Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Avenge04
Hachiman
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Nemesis
Nemesis
NoahNevan524
Nemesis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Mulan
Mulan
Tattedginger190
Mulan
Level 155
God Stats
0W - 1L
1,618 SR
Queue Stats
14W - 16L
1,501 Elo+
Solo
Ares
Ares
brobis
Ares
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,757 Elo+
Party 1
Team Averages
Level 87
1,524 SR
1,552 Elo+

VS

Team Averages
Level 113
1,606 SR
1,496 Elo+
Fafnir
Fafnir
AlienerQC
Fafnir
Level 170
God Stats
6W - 2L
1,622 SR
Queue Stats
40W - 40L
1,476 Elo+
Solo
Achilles
Achilles
AlpineEy
Achilles
Level 101
God Stats
5W - 3L
1,962 SR
Queue Stats
52W - 26L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
Ejay104
Gilgamesh
Level 125
God Stats
21W - 16L
1,556 SR
Queue Stats
582W - 561L
1,430 Elo+
Solo
Izanami
Izanami
nickyoone
Izanami
Level 64
God Stats
16W - 9L
1,400 SR
Queue Stats
192W - 185L
1,448 Elo+
Solo
Anubis
Anubis
taisyou
Anubis
Level 106
God Stats
13W - 10L
1,490 SR
Queue Stats
135W - 143L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 4 / 3
9,120
507
10,715
11,510
3,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Avenge04
Hachiman
12
1 / 6 / 1
7,304
406
1,778
8,884
2,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
NoahNevan524
Nemesis
11
0 / 2 / 2
6,970
387
4,242
11,767
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 1
8,955
498
13,735
19,450
15,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
brobis
Ares
10
1 / 8 / 2
7,097
394
3,974
16,056
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlienerQC
Fafnir
14
5 / 2 / 11
9,687
538
10,327
13,715
10,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
AlpineEy
Achilles
16
2 / 0 / 4
9,698
539
12,950
18,611
24,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Ejay104
Gilgamesh
12
1 / 4 / 2
7,391
411
4,380
15,181
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
nickyoone
Izanami
16
10 / 1 / 7
10,400
578
15,135
11,118
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
taisyou
Anubis
18
4 / 0 / 4
11,168
620
7,288
9,861
4,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
22
22
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
3
1.13
W
Fafnir
AlienerQC
Fafnir
5
2
11
5.25
W
Achilles
AlpineEy
Achilles
2
0
4
4
L
Hachiman
Avenge04
Hachiman
1
6
1
0.25
W
Gilgamesh
Ejay104
Gilgamesh
1
4
2
0.5
L
Nemesis
NoahNevan524
Nemesis
0
2
2
0.5
L
2
2
1
1.25
L
Ares
brobis
Ares
1
8
2
0.25
W
Izanami
nickyoone
Izanami
10
1
7
13.5
W
Anubis
taisyou
Anubis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
50,080
67,667
Taken
68,486
40,688
Mitigated
48,919
11,690
Healing
24,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,715
478
0
3,856
11,510
3,990
0
4,351
7,111
80,838
1,121
W
Fafnir
AlienerQC
Fafnir
10,327
3,914
0
4,563
13,715
10,325
443
2,614
11,101
33,806
4,689
W
Achilles
AlpineEy
Achilles
12,950
2,526
0
3,947
18,611
24,213
348
1,192
17,419
0
67,000
L
Hachiman
Avenge04
Hachiman
1,778
1,049
0
1,138
8,884
2,982
0
2,439
6,445
0
29,214
W
Gilgamesh
Ejay104
Gilgamesh
4,380
835
362
4,045
15,181
6,220
497
3,380
11,801
0
46,460
L
Nemesis
NoahNevan524
Nemesis
4,242
1,205
0
668
11,767
3,952
0
3,888
7,725
0
33,362
L
13,735
1,546
0
4,718
19,450
15,311
0
2,766
15,613
0
73,607
L
Ares
brobis
Ares
3,974
200
0
1,310
16,056
14,453
0
3,730
12,232
22,071
1,309
W
Izanami
nickyoone
Izanami
15,135
9,983
0
6,128
11,118
3,674
941
4,133
6,985
0
88,504
W
Anubis
taisyou
Anubis
7,288
129
0
5,367
9,861
4,487
523
3,020
6,841
104,114
2,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
48,344
410
Minions Killed
541
0
Camps Cleared
0
1,755,214
Distance Traveled
1,702,393
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,120
507
150
8
0
344,870
4
W
Fafnir
9,687
538
47
3
0
326,828
0
W
Achilles
9,698
539
104
6
0
343,807
2
L
Hachiman
7,304
406
69
4
0
323,443
0
W
Gilgamesh
7,391
411
66
4
0
349,792
0
L
Nemesis
6,970
387
54
3
0
405,083
0
L
Mulan
8,955
498
123
7
0
317,556
2
L
Ares
7,097
394
14
1
0
364,262
0
W
Izanami
10,400
578
138
8
0
338,173
0
W
Anubis
11,168
620
186
10
0
343,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role