Player Matchup

Arachne
Arachne
Cozsus908
Arachne
Level 89
God Stats
28W - 29L
1,502 SR
Queue Stats
200W - 173L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Jigglypuffy202
Baba Yaga
Level 68
God Stats
2W - 1L
1,707 SR
Queue Stats
46W - 58L
1,327 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noise-Boi_Dav
Tsukuyomi
Level 40
God Stats
15W - 16L
1,473 SR
Queue Stats
23W - 40L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
d-boysleeper_TTV
Cernunnos
Level 98
God Stats
43W - 52L
1,422 SR
Queue Stats
77W - 89L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
distnededsnake3
Nu Wa
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 199L
1,441 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,396 Elo+

VS

Team Averages
Level 116
1,521 SR
1,432 Elo+
Horus
Horus
AP-LII
Horus
Level 109
God Stats
13W - 13L
1,532 SR
Queue Stats
523W - 538L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 120
God Stats
208W - 193L
1,550 SR
Queue Stats
283W - 273L
1,509 Elo+
Solo
Chernobog
Chernobog
DEVIANT_nand
Chernobog
Level 89
God Stats
31W - 20L
1,471 SR
Queue Stats
188W - 224L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
GREGSCERATOPS
Nu Wa
Level 104
God Stats
111W - 58L
1,576 SR
Queue Stats
427W - 395L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Nielez
Kukulkan
Level 159
God Stats
4W - 3L
1,476 SR
Queue Stats
104W - 111L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cozsus908
Arachne
13
4 / 2 / 1
7,020
540
5,112
11,015
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Jigglypuffy202
Baba Yaga
11
1 / 3 / 1
6,437
495
3,493
11,200
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Noise-Boi_Dav
Tsukuyomi
10
2 / 6 / 2
6,234
480
6,732
13,698
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
12
2 / 6 / 3
7,032
541
8,172
12,583
3,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,209
478
1,908
5,476
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AP-LII
Horus
12
5 / 2 / 6
8,366
644
4,428
12,363
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
AchillesSamaras
Danzaburou
16
3 / 0 / 4
8,596
661
4,234
7,043
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chernobog
DEVIANT_nand
Chernobog
13
5 / 4 / 5
8,266
636
13,481
10,063
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 3
9,392
722
9,702
5,814
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nielez
Kukulkan
13
1 / 2 / 1
7,813
601
4,836
4,036
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
17
18
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
AP-LII
Horus
5
2
6
4
W
Danzaburou
AchillesSamaras
Danzaburou
3
0
4
5
L
Arachne
Cozsus908
Arachne
4
2
1
2.25
W
Chernobog
DEVIANT_nand
Chernobog
5
4
5
1.88
W
3
1
3
4.5
L
Baba Yaga
Jigglypuffy202
Baba Yaga
1
3
1
0.5
W
Kukulkan
Nielez
Kukulkan
1
2
1
0.75
L
Tsukuyomi
Noise-Boi_Dav
Tsukuyomi
2
6
2
0.5
L
Cernunnos
2
6
3
0.58
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
36,681
53,972
Taken
39,319
18,606
Mitigated
16,539
15,096
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AP-LII
Horus
4,428
2,459
1,357
6,218
12,363
7,203
262
515
11,551
270
17,973
W
Danzaburou
AchillesSamaras
Danzaburou
4,234
1,288
0
4,149
7,043
2,535
1,369
186
6,857
0
86,315
L
Arachne
Cozsus908
Arachne
5,112
3,208
0
4,920
11,015
3,381
0
2,521
8,418
0
44,088
W
Chernobog
DEVIANT_nand
Chernobog
13,481
7,752
0
2,056
10,063
2,993
767
107
9,617
0
59,041
W
9,702
3,667
0
1,439
5,814
1,937
1,061
2,776
3,038
65,281
2,541
L
Baba Yaga
Jigglypuffy202
Baba Yaga
3,493
37
0
4,298
11,200
2,539
0
7,273
3,619
38,595
0
W
Kukulkan
Nielez
Kukulkan
4,836
41
0
644
4,036
1,871
163
1,817
2,219
57,799
685
L
Tsukuyomi
Noise-Boi_Dav
Tsukuyomi
6,732
1,340
377
1,523
13,698
7,271
142
503
13,101
0
20,595
L
Cernunnos
8,172
4,415
543
3,190
12,583
3,891
1,004
486
12,043
0
53,156
L
1,908
834
0
245
5,476
1,524
0
3,174
2,248
33,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
42,433
305
Minions Killed
509
0
Camps Cleared
0
1,268,984
Distance Traveled
1,323,262
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,366
644
43
3
0
293,253
8
W
Danzaburou
8,596
661
162
12
0
276,262
0
L
Arachne
7,020
540
85
7
0
271,633
3
W
Chernobog
8,266
636
79
6
0
254,993
0
W
Nu Wa
9,392
722
123
9
0
248,000
0
L
Baba Yaga
6,437
495
49
4
0
250,811
0
W
Kukulkan
7,813
601
102
8
0
250,754
1
L
Tsukuyomi
6,234
480
25
2
0
277,421
0
L
Cernunnos
7,032
541
78
6
0
252,169
0
L
Nu Wa
6,209
478
68
5
0
216,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role