Player Matchup

Achilles
Achilles
OnJuAl
Achilles
Level 58
God Stats
2W - 3L
1,548 SR
Queue Stats
47W - 68L
1,438 Elo+
Solo
Medusa
Medusa
SabresOwn
Medusa
Level 207
God Stats
18W - 6L
1,833 SR
Queue Stats
452W - 413L
1,540 Elo+
Solo
Anubis
Anubis
Slugg063
Anubis
Level 107
God Stats
22W - 11L
1,642 SR
Queue Stats
233W - 213L
1,481 Elo+
Solo
Mulan
Mulan
SmokeyDaBoss954
Mulan
Level 96
God Stats
18W - 12L
1,548 SR
Queue Stats
213W - 192L
1,455 Elo+
Solo
Ra
Ra
Uchiha_Yeager
Ra
Level 62
God Stats
6W - 3L
1,553 SR
Queue Stats
90W - 87L
1,482 Elo+
Solo
Team Averages
Level 106
1,625 SR
1,479 Elo+

VS

Team Averages
Level 112
1,608 SR
1,447 Elo+
The Morrigan
The Morrigan
Chisai Unagi
The Morrigan
Level 87
God Stats
26W - 30L
1,485 SR
Queue Stats
248W - 230L
1,435 Elo+
Solo
Odin
Odin
GerDrummer
Odin
Level 144
God Stats
2W - 1L
1,362 SR
Queue Stats
178W - 182L
1,475 Elo+
Party 1
Medusa
Medusa
Machivalli
Medusa
Level 144
God Stats
28W - 23L
1,590 SR
Queue Stats
365W - 361L
1,480 Elo+
Solo
Bake Kujira
Bake Kujira
RafesHell
Bake Kujira
Level 39
God Stats
6W - 10L
1,780 SR
Queue Stats
107W - 120L
1,382 Elo+
Solo
Anhur
Anhur
pimpamtraca
Anhur
Level 144
God Stats
9W - 4L
1,821 SR
Queue Stats
643W - 640L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OnJuAl
Achilles
16
3 / 1 / 0
9,608
686
6,745
9,166
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
SabresOwn
Medusa
15
3 / 0 / 4
8,238
588
5,844
5,764
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Slugg063
Anubis
14
8 / 3 / 1
8,431
602
8,411
8,138
3,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,263
519
3,449
9,519
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 5
7,315
523
2,903
6,875
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chisai Unagi
The Morrigan
9
1 / 4 / 3
6,034
431
1,996
5,433
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
5,739
410
2,171
9,410
6,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Machivalli
Medusa
15
6 / 3 / 2
8,399
600
9,863
12,051
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
RafesHell
Bake Kujira
11
1 / 5 / 3
7,204
515
4,241
13,552
12,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 4 / 2
7,509
536
4,506
7,231
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
19
Kills
10
10
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chisai Unagi
The Morrigan
1
4
3
0.63
L
0
3
1
0.17
L
Medusa
Machivalli
Medusa
6
3
2
2.33
W
Achilles
OnJuAl
Achilles
3
1
0
3
L
Bake Kujira
RafesHell
Bake Kujira
1
5
3
0.5
W
Medusa
SabresOwn
Medusa
3
0
4
5
W
Anubis
Slugg063
Anubis
8
3
1
2.83
W
3
2
2
2
W
2
4
5
1.13
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
22,777
39,462
Taken
47,677
20,640
Mitigated
24,531
11,911
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chisai Unagi
The Morrigan
1,996
42
0
950
5,433
1,177
0
2,730
2,674
21,374
0
L
2,171
322
0
1,137
9,410
6,338
0
974
8,436
0
25,524
L
Medusa
Machivalli
Medusa
9,863
4,471
0
5,061
12,051
2,991
0
5,023
7,028
0
67,663
W
Achilles
OnJuAl
Achilles
6,745
2,179
0
2,635
9,166
7,977
0
890
8,276
0
72,666
L
Bake Kujira
RafesHell
Bake Kujira
4,241
2,971
185
3,180
13,552
12,261
681
215
13,337
38,823
1,739
W
Medusa
SabresOwn
Medusa
5,844
3,159
0
1,864
5,764
1,655
1,177
1,006
4,758
0
66,312
W
Anubis
Slugg063
Anubis
8,411
193
0
2,933
8,138
3,214
0
228
7,906
54,577
0
W
3,449
616
0
2,899
9,519
5,849
25
1,834
7,637
0
22,538
W
2,903
191
124
1,456
6,875
1,945
105
1,950
4,723
41,420
616
L
4,506
2,404
0
480
7,231
1,764
776
2,092
5,139
0
49,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
34,885
428
Minions Killed
355
0
Camps Cleared
0
1,279,910
Distance Traveled
1,219,272
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,034
431
36
3
0
172,738
2
L
Odin
5,739
410
39
3
0
256,200
1
L
Medusa
8,399
600
117
8
0
277,513
0
W
Achilles
9,608
686
131
9
0
260,084
0
L
Bake Kujira
7,204
515
55
4
0
266,311
0
W
Medusa
8,238
588
106
8
0
272,850
0
W
Anubis
8,431
602
96
7
0
255,363
4
W
Mulan
7,263
519
33
2
0
238,583
4
W
Ra
7,315
523
62
4
0
253,030
0
L
Anhur
7,509
536
108
8
0
246,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role