Player Matchup

King Arthur
King Arthur
Dracossac
King Arthur
Level 144
God Stats
1W - 1L
1,297 SR
Queue Stats
56W - 53L
1,576 Elo+
Solo
Horus
Horus
FlyBiscuits
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,330 Elo+
Solo
Discordia
Discordia
OOgddogOO
Discordia
Level 108
God Stats
16W - 10L
1,572 SR
Queue Stats
460W - 461L
1,527 Elo+
Solo
Chiron
Chiron
PATODEACERO
Chiron
Level 128
God Stats
9W - 2L
1,823 SR
Queue Stats
280W - 288L
1,456 Elo+
Solo
Xbalanque
Xbalanque
SOBchili
Xbalanque
Level 159
God Stats
5W - 5L
1,385 SR
Queue Stats
271W - 232L
1,441 Elo+
Solo
Team Averages
Level 111
1,515 SR
1,466 Elo+

VS

Team Averages
Level 124
1,484 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eschzy
Ra
Level 79
God Stats
3W - 3L
1,454 SR
Queue Stats
499W - 501L
1,446 Elo+
Solo
Cliodhna
Cliodhna
LowkeyLuckyLoki
Cliodhna
Level 128
God Stats
1W - 6L
1,228 SR
Queue Stats
145W - 145L
1,470 Elo+
Solo
Izanami
Izanami
PoacherTy97
Izanami
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 153L
1,500 Elo+
Solo
Vulcan
Vulcan
mrwashington08
Vulcan
Level 159
God Stats
0W - 2L
1,738 SR
Queue Stats
27W - 49L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dracossac
King Arthur
13
3 / 2 / 5
6,728
1,121
6,219
8,481
8,726
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 7
6,287
1,048
5,519
5,569
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
OOgddogOO
Discordia
10
0 / 3 / 6
6,031
1,005
4,060
4,861
1,489
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
5 / 1 / 2
7,750
1,292
7,728
4,693
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
SOBchili
Xbalanque
10
0 / 4 / 5
5,910
985
3,826
5,116
1,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 2 / 3
7,178
1,196
8,710
7,541
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ra
12
1 / 1 / 4
6,148
1,025
4,360
7,144
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
11
2 / 5 / 1
5,768
961
7,526
6,999
2,217
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
PoacherTy97
Izanami
12
0 / 2 / 6
6,082
1,014
3,380
7,307
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
1,682
280
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
10
Kills
10
10
Deaths
10
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
2
3
4.25
W
King Arthur
Dracossac
King Arthur
3
2
5
2.75
L
Ra
1
1
4
3
W
2
0
7
5.5
L
Cliodhna
2
5
1
0.5
W
Discordia
OOgddogOO
Discordia
0
3
6
1
W
Chiron
5
1
2
6
L
Izanami
PoacherTy97
Izanami
0
2
6
1.5
W
Xbalanque
SOBchili
Xbalanque
0
4
5
0.63
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
23,976
28,720
Taken
28,991
16,647
Mitigated
11,076
10,458
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,710
1,968
0
2,068
7,541
3,358
0
1,028
6,391
10,370
529
W
King Arthur
Dracossac
King Arthur
6,219
946
360
1,091
8,481
8,726
90
3,437
4,970
1,039
9,226
L
Ra
4,360
289
5,088
4,684
7,144
3,191
0
1,092
5,983
9,268
0
W
5,519
2,605
2,571
2,603
5,569
3,179
92
1,945
3,624
0
7,230
L
Cliodhna
7,526
541
0
488
6,999
2,217
0
1,157
5,693
0
13,190
W
Discordia
OOgddogOO
Discordia
4,060
0
534
583
4,861
1,489
0
1,949
2,811
12,492
0
W
Chiron
7,728
1,867
1,379
1,245
4,693
1,608
0
2,453
2,240
0
18,876
L
Izanami
PoacherTy97
Izanami
3,380
1,148
760
1,580
7,307
2,310
0
1,578
5,692
0
18,411
W
Xbalanque
SOBchili
Xbalanque
3,826
452
62
30
5,116
1,645
0
2,651
2,405
0
11,721
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
26,858
80
Minions Killed
54
0
Camps Cleared
0
689,373
Distance Traveled
537,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,178
1,196
6
1
0
140,017
0
W
King Arthur
6,728
1,121
9
2
0
152,989
0
L
Ra
6,148
1,025
17
3
0
128,546
0
W
Horus
6,287
1,048
4
1
0
150,855
0
L
Cliodhna
5,768
961
7
1
0
137,220
0
W
Discordia
6,031
1,005
22
4
0
136,261
0
W
Chiron
7,750
1,292
26
4
0
136,009
0
L
Izanami
6,082
1,014
24
4
0
131,625
0
W
Xbalanque
5,910
985
19
3
0
113,259
0
L
Vulcan
1,682
280
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role