Player Matchup

Horus
Horus
BraisMF
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,563 Elo+
Party 1
Olorun
Olorun
CD Olimpia Hn
Olorun
Level 139
God Stats
1W - 2L
1,299 SR
Queue Stats
270W - 244L
1,522 Elo+
Solo
Cabrakan
Cabrakan
Josechu35
Cabrakan
Level 133
God Stats
0W - 4L
1,185 SR
Queue Stats
98W - 98L
1,440 Elo+
Party 1
Neith
Neith
monsterRrat
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
nickick10
Baron Samedi
Level 136
God Stats
3W - 5L
1,500 SR
Queue Stats
120W - 116L
1,460 Elo+
Solo
Team Averages
Level 106
1,397 SR
1,497 Elo+

VS

Team Averages
Level 138
1,521 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheRococoBang
Chaac
Level 118
God Stats
5W - 3L
1,554 SR
Queue Stats
39W - 40L
1,465 Elo+
Solo
Maman Brigitte
Maman Brigitte
jowel26
Maman Brigitte
Level 196
God Stats
6W - 4L
1,442 SR
Queue Stats
423W - 412L
1,472 Elo+
Solo
Khepri
Khepri
killerbean100
Khepri
Level 134
God Stats
4W - 1L
1,608 SR
Queue Stats
159W - 137L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BraisMF
Horus
6
0 / 3 / 0
4,212
468
1,610
9,342
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,335
593
3,797
5,196
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Josechu35
Cabrakan
10
2 / 1 / 0
5,107
567
4,207
7,342
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 0
4,009
445
648
3,379
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
nickick10
Baron Samedi
6
0 / 3 / 1
4,206
467
1,184
3,661
1,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 0
6,750
750
5,321
3,067
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
 
Kukulkan
9
0 / 0 / 2
5,277
586
1,510
2,904
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 2
5,559
618
4,313
6,884
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
jowel26
Maman Brigitte
9
2 / 1 / 2
5,732
637
3,961
6,047
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 5
5,913
657
3,351
4,651
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
0
6
W
Kukulkan
 
Kukulkan
0
0
2
1
L
Horus
BraisMF
Horus
0
3
0
0
L
0
2
0
0
L
Cabrakan
Josechu35
Cabrakan
2
1
0
2
W
2
1
2
3
W
Maman Brigitte
jowel26
Maman Brigitte
2
1
2
3
W
2
0
5
4.5
L
0
3
0
0
L
Baron Samedi
nickick10
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,446
Damage
18,456
28,920
Taken
23,553
15,118
Mitigated
9,819
8,043
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,321
3,432
0
2,012
3,067
1,010
134
0
3,067
0
54,209
W
Kukulkan
 
Kukulkan
1,510
59
0
358
2,904
806
0
1,875
863
31,774
0
L
Horus
BraisMF
Horus
1,610
760
165
3,098
9,342
6,069
0
1,431
7,877
0
10,296
L
3,797
2,400
0
1,212
5,196
1,794
0
2,532
2,624
36,140
2,120
L
Cabrakan
Josechu35
Cabrakan
4,207
522
0
2,256
7,342
4,704
0
2,056
5,243
31,817
628
W
4,313
829
0
2,410
6,884
2,877
0
2,631
4,183
0
41,489
W
Maman Brigitte
jowel26
Maman Brigitte
3,961
253
0
2,682
6,047
1,583
0
2,357
3,690
26,955
0
W
3,351
242
0
1,025
4,651
3,543
0
1,831
2,756
12,130
272
L
648
356
0
40
3,379
809
80
697
2,682
0
15,744
L
Baron Samedi
nickick10
Baron Samedi
1,184
253
0
1,272
3,661
1,742
0
1,833
1,720
12,872
54

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,869
Gold Earned
29,231
215
Minions Killed
317
0
Camps Cleared
0
806,408
Distance Traveled
973,834
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,750
750
106
12
0
167,584
2
W
Kukulkan
5,277
586
72
8
0
192,429
0
L
Horus
4,212
468
13
1
0
195,051
0
L
Olorun
5,335
593
87
10
0
160,249
0
L
Cabrakan
5,107
567
66
7
0
197,680
2
W
Chaac
5,559
618
79
9
0
213,098
1
W
Maman Brigitte
5,732
637
45
5
0
194,987
1
W
Khepri
5,913
657
15
2
0
205,736
2
L
Neith
4,009
445
32
4
0
157,312
0
L
Baron Samedi
4,206
467
17
2
0
96,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role