Player Matchup

Kumbhakarna
Kumbhakarna
ElzaMyLove
Kumbhakarna
Level 128
God Stats
2W - 4L
1,432 SR
Queue Stats
112W - 107L
1,563 Elo+
Party 2
Pele
Pele
GatoDeCheshire
Pele
Level 146
God Stats
24W - 21L
1,537 SR
Queue Stats
101W - 90L
1,491 Elo+
Solo
Izanami
Izanami
Sorraski
Izanami
Level 67
God Stats
3W - 1L
1,735 SR
Queue Stats
78W - 81L
1,492 Elo+
Party 2
Ra
Ra
meleneps
Ra
Level 85
God Stats
7W - 6L
1,433 SR
Queue Stats
77W - 55L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
xxMoutsinasxx
Zhong Kui
Level 46
God Stats
6W - 5L
1,489 SR
Queue Stats
28W - 18L
1,519 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,525 Elo+

VS

Team Averages
Level 120
1,420 SR
1,466 Elo+
Ymir
Ymir
II xRuggyx II
Ymir
Level 129
God Stats
34W - 22L
1,596 SR
Queue Stats
111W - 107L
1,391 Elo+
Solo
Jing Wei
Jing Wei
KsUmin23
Jing Wei
Level 108
God Stats
6W - 7L
1,492 SR
Queue Stats
187W - 167L
1,506 Elo+
Solo
Ix Chel
Ix Chel
Lightningless
Ix Chel
Level 123
God Stats
0W - 3L
1,178 SR
Queue Stats
156W - 155L
1,454 Elo+
Solo
Sobek
Sobek
SuperMagou555
Sobek
Level 92
God Stats
23W - 18L
1,533 SR
Queue Stats
195W - 194L
1,471 Elo+
Party 3
Mercury
Mercury
chrono555
Mercury
Level 147
God Stats
0W - 2L
1,301 SR
Queue Stats
138W - 131L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElzaMyLove
Kumbhakarna
16
4 / 3 / 7
10,346
545
8,181
17,986
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
8 / 3 / 4
11,715
617
14,530
17,570
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sorraski
Izanami
16
3 / 2 / 5
9,566
503
11,190
9,397
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 5
11,358
598
16,395
9,164
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
xxMoutsinasxx
Zhong Kui
15
3 / 6 / 7
9,892
521
9,810
15,529
8,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
10,567
556
10,367
20,046
8,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KsUmin23
Jing Wei
15
1 / 3 / 1
8,898
468
7,255
11,661
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
16
2 / 4 / 3
9,704
511
9,466
13,983
5,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 5 / 4
8,583
452
6,755
22,010
15,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
chrono555
Mercury
17
5 / 4 / 3
10,779
567
8,929
17,688
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
22
Kills
15
16
Deaths
22
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ElzaMyLove
Kumbhakarna
4
3
7
2.5
W
8
3
4
3.33
L
5
6
6
1.33
L
Jing Wei
KsUmin23
Jing Wei
1
3
1
0.5
L
Ix Chel
2
4
3
0.88
W
Izanami
Sorraski
Izanami
3
2
5
2.75
L
2
5
4
0.8
L
Mercury
chrono555
Mercury
5
4
3
1.63
W
4
2
5
3.25
W
Zhong Kui
xxMoutsinasxx
Zhong Kui
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,106
Damage
42,772
69,646
Taken
85,388
35,916
Mitigated
40,744
21,994
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ElzaMyLove
Kumbhakarna
8,181
700
0
3,816
17,986
12,670
253
9,723
8,263
42,744
1,735
W
14,530
3,854
0
6,202
17,570
7,278
1,896
5,454
12,116
0
103,312
L
10,367
1,763
0
1,415
20,046
8,927
0
7,682
12,281
75,228
0
L
Jing Wei
KsUmin23
Jing Wei
7,255
4,964
0
2,866
11,661
3,690
630
3,767
7,894
0
65,869
L
Ix Chel
9,466
1,102
763
4,135
13,983
5,446
0
8,802
5,181
76,325
0
W
Izanami
Sorraski
Izanami
11,190
6,581
0
4,085
9,397
3,353
739
3,712
5,685
0
72,908
L
6,755
462
2,414
5,023
22,010
15,792
0
8,526
13,306
32,300
0
L
Mercury
chrono555
Mercury
8,929
3,813
0
6,490
17,688
6,889
19
5,411
12,182
0
78,492
W
16,395
850
1,231
3,167
9,164
3,707
1,097
5,663
3,501
94,852
1,361
W
Zhong Kui
xxMoutsinasxx
Zhong Kui
9,810
1,160
0
3,493
15,529
8,908
21
2,496
13,033
55,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
48,531
560
Minions Killed
505
0
Camps Cleared
0
1,829,164
Distance Traveled
1,890,731
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,346
545
53
3
0
403,058
12
W
Pele
11,715
617
125
7
0
353,166
0
L
Ymir
10,567
556
124
7
0
370,113
2
L
Jing Wei
8,898
468
105
6
0
378,506
11
L
Ix Chel
9,704
511
133
7
0
360,938
5
W
Izanami
9,566
503
121
6
0
367,023
0
L
Sobek
8,583
452
38
2
0
375,688
3
L
Mercury
10,779
567
105
6
0
405,486
4
W
Ra
11,358
598
178
9
0
389,519
0
W
Zhong Kui
9,892
521
83
4
0
316,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role