Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
PatatjesAfgiete
Tyr
Level 146
God Stats
3W - 2L
1,550 SR
Queue Stats
221W - 258L
1,439 Elo+
Solo
Awilix
Awilix
kite520
Awilix
Level 125
God Stats
6W - 3L
1,838 SR
Queue Stats
899W - 190L
1,884 Elo+
Party 1
Khepri
Khepri
thunderburhop
Khepri
Level 170
God Stats
26W - 7L
1,900 SR
Queue Stats
1,344W - 414L
1,778 Elo+
Party 1
Persephone
Persephone
木偶13
Persephone
Level 149
God Stats
12W - 6L
1,545 SR
Queue Stats
1,067W - 317L
1,785 Elo+
Party 1
Team Averages
Level 150
1,667 SR
1,677 Elo+

VS

Team Averages
Level 122
1,537 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Elite-Ruppi
Achilles
Level 180
God Stats
2W - 3L
1,541 SR
Queue Stats
225W - 231L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Noushi_
Hun Batz
Level 124
God Stats
3W - 2L
1,599 SR
Queue Stats
78W - 83L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
The3nviousOne
Cabrakan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,656 Elo+
Solo
Kukulkan
Kukulkan
sinofmine
Kukulkan
Level 64
God Stats
3W - 2L
1,547 SR
Queue Stats
85W - 92L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 8
6,743
843
6,970
4,348
3,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 10
6,916
865
4,364
6,833
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
kite520
Awilix
13
5 / 0 / 7
7,354
919
4,050
3,865
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 10
6,507
813
5,405
6,662
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
木偶13
Persephone
12
3 / 2 / 7
7,135
892
8,512
3,418
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 2 / 2
6,359
795
3,861
7,354
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Elite-Ruppi
Achilles
14
2 / 3 / 1
6,424
803
5,153
9,661
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Noushi_
Hun Batz
8
0 / 2 / 0
5,287
661
3,193
3,123
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
The3nviousOne
Cabrakan
10
0 / 4 / 1
5,445
681
1,682
9,733
8,325
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
sinofmine
Kukulkan
10
0 / 1 / 0
5,727
716
1,210
2,820
870
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
12
Kills
3
4
Deaths
12
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
8
6
L
Thanatos
 
Thanatos
1
2
2
1
L
Achilles
Elite-Ruppi
Achilles
2
3
1
0.83
L
Hun Batz
Noushi_
Hun Batz
0
2
0
0
W
1
0
10
6
L
Cabrakan
The3nviousOne
Cabrakan
0
4
1
0.13
W
Awilix
kite520
Awilix
5
0
7
8.5
L
Kukulkan
sinofmine
Kukulkan
0
1
0
0
W
1
1
10
6
W
Persephone
木偶13
Persephone
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
15,099
25,126
Taken
32,691
16,629
Mitigated
22,784
8,714
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,970
325
0
1,955
4,348
3,240
165
384
3,896
19,129
0
L
Thanatos
 
Thanatos
3,861
89
519
3,844
7,354
2,556
0
4,993
2,010
0
10,512
L
Achilles
Elite-Ruppi
Achilles
5,153
497
275
1,994
9,661
9,768
0
5,004
3,894
0
10,048
L
Hun Batz
Noushi_
Hun Batz
3,193
156
144
370
3,123
1,265
0
1,947
954
0
7,480
W
4,364
124
922
1,878
6,833
5,869
50
974
5,601
0
17,690
L
Cabrakan
The3nviousOne
Cabrakan
1,682
87
772
1,743
9,733
8,325
0
4,475
4,600
5,439
0
W
Awilix
kite520
Awilix
4,050
703
270
1,189
3,865
2,073
79
539
3,289
0
5,763
L
Kukulkan
sinofmine
Kukulkan
1,210
0
101
1,079
2,820
870
0
2,155
513
8,500
210
W
5,405
84
293
1,863
6,662
4,273
0
548
5,945
9,489
241
W
Persephone
木偶13
Persephone
8,512
186
0
344
3,418
1,174
306
379
2,889
12,905
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
29,242
82
Minions Killed
59
0
Camps Cleared
0
810,478
Distance Traveled
626,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,743
843
30
4
0
136,562
0
L
Thanatos
6,359
795
14
2
0
170,840
0
L
Achilles
6,424
803
13
2
0
155,092
0
L
Hun Batz
5,287
661
7
1
0
82,977
0
W
Tyr
6,916
865
31
4
0
180,019
2
L
Cabrakan
5,445
681
4
1
0
126,977
0
W
Awilix
7,354
919
7
1
0
181,916
0
L
Kukulkan
5,727
716
21
3
0
90,852
0
W
Khepri
6,507
813
4
1
0
165,984
0
W
Persephone
7,135
892
10
1
0
145,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role