Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Boombadaboom1432
Artio
Level 119
God Stats
10W - 5L
1,733 SR
Queue Stats
602W - 601L
1,476 Elo+
Solo
Tiamat
Tiamat
Bop n Flop
Tiamat
Level 123
God Stats
1W - 2L
1,546 SR
Queue Stats
973W - 1,021L
1,498 Elo+
Solo
Chronos
Chronos
NestorofPylos
Chronos
Level 100
God Stats
0W - 4L
1,299 SR
Queue Stats
137W - 123L
1,578 Elo+
Solo
Ne Zha
Ne Zha
kanciasty1
Ne Zha
Level 157
God Stats
4W - 6L
1,471 SR
Queue Stats
276W - 266L
1,608 Elo+
Solo
Team Averages
Level 131
1,510 SR
1,532 Elo+

VS

Team Averages
Level 175
1,500 SR
1,539 Elo+
Ao Kuang
Ao Kuang
CEMGAZİ
Ao Kuang
Level 151
God Stats
2W - 3L
1,515 SR
Queue Stats
197W - 159L
1,600 Elo+
Solo
Khepri
Khepri
MythClef
Khepri
Level 156
God Stats
8W - 7L
1,345 SR
Queue Stats
871W - 874L
1,464 Elo+
Solo
Chronos
Chronos
Ryцk
Chronos
Level 219
God Stats
2W - 3L
1,491 SR
Queue Stats
252W - 285L
1,582 Elo+
Solo
Cupid
Cupid
SirLanQuao
Cupid
Level 196
God Stats
2W - 0L
1,631 SR
Queue Stats
66W - 72L
1,504 Elo+
Solo
Rama
Rama
popov99
Rama
Level 155
God Stats
1W - 0L
1,520 SR
Queue Stats
30W - 28L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 3 / 1
5,457
1,091
4,090
4,253
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,309
1,062
2,320
8,249
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Bop n Flop
Tiamat
9
1 / 3 / 1
5,192
1,038
3,575
4,784
2,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
11
0 / 2 / 0
5,341
1,068
2,587
4,168
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
kanciasty1
Ne Zha
1
0 / 0 / 0
1,304
261
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CEMGAZİ
Ao Kuang
12
4 / 0 / 5
6,755
1,351
2,804
3,455
2,836
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Khepri
MythClef
Khepri
10
0 / 1 / 7
6,216
1,243
1,549
4,941
2,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Ryцk
Chronos
10
1 / 1 / 7
5,989
1,198
3,235
4,809
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
13
4 / 0 / 7
7,198
1,440
7,446
3,282
1,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rama
popov99
Rama
11
2 / 1 / 9
6,491
1,298
4,729
3,580
1,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
11
11
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
L
0
3
3
0.5
L
Tiamat
Bop n Flop
Tiamat
1
3
1
0.5
W
Ao Kuang
CEMGAZİ
Ao Kuang
4
0
5
6.5
W
Khepri
MythClef
Khepri
0
1
7
3.5
L
Chronos
0
2
0
0
W
Chronos
Ryцk
Chronos
1
1
7
4.5
W
Cupid
4
0
7
7.5
L
Ne Zha
kanciasty1
Ne Zha
0
0
0
0
W
Rama
popov99
Rama
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,572
Damage
19,763
21,454
Taken
20,067
12,919
Mitigated
10,087
3,807
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,090
2,097
383
637
4,253
1,321
0
787
3,466
0
6,595
L
2,320
179
123
1,491
8,249
7,352
0
2,296
5,953
5,206
0
L
Tiamat
Bop n Flop
Tiamat
3,575
45
51
337
4,784
2,821
0
1,980
2,804
7,147
0
W
Ao Kuang
CEMGAZİ
Ao Kuang
2,804
555
0
1,044
3,455
2,836
0
1,799
1,566
5,570
441
W
Khepri
MythClef
Khepri
1,549
26
1,461
1,606
4,941
2,261
188
1,670
3,103
3,166
0
L
Chronos
2,587
201
0
785
4,168
1,425
0
2,172
1,996
10,373
0
W
Chronos
Ryцk
Chronos
3,235
949
819
1,526
4,809
2,392
943
1,483
3,222
6,419
1,034
W
Cupid
7,446
3,702
2,147
2,183
3,282
1,244
1,379
1,399
1,803
0
22,138
L
Ne Zha
kanciasty1
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Rama
popov99
Rama
4,729
3,054
0
450
3,580
1,354
1,417
1,601
1,891
0
9,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
32,649
43
Minions Killed
67
0
Camps Cleared
0
425,970
Distance Traveled
489,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,457
1,091
14
3
0
97,048
0
L
Artio
5,309
1,062
3
1
0
107,770
0
L
Tiamat
5,192
1,038
7
1
0
106,511
0
W
Ao Kuang
6,755
1,351
12
2
0
88,448
0
W
Khepri
6,216
1,243
1
0
0
92,943
0
L
Chronos
5,341
1,068
19
4
0
114,641
0
W
Chronos
5,989
1,198
10
2
0
120,853
0
W
Cupid
7,198
1,440
38
8
0
101,372
0
L
Ne Zha
1,304
261
0
0
0
0
0
W
Rama
6,491
1,298
6
1
0
85,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role