Player Matchup

Kumbhakarna
Kumbhakarna
Ikeman74
Kumbhakarna
Level 87
God Stats
13W - 9L
1,672 SR
Queue Stats
94W - 82L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
KAKAWKI
Zhong Kui
Level 128
God Stats
0W - 2L
1,303 SR
Queue Stats
187W - 151L
1,613 Elo+
Solo
Amaterasu
Amaterasu
RedRiot_9
Amaterasu
Level 65
God Stats
12W - 16L
1,435 SR
Queue Stats
334W - 340L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
VasQaze
Baron Samedi
Level 174
God Stats
4W - 2L
1,716 SR
Queue Stats
180W - 132L
1,577 Elo+
Solo
Neith
Neith
Актей
Neith
Level 163
God Stats
9W - 4L
1,729 SR
Queue Stats
459W - 227L
1,642 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,565 Elo+

VS

Team Averages
Level 97
1,507 SR
1,489 Elo+
Nu Wa
Nu Wa
AKATheDawg
Nu Wa
Level 136
God Stats
5W - 4L
1,564 SR
Queue Stats
8W - 8L
1,448 Elo+
Solo
Serqet
Serqet
ATR98
Serqet
Level 147
God Stats
22W - 17L
1,454 SR
Queue Stats
179W - 159L
1,553 Elo+
Solo
Izanami
Izanami
ElatedMind47
Izanami
Level 83
God Stats
105W - 93L
1,560 SR
Queue Stats
427W - 447L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Zkmpt
Zhong Kui
Level 64
God Stats
6W - 7L
1,422 SR
Queue Stats
273W - 268L
1,455 Elo+
Solo
Ymir
Ymir
ipower16
Ymir
Level 57
God Stats
99W - 91L
1,535 SR
Queue Stats
113W - 142L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ikeman74
Kumbhakarna
12
0 / 2 / 2
7,311
1,044
2,454
7,277
3,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
KAKAWKI
Zhong Kui
14
3 / 3 / 5
8,927
1,275
10,118
10,566
8,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
RedRiot_9
Amaterasu
14
4 / 5 / 5
8,932
1,276
7,294
16,552
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
VasQaze
Baron Samedi
12
0 / 0 / 1
7,032
1,005
1,131
2,352
791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 1 / 5
8,550
1,221
11,500
7,720
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

274

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 1 / 9
7,950
1,136
10,624
2,626
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
ATR98
Serqet
14
2 / 1 / 7
8,272
1,182
6,278
9,059
6,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
ElatedMind47
Izanami
14
2 / 4 / 5
8,271
1,182
8,821
6,923
2,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Zkmpt
Zhong Kui
14
5 / 1 / 6
9,431
1,347
10,541
6,683
4,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
2 / 2 / 7
8,905
1,272
4,398
10,204
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
9
Kills
11
11
Deaths
9
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
1
9
4.5
W
Serqet
ATR98
Serqet
2
1
7
5.5
W
Izanami
ElatedMind47
Izanami
2
4
5
1.13
L
Kumbhakarna
Ikeman74
Kumbhakarna
0
2
2
0.5
L
Zhong Kui
KAKAWKI
Zhong Kui
3
3
5
1.83
L
Amaterasu
RedRiot_9
Amaterasu
4
5
5
1.3
L
Baron Samedi
VasQaze
Baron Samedi
0
0
1
0.5
W
Zhong Kui
Zkmpt
Zhong Kui
5
1
6
8
W
Ymir
2
2
7
2.75
L
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
40,662
44,467
Taken
35,495
33,785
Mitigated
23,725
7,298
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,624
3,855
0
617
2,626
812
0
631
1,995
30,349
410
W
Serqet
ATR98
Serqet
6,278
1,412
0
0
9,059
6,518
0
2,905
6,108
0
8,344
W
Izanami
ElatedMind47
Izanami
8,821
6,942
0
0
6,923
2,602
0
2,487
4,400
0
29,559
L
Kumbhakarna
Ikeman74
Kumbhakarna
2,454
75
0
205
7,277
3,648
0
4,388
2,889
13,967
2,567
L
Zhong Kui
KAKAWKI
Zhong Kui
10,118
762
0
2,445
10,566
8,430
0
4,978
5,021
25,946
0
L
Amaterasu
RedRiot_9
Amaterasu
7,294
2,059
0
1,750
16,552
18,622
0
9,283
7,129
0
14,327
L
Baron Samedi
VasQaze
Baron Samedi
1,131
45
73
1,135
2,352
791
0
1,609
743
6,534
0
W
Zhong Kui
Zkmpt
Zhong Kui
10,541
982
0
1,528
6,683
4,537
0
2,990
3,543
23,110
1,094
W
Ymir
4,398
1,148
0
722
10,204
9,256
0
3,898
6,081
10,278
133
L
Neith
11,500
2,523
0
1,690
7,720
2,294
0
4,749
2,845
0
44,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
42,829
183
Minions Killed
157
4
Camps Cleared
7
591,077
Distance Traveled
739,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,950
1,136
31
4
0
137,865
0
W
Serqet
8,272
1,182
2
0
1
172,742
0
W
Izanami
8,271
1,182
47
7
5
131,143
0
L
Kumbhakarna
7,311
1,044
19
3
0
91,095
0
L
Zhong Kui
8,927
1,275
41
6
3
148,891
0
L
Amaterasu
8,932
1,276
14
2
0
148,876
0
L
Baron Samedi
7,032
1,005
14
2
0
46,671
0
W
Zhong Kui
9,431
1,347
56
8
0
148,693
0
W
Ymir
8,905
1,272
21
3
1
149,460
0
L
Neith
8,550
1,221
95
14
1
155,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role