Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CactoLeproso
Nox
Level 141
God Stats
7W - 5L
1,511 SR
Queue Stats
171W - 170L
1,531 Elo+
Solo
Thor
Thor
ElGordoPedazo
Thor
Level 317
God Stats
66W - 53L
1,519 SR
Queue Stats
874W - 790L
1,537 Elo+
Party 1
Serqet
Serqet
GEAlmadaZ
Serqet
Level 169
God Stats
13W - 2L
1,680 SR
Queue Stats
176W - 76L
1,757 Elo+
Party 1
Chaac
Chaac
Neodairo
Chaac
Level 206
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 46L
1,635 Elo+
Solo
Team Averages
Level 196
1,542 SR
1,592 Elo+

VS

Team Averages
Level 138
1,552 SR
1,541 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BillsSG
Amaterasu
Level 144
God Stats
3W - 1L
1,758 SR
Queue Stats
101W - 103L
1,521 Elo+
Solo
Chiron
Chiron
RamaGonzalez
Chiron
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 72L
1,457 Elo+
Solo
Ra
Ra
manoguiph
Ra
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 19L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 0
3,584
597
1,780
2,386
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,197
700
1,345
1,934
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,723
621
891
3,305
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serqet
GEAlmadaZ
Serqet
6
0 / 1 / 1
3,618
603
718
3,297
1,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Neodairo
Chaac
8
1 / 1 / 0
4,531
755
3,027
4,102
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 0 / 1
4,269
712
1,974
4,783
2,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
 
Mercury
7
0 / 0 / 1
3,513
586
1,128
3,197
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
BillsSG
Amaterasu
3
0 / 1 / 0
2,847
475
134
2,147
798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
7
1 / 0 / 1
4,133
689
1,735
1,997
451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 2 / 0
3,992
665
2,120
3,258
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Mercury
 
Mercury
0
0
1
0.5
L
Amaterasu
BillsSG
Amaterasu
0
1
0
0
W
1
1
0
1
W
1
0
1
1.5
W
Serqet
GEAlmadaZ
Serqet
0
1
1
0.5
W
Chaac
Neodairo
Chaac
1
1
0
1
L
Chiron
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,761
Damage
7,091
15,024
Taken
15,382
5,296
Mitigated
5,414
5,850
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,780
776
0
737
2,386
667
0
471
1,915
0
22,191
L
Sylvanus
 
Sylvanus
1,974
586
548
1,847
4,783
2,309
0
0
4,783
17,924
0
L
Mercury
 
Mercury
1,128
78
0
804
3,197
944
0
490
2,667
0
17,449
L
Amaterasu
BillsSG
Amaterasu
134
0
0
916
2,147
798
0
0
2,147
0
4,926
W
1,345
165
0
589
1,934
523
0
936
840
20,836
0
W
891
249
0
2,022
3,305
780
0
552
2,613
0
12,272
W
Serqet
GEAlmadaZ
Serqet
718
83
0
666
3,297
1,446
0
582
2,641
0
5,332
W
Chaac
Neodairo
Chaac
3,027
513
0
1,836
4,102
1,880
0
1,181
2,865
0
30,376
L
Chiron
1,735
882
167
771
1,997
451
0
0
1,997
0
23,165
L
2,120
38
84
879
3,258
912
0
683
2,341
18,526
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,653
Gold Earned
18,754
197
Minions Killed
165
0
Camps Cleared
0
625,959
Distance Traveled
542,005
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,584
597
45
8
0
115,984
0
L
Sylvanus
4,269
712
19
3
0
111,564
1
L
Mercury
3,513
586
36
6
0
163,367
0
L
Amaterasu
2,847
475
10
2
0
44,366
0
W
Nox
4,197
700
54
9
0
118,729
0
W
Thor
3,723
621
35
6
0
136,373
0
W
Serqet
3,618
603
14
2
0
136,434
0
W
Chaac
4,531
755
49
8
0
118,439
0
L
Chiron
4,133
689
48
8
0
108,157
0
L
Ra
3,992
665
52
9
0
114,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role