Player Matchup

Thanatos
Thanatos
Bаrd
Thanatos
Level 125
God Stats
2W - 0L
1,285 SR
Queue Stats
6W - 5L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
DMan1007
Sun Wukong
Level 137
God Stats
25W - 14L
1,584 SR
Queue Stats
232W - 221L
1,489 Elo+
Solo
Hel
Hel
NuuskaPeikko
Hel
Level 69
God Stats
4W - 5L
1,503 SR
Queue Stats
134W - 114L
1,550 Elo+
Solo
Neith
Neith
Utiradien127
Neith
Level 154
God Stats
10W - 2L
1,781 SR
Queue Stats
203W - 205L
1,533 Elo+
Solo
Ah Puch
Ah Puch
gabrielpahop
Ah Puch
Level 129
God Stats
4W - 3L
1,517 SR
Queue Stats
430W - 401L
1,546 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,535 Elo+

VS

Team Averages
Level 124
1,461 SR
1,532 Elo+
Ganesha
Ganesha
COLLOSO_
Ganesha
Level 130
God Stats
3W - 4L
1,514 SR
Queue Stats
53W - 49L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
Gingermonsta478
Ah Puch
Level 86
God Stats
4W - 3L
1,573 SR
Queue Stats
104W - 105L
1,504 Elo+
Solo
Xbalanque
Xbalanque
SSouryuu
Xbalanque
Level 146
God Stats
0W - 2L
1,286 SR
Queue Stats
62W - 55L
1,547 Elo+
Party 1
Mulan
Mulan
adamedward13
Mulan
Level 102
God Stats
3W - 3L
1,584 SR
Queue Stats
63W - 65L
1,509 Elo+
Solo
Hercules
Hercules
御驾清蒸
Hercules
Level 156
God Stats
0W - 2L
1,348 SR
Queue Stats
349W - 338L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bаrd
Thanatos
15
10 / 6 / 8
9,564
598
14,290
18,988
7,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
DMan1007
Sun Wukong
14
5 / 3 / 3
9,416
589
12,022
16,609
16,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 9
8,405
525
6,037
10,285
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 0 / 3
10,180
636
12,901
7,815
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
gabrielpahop
Ah Puch
16
3 / 2 / 6
9,534
596
10,178
10,877
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COLLOSO_
Ganesha
12
0 / 2 / 9
7,391
462
5,115
11,572
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 3
8,154
510
11,387
11,355
3,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
SSouryuu
Xbalanque
16
2 / 6 / 3
8,742
546
6,615
12,928
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 4
7,874
492
12,271
18,950
12,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
御驾清蒸
Hercules
15
6 / 6 / 2
8,618
539
7,491
16,866
9,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
26
Kills
12
13
Deaths
26
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bаrd
Thanatos
10
6
8
2.33
L
Ganesha
COLLOSO_
Ganesha
0
2
9
2.25
W
Sun Wukong
DMan1007
Sun Wukong
5
3
3
2.17
L
3
4
3
1.13
W
2
2
9
3.25
L
Xbalanque
SSouryuu
Xbalanque
2
6
3
0.58
W
6
0
3
7.5
L
1
8
4
0.38
W
Ah Puch
gabrielpahop
Ah Puch
3
2
6
3
L
Hercules
御驾清蒸
Hercules
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,428
Damage
42,879
64,574
Taken
71,671
37,638
Mitigated
37,619
31,510
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bаrd
Thanatos
14,290
5,250
0
11,771
18,988
7,291
653
6,487
12,501
0
57,087
L
Ganesha
COLLOSO_
Ganesha
5,115
190
0
2,035
11,572
9,064
0
4,151
7,421
19,653
0
W
Sun Wukong
DMan1007
Sun Wukong
12,022
2,393
0
4,609
16,609
16,041
8
602
16,007
1,919
59,643
L
11,387
413
0
2,850
11,355
3,636
656
4,456
6,899
61,966
0
W
6,037
800
4,857
4,578
10,285
7,615
334
4,283
6,002
26,201
0
L
Xbalanque
SSouryuu
Xbalanque
6,615
2,699
0
2,033
12,928
3,870
0
1,453
11,475
0
74,347
W
12,901
5,759
0
2,573
7,815
3,021
1,541
186
7,629
0
87,763
L
12,271
1,480
0
6,493
18,950
12,028
0
2,691
16,259
0
54,128
W
Ah Puch
gabrielpahop
Ah Puch
10,178
391
0
3,122
10,877
3,670
204
4,944
5,933
74,781
0
L
Hercules
御驾清蒸
Hercules
7,491
1,313
0
3,906
16,866
9,021
0
4,721
12,145
0
48,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
40,779
501
Minions Killed
417
0
Camps Cleared
0
1,527,970
Distance Traveled
1,524,782
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,564
598
78
5
0
363,508
4
L
Ganesha
7,391
462
10
1
0
324,603
1
W
Sun Wukong
9,416
589
97
6
0
260,186
0
L
Ah Puch
8,154
510
102
6
0
289,709
0
W
Hel
8,405
525
38
2
0
304,346
5
L
Xbalanque
8,742
546
136
9
0
290,937
2
W
Neith
10,180
636
162
10
0
292,904
4
L
Mulan
7,874
492
91
6
0
270,598
5
W
Ah Puch
9,534
596
126
8
0
307,026
0
L
Hercules
8,618
539
78
5
0
348,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role