,760
647
88
7
0
242,163
5
L
Yu Huang
6,395
533
67
6
0
210,091
1
L
Fenrir
5,117
426
33
3
0
260,054
0
L
Poseidon
5,752
479
89
7
0
247,869
0
W
Fenrir
6,075
506
62
5
0
282,962
0
W
Cernunnos
7,107
592
92
8
0
220,488
0
L
Thor
6,792
566
89
7
0
268,874
0
L
Odin
5,356
446
35
3
0
207,821
0
W
Poseidon
7,333
611
105
9
0
199,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role