Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GosHcaN
Cupid
Level 286
God Stats
5W - 1L
1,666 SR
Queue Stats
163W - 176L
1,444 Elo+
Solo
Ra
Ra
JAK0BEN
Ra
Level 157
God Stats
28W - 13L
1,692 SR
Queue Stats
154W - 113L
1,549 Elo+
Solo
Vulcan
Vulcan
Y4SIIN-2
Vulcan
Level 80
God Stats
9W - 6L
1,837 SR
Queue Stats
60W - 49L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
kartynezusz
Tsukuyomi
Level 168
God Stats
5W - 5L
1,660 SR
Queue Stats
351W - 341L
1,494 Elo+
Solo
Team Averages
Level 175
1,671 SR
1,504 Elo+

VS

Team Averages
Level 141
1,542 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
lsmn
Sylvanus
Level 125
God Stats
1W - 3L
1,712 SR
Queue Stats
124W - 116L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
4 / 2 / 5
5,842
584
4,673
10,374
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
GosHcaN
Cupid
11
1 / 2 / 6
5,937
594
4,325
5,856
1,539
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 2
6,305
631
2,897
3,374
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
Y4SIIN-2
Vulcan
11
2 / 1 / 4
6,370
637
5,210
3,413
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
kartynezusz
Tsukuyomi
11
7 / 1 / 5
6,420
642
6,569
5,976
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 3 / 1
5,601
560
3,129
8,303
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tyr
 
Tyr
10
0 / 2 / 0
5,485
549
1,880
7,224
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
 
Anubis
9
1 / 4 / 1
5,452
545
2,964
6,923
2,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
 
Xbalanque
9
0 / 3 / 2
4,869
487
5,864
6,622
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
lsmn
Sylvanus
9
0 / 3 / 1
4,788
479
2,521
7,855
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
6
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
5
3.25
L
Nemesis
 
Nemesis
3
3
1
1.17
L
Tyr
 
Tyr
0
2
0
0
L
Anubis
 
Anubis
1
4
1
0.38
L
Xbalanque
 
Xbalanque
0
3
2
0.33
W
Cupid
GosHcaN
Cupid
1
2
6
2
W
1
0
2
2
W
Vulcan
Y4SIIN-2
Vulcan
2
1
4
4
W
Tsukuyomi
kartynezusz
Tsukuyomi
7
1
5
9.5
L
Sylvanus
lsmn
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
16,358
28,993
Taken
36,927
11,062
Mitigated
13,541
13,260
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,673
312
0
3,175
10,374
5,591
0
1,268
9,106
20,034
0
L
Nemesis
 
Nemesis
3,129
1,241
0
1,517
8,303
2,681
0
1,506
6,677
0
35,561
L
Tyr
 
Tyr
1,880
354
0
2,773
7,224
3,578
0
2,370
4,822
0
36,377
L
Anubis
 
Anubis
2,964
168
0
2,886
6,923
2,162
0
3,598
2,984
34,121
0
L
Xbalanque
 
Xbalanque
5,864
2,662
0
2,396
6,622
1,797
709
2,261
4,347
0
31,753
W
Cupid
GosHcaN
Cupid
4,325
1,896
259
3,401
5,856
1,539
0
1,000
4,856
0
42,486
W
2,897
294
96
2,430
3,374
1,581
0
0
3,374
40,547
953
W
Vulcan
Y4SIIN-2
Vulcan
5,210
183
0
691
3,413
801
0
1,793
1,620
41,624
1,129
W
Tsukuyomi
kartynezusz
Tsukuyomi
6,569
1,442
0
3,208
5,976
1,550
0
1,164
4,812
0
40,279
L
Sylvanus
lsmn
Sylvanus
2,521
846
722
1,263
7,855
3,323
256
2,325
5,478
16,657
5,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
26,195
358
Minions Killed
280
0
Camps Cleared
0
1,052,069
Distance Traveled
940,335
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,842
584
34
3
0
208,757
3
L
Nemesis
5,601
560
67
7
0
211,209
2
L
Tyr
5,485
549
65
7
0
193,232
0
L
Anubis
5,452
545
59
6
0
193,753
1
L
Xbalanque
4,869
487
53
5
0
169,736
0
W
Cupid
5,937
594
83
8
0
199,141
0
W
Ra
6,305
631
90
9
0
197,160
3
W
Vulcan
6,370
637
87
9
0
214,355
3
W
Tsukuyomi
6,420
642
64
6
0
232,656
0
L
Sylvanus
4,788
479
36
4
0
172,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role