Player Matchup

Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 142
God Stats
300W - 321L
1,481 SR
Queue Stats
734W - 723L
1,489 Elo+
Solo
Arachne
Arachne
Cozsus908
Arachne
Level 89
God Stats
31W - 30L
1,514 SR
Queue Stats
204W - 177L
1,509 Elo+
Solo
Surtr
Surtr
FroggieCats
Surtr
Level 99
God Stats
1W - 1L
1,764 SR
Queue Stats
65W - 75L
1,465 Elo+
Party 2
Geb
Geb
THEJackfroot
Geb
Level 72
God Stats
8W - 4L
1,675 SR
Queue Stats
128W - 94L
1,516 Elo+
Party 2
Sol
Sol
kostantis25573
Sol
Level 175
God Stats
38W - 38L
1,578 SR
Queue Stats
668W - 659L
1,540 Elo+
Solo
Team Averages
Level 115
1,602 SR
1,504 Elo+

VS

Team Averages
Level 97
1,512 SR
1,471 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BiggyDs091
Danzaburou
Level 98
God Stats
46W - 45L
1,568 SR
Queue Stats
256W - 229L
1,497 Elo+
Solo
Neith
Neith
Drakath1
Neith
Level 89
God Stats
7W - 5L
1,719 SR
Queue Stats
101W - 105L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
Shadowpro1
Kukulkan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 43L
1,481 Elo+
Party 1
Susano
Susano
unique-hideaway2
Susano
Level 99
God Stats
4W - 5L
1,272 SR
Queue Stats
125W - 118L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
9
1 / 3 / 0
5,585
465
1,204
4,251
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Cozsus908
Arachne
12
1 / 3 / 1
6,104
509
3,656
12,095
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 4 / 0
5,325
444
5,414
11,049
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 1 / 3
5,570
464
4,030
9,979
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
2 / 7 / 0
5,957
496
7,766
11,043
2,609
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 1 / 4
6,814
568
4,426
9,438
8,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
BiggyDs091
Danzaburou
12
5 / 1 / 1
7,381
615
7,194
7,487
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Drakath1
Neith
14
6 / 0 / 0
8,455
705
9,632
8,469
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Shadowpro1
Kukulkan
12
4 / 0 / 1
6,893
574
5,899
1,724
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,136
511
4,495
9,890
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
18
18
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
4
4
W
Danzaburou
BiggyDs091
Danzaburou
5
1
1
5.5
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1
3
0
0.33
L
Arachne
Cozsus908
Arachne
1
3
1
0.5
W
Neith
Drakath1
Neith
6
0
0
6
L
0
4
0
0
W
Kukulkan
Shadowpro1
Kukulkan
4
0
1
4.5
L
0
1
3
1.5
L
2
7
0
0.29
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
31,646
48,417
Taken
37,008
22,676
Mitigated
16,997
13,108
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,426
1,161
0
1,661
9,438
8,048
0
5,215
4,171
22,013
735
W
Danzaburou
BiggyDs091
Danzaburou
7,194
1,678
0
4,516
7,487
2,627
549
4,800
2,687
0
43,663
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1,204
0
0
239
4,251
1,336
0
2,982
1,183
23,535
0
L
Arachne
Cozsus908
Arachne
3,656
2,385
0
5,798
12,095
3,725
0
1,556
10,405
0
53,951
W
Neith
Drakath1
Neith
9,632
4,225
0
3,039
8,469
2,873
48
489
7,472
0
66,614
L
5,414
1,928
0
1,881
11,049
8,495
0
139
10,910
564
30,753
W
Kukulkan
Shadowpro1
Kukulkan
5,899
657
0
0
1,724
466
392
1,002
642
32,337
0
L
4,030
1,335
0
1,127
9,979
6,511
0
3,707
5,980
17,211
926
L
7,766
3,998
0
4,063
11,043
2,609
0
1,472
9,559
35,510
5,267
W
4,495
1,073
0
4,827
9,890
2,983
0
916
8,910
0
40,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
35,679
296
Minions Killed
384
0
Camps Cleared
0
1,025,064
Distance Traveled
1,152,772
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,814
568
30
3
0
230,967
2
W
Danzaburou
7,381
615
72
6
0
208,377
0
L
Morgan Le Fay
5,585
465
54
5
0
166,894
0
L
Arachne
6,104
509
82
7
0
238,308
5
W
Neith
8,455
705
129
11
0
194,029
0
L
Surtr
5,325
444
50
4
0
204,809
0
W
Kukulkan
6,893
574
73
6
0
257,270
0
L
Geb
5,570
464
39
3
0
237,375
0
L
Sol
5,957
496
71
6
0
177,678
0
W
Susano
6,136
511
80
7
0
262,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role