Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GanG-Jahman
Ganesha
Level 124
God Stats
10W - 15L
1,387 SR
Queue Stats
950W - 982L
1,469 Elo+
Party 1
Khepri
Khepri
Malubulub
Khepri
Level 64
God Stats
5W - 4L
1,161 SR
Queue Stats
379W - 381L
1,466 Elo+
Party 1
Sobek
Sobek
Pasha_Vintovar
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,205 Elo+
Solo
Freya
Freya
tarelfe
Freya
Level 153
God Stats
30W - 42L
1,322 SR
Queue Stats
1,670W - 1,761L
1,462 Elo+
Party 1
Team Averages
Level 105
1,374 SR
1,420 Elo+

VS

Team Averages
Level 121
1,415 SR
1,444 Elo+
Amaterasu
Amaterasu
Hanna-Chris
Amaterasu
Level 134
God Stats
5W - 4L
1,595 SR
Queue Stats
275W - 274L
1,427 Elo+
Party 2
Mulan
Mulan
Rraykow36
Mulan
Level 118
God Stats
2W - 6L
1,274 SR
Queue Stats
1,019W - 1,059L
1,525 Elo+
Solo
Da Ji
Da Ji
Uehwa
Da Ji
Level 120
God Stats
2W - 4L
1,393 SR
Queue Stats
267W - 266L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ninjferrit
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
113W - 130L
1,394 Elo+
Solo
Jormungandr
Jormungandr
scorpio0111
Jormungandr
Level 124
God Stats
1W - 6L
1,093 SR
Queue Stats
493W - 475L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 5 / 7
9,925
993
16,113
9,870
5,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
GanG-Jahman
Ganesha
14
0 / 4 / 20
8,208
821
8,781
10,760
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Malubulub
Khepri
15
1 / 3 / 16
9,189
919
5,161
11,887
15,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 3 / 13
8,761
876
4,093
12,834
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
tarelfe
Freya
16
11 / 3 / 9
9,958
996
10,351
8,440
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hanna-Chris
Amaterasu
15
4 / 5 / 8
7,889
789
5,020
11,895
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Rraykow36
Mulan
15
8 / 4 / 3
10,006
1,001
9,465
12,638
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Uehwa
Da Ji
10
0 / 6 / 9
6,668
667
3,806
8,383
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
ninjferrit
Morgan Le Fay
16
4 / 2 / 9
8,983
898
12,787
6,692
2,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
scorpio0111
Jormungandr
13
1 / 5 / 12
8,001
800
4,830
13,067
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
22
Kills
17
18
Deaths
22
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
5
7
2.1
W
Ganesha
GanG-Jahman
Ganesha
0
4
20
2.5
L
Amaterasu
Hanna-Chris
Amaterasu
4
5
8
1.6
W
Khepri
Malubulub
Khepri
1
3
16
3
W
3
3
13
3.17
L
Mulan
Rraykow36
Mulan
8
4
3
2.38
L
Da Ji
Uehwa
Da Ji
0
6
9
0.75
L
Morgan Le Fay
ninjferrit
Morgan Le Fay
4
2
9
4.25
L
Jormungandr
scorpio0111
Jormungandr
1
5
12
1.4
W
Freya
tarelfe
Freya
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
35,908
53,791
Taken
52,675
52,592
Mitigated
36,271
11,256
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,113
7,301
149
688
9,870
5,320
524
2,259
7,425
0
27,298
W
Ganesha
GanG-Jahman
Ganesha
8,781
811
656
1,493
10,760
13,103
311
4,758
5,665
12,928
878
L
Amaterasu
Hanna-Chris
Amaterasu
5,020
725
252
2,597
11,895
11,576
78
5,533
6,260
438
10,264
W
Khepri
Malubulub
Khepri
5,161
202
942
1,124
11,887
15,143
239
3,471
8,267
13,145
278
W
4,093
187
1,119
3,566
12,834
14,430
336
3,653
8,665
11,186
0
L
Mulan
Rraykow36
Mulan
9,465
694
133
2,749
12,638
7,737
0
4,760
7,756
0
16,585
L
Da Ji
Uehwa
Da Ji
3,806
849
220
463
8,383
3,566
0
5,454
2,743
0
6,455
L
Morgan Le Fay
ninjferrit
Morgan Le Fay
12,787
1,239
359
2,298
6,692
2,502
0
3,394
3,170
29,780
0
L
Jormungandr
scorpio0111
Jormungandr
4,830
1,565
455
2,398
13,067
10,890
43
6,830
6,006
11,473
1,011
W
Freya
tarelfe
Freya
10,351
4,222
683
836
8,440
4,596
1,874
2,822
5,297
23,102
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
41,547
98
Minions Killed
87
0
Camps Cleared
0
919,845
Distance Traveled
921,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,925
993
33
3
0
184,444
0
W
Ganesha
8,208
821
1
0
0
183,679
0
L
Amaterasu
7,889
789
8
1
0
192,259
0
W
Khepri
9,189
919
16
2
0
198,103
0
W
Sobek
8,761
876
15
2
0
194,538
3
L
Mulan
10,006
1,001
17
2
0
170,083
0
L
Da Ji
6,668
667
12
1
0
171,892
0
L
Morgan Le Fay
8,983
898
41
4
0
203,977
0
L
Jormungandr
8,001
800
9
1
0
183,212
0
W
Freya
9,958
996
33
3
0
159,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role