Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CollinChallis
Sobek
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 197L
1,507 Elo+
Party 1
Merlin
Merlin
Cupcakelove_ttv
Merlin
Level 141
God Stats
3W - 0L
1,718 SR
Queue Stats
291W - 288L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
Destroyer4198
Baba Yaga
Level 44
God Stats
3W - 0L
1,719 SR
Queue Stats
134W - 115L
1,474 Elo+
Solo
Agni
Agni
XXMAXTERXX2000
Agni
Level 127
God Stats
13W - 7L
1,529 SR
Queue Stats
311W - 301L
1,525 Elo+
Solo
Team Averages
Level 127
1,593 SR
1,490 Elo+

VS

Team Averages
Level 113
1,473 SR
1,510 Elo+
Raijin
Raijin
 
Raijin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarkDragon2344
Kumbhakarna
Level 119
God Stats
0W - 3L
1,220 SR
Queue Stats
509W - 510L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Magojogagiz
Cliodhna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 282L
1,501 Elo+
Solo
Hachiman
Hachiman
Nymiru
Hachiman
Level 91
God Stats
1W - 1L
1,690 SR
Queue Stats
70W - 72L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Smegedup
Sun Wukong
Level 156
God Stats
2W - 3L
1,457 SR
Queue Stats
540W - 582L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 5
7,099
1,183
4,518
7,475
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 7
7,110
1,185
3,902
10,309
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 3 / 5
5,937
990
3,567
4,556
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Destroyer4198
Baba Yaga
12
3 / 2 / 6
6,986
1,164
6,417
6,802
3,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 4
6,276
1,046
5,490
3,258
1,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 5
6,093
1,016
5,492
5,714
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DarkDragon2344
Kumbhakarna
13
4 / 2 / 1
6,644
1,107
7,143
5,768
3,879
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cliodhna
Magojogagiz
Cliodhna
7
0 / 4 / 4
5,020
837
1,825
4,188
1,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Nymiru
Hachiman
10
0 / 2 / 3
5,362
894
2,847
3,619
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Smegedup
Sun Wukong
12
1 / 3 / 5
6,023
1,004
3,477
6,486
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
13
Kills
7
8
Deaths
13
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
5
5.5
L
Raijin
 
Raijin
2
2
5
2.25
W
2
1
7
5.5
W
2
3
5
1.5
L
Kumbhakarna
DarkDragon2344
Kumbhakarna
4
2
1
2.25
W
Baba Yaga
Destroyer4198
Baba Yaga
3
2
6
3
L
Cliodhna
Magojogagiz
Cliodhna
0
4
4
0.5
L
Hachiman
Nymiru
Hachiman
0
2
3
0.75
L
Sun Wukong
Smegedup
Sun Wukong
1
3
5
1.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
20,784
32,400
Taken
25,775
25,177
Mitigated
13,357
11,982
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,518
967
691
2,301
7,475
8,262
87
1,989
5,324
0
10,273
L
Raijin
 
Raijin
5,492
854
827
2,340
5,714
1,704
0
4,742
874
8,896
82
W
3,902
230
511
3,813
10,309
10,732
0
2,365
7,680
6,907
787
W
3,567
45
270
566
4,556
1,809
147
2,737
1,653
5,414
0
L
Kumbhakarna
DarkDragon2344
Kumbhakarna
7,143
736
127
194
5,768
3,879
0
3,567
1,879
10,997
0
W
Baba Yaga
Destroyer4198
Baba Yaga
6,417
842
871
1,341
6,802
3,143
280
3,145
3,367
16,564
0
L
Cliodhna
Magojogagiz
Cliodhna
1,825
49
15
121
4,188
1,170
0
3,762
280
0
3,544
L
Hachiman
Nymiru
Hachiman
2,847
1,398
0
332
3,619
1,065
0
2,343
1,051
0
8,100
L
Sun Wukong
Smegedup
Sun Wukong
3,477
413
432
1,031
6,486
5,539
0
3,645
2,353
0
10,192
W
5,490
660
1,139
479
3,258
1,231
410
1,349
1,823
11,459
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
29,142
63
Minions Killed
51
0
Camps Cleared
0
657,657
Distance Traveled
562,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,099
1,183
10
2
0
134,577
0
L
Raijin
6,093
1,016
2
0
0
118,315
0
W
Sobek
7,110
1,185
11
2
0
140,516
0
W
Merlin
5,937
990
7
1
0
121,438
0
L
Kumbhakarna
6,644
1,107
19
3
0
124,413
0
W
Baba Yaga
6,986
1,164
20
3
0
130,144
0
L
Cliodhna
5,020
837
5
1
0
78,145
0
L
Hachiman
5,362
894
8
1
0
104,247
0
L
Sun Wukong
6,023
1,004
17
3
0
137,114
0
W
Agni
6,276
1,046
15
3
0
130,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role