Player Matchup

Ra
Ra
Gold I
 
Ra
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
LeonzMx
Kuzenbo
Platinum V
Level 182
God Stats
13W - 8L
1,539 SR
Queue Stats
372W - 370L
1,666 MMR
Solo
Izanami
Izanami
Silver IV
SiTeCojo
Izanami
Silver IV
Level 107
God Stats
1W - 1L
1,231 SR
Queue Stats
31W - 22L
1,355 MMR
Solo
Odin
Odin
Gold II
venturini36
Odin
Gold II
Level 158
God Stats
8W - 6L
1,742 SR
Queue Stats
97W - 89L
1,708 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,502 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,435 SR
1,559 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Jz_Vrax68
Thor
Gold IV
Level 122
God Stats
0W - 1L
1,197 SR
Queue Stats
387W - 407L
1,385 MMR
Solo
Chiron
Chiron
Gold II
Lasqqlol
Chiron
Gold II
Level 159
God Stats
6W - 7L
1,549 SR
Queue Stats
364W - 367L
1,665 MMR
Solo
Guan Yu
Guan Yu
Gold III
jaimeallpowerful
Guan Yu
Gold III
Level 120
God Stats
1W - 5L
1,430 SR
Queue Stats
21W - 18L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 4
8,454
650
4,438
2,439
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
11
2 / 0 / 2
7,060
543
3,946
6,883
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
LeonzMx
Kuzenbo
14
1 / 1 / 0
8,745
673
7,821
8,198
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
SiTeCojo
Izanami
14
1 / 1 / 0
7,904
608
4,129
5,617
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
6,980
537
3,403
8,031
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
SusanoAo KuangKumbhakarnaCupid

VS

Bans
ThanatosAresBakasuraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 0
7,161
551
5,561
4,765
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
8
0 / 2 / 0
5,508
424
1,819
6,530
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
8
0 / 4 / 0
5,203
400
959
8,861
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Lasqqlol
Chiron
14
1 / 0 / 0
7,130
548
5,846
8,140
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
6,971
536
4,256
12,921
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
3
3
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
W
Bacchus
 
Bacchus
2
0
2
3
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Thor
0
4
0
0
L
Chiron
Lasqqlol
Chiron
1
0
0
1
W
Kuzenbo
LeonzMx
Kuzenbo
1
1
0
1
W
Izanami
SiTeCojo
Izanami
1
1
0
1
L
1
1
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
18,441
31,168
Taken
41,217
18,052
Mitigated
19,922
14,975
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,438
197
1,180
1,621
2,439
649
711
1,283
969
66,105
0
W
Bacchus
 
Bacchus
3,946
375
0
2,787
6,883
5,792
37
3,023
3,608
13,444
1,508
L
Nu Wa
 
Nu Wa
5,561
895
0
1,332
4,765
1,593
0
2,749
1,916
52,212
921
L
Xing Tian
 
Xing Tian
1,819
239
0
1,503
6,530
4,062
0
2,074
4,383
13,846
0
L
Thor
959
122
0
4,283
8,861
2,703
0
2,394
6,386
0
27,281
L
Chiron
Lasqqlol
Chiron
5,846
1,605
210
4,459
8,140
3,137
0
923
7,217
0
67,248
W
Kuzenbo
LeonzMx
Kuzenbo
7,821
2,033
0
2,990
8,198
7,188
108
601
7,513
65,583
2,067
W
Izanami
SiTeCojo
Izanami
4,129
3,391
0
2,741
5,617
1,687
0
966
4,577
0
69,574
L
4,256
628
0
6,195
12,921
8,427
0
7,035
5,338
0
49,245
W
3,403
1,362
0
3,656
8,031
2,736
0
809
7,137
0
51,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
31,973
488
Minions Killed
409
0
Camps Cleared
0
1,430,701
Distance Traveled
1,166,017
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,454
650
125
10
0
298,852
2
W
Bacchus
7,060
543
23
2
0
317,773
6
L
Nu Wa
7,161
551
129
10
0
252,036
3
L
Xing Tian
5,508
424
21
2
0
203,035
2
L
Thor
5,203
400
48
4
0
198,926
2
L
Chiron
7,130
548
121
9
0
253,754
0
W
Kuzenbo
8,745
673
115
9
0
270,523
4
W
Izanami
7,904
608
136
10
0
262,589
1
L
Guan Yu
6,971
536
90
7
0
258,266
0
W
Odin
6,980
537
89
7
0
280,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role