Player Matchup

King Arthur
King Arthur
Crazyboy Aztek
King Arthur
Level 311
God Stats
118W - 140L
1,434 SR
Queue Stats
680W - 630L
1,510 Elo+
Party 1
Sol
Sol
Godpilot
Sol
Level 79
God Stats
4W - 3L
1,874 SR
Queue Stats
41W - 24L
1,602 Elo+
Solo
Serqet
Serqet
halenok
Serqet
Level 155
God Stats
1W - 3L
1,234 SR
Queue Stats
290W - 279L
1,517 Elo+
Party 1
Medusa
Medusa
mamapitos
Medusa
Level 183
God Stats
6W - 8L
1,581 SR
Queue Stats
433W - 417L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
xAGxROBLEON
Kuzenbo
Level 159
God Stats
3W - 4L
1,670 SR
Queue Stats
232W - 230L
1,538 Elo+
Solo
Team Averages
Level 177
1,559 SR
1,540 Elo+

VS

Team Averages
Level 122
1,485 SR
1,499 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cisco69 Y
Cernunnos
Level 123
God Stats
27W - 17L
1,572 SR
Queue Stats
169W - 170L
1,499 Elo+
Solo
Cerberus
Cerberus
danl25
Cerberus
Level 137
God Stats
1W - 2L
1,403 SR
Queue Stats
155W - 164L
1,477 Elo+
Solo
Maman Brigitte
Maman Brigitte
dukeisreal15
Maman Brigitte
Level 165
God Stats
2W - 1L
1,449 SR
Queue Stats
69W - 63L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crazyboy Aztek
King Arthur
12
0 / 6 / 0
6,483
463
5,423
16,210
11,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 6 / 0
7,374
527
6,503
9,724
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
halenok
Serqet
13
1 / 3 / 1
7,081
506
6,037
9,198
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
mamapitos
Medusa
13
1 / 7 / 1
7,577
541
3,511
12,100
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
xAGxROBLEON
Kuzenbo
9
0 / 5 / 1
5,866
419
5,671
10,782
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 1 / 5
10,444
746
17,944
14,825
15,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
 
Anubis
16
4 / 2 / 5
9,365
669
7,263
5,503
2,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cernunnos
Cisco69 Y
Cernunnos
16
5 / 0 / 2
9,206
658
5,299
5,206
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
danl25
Cerberus
12
2 / 1 / 7
7,258
518
5,207
13,477
9,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
dukeisreal15
Maman Brigitte
16
8 / 0 / 9
9,576
684
8,480
10,410
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
27
27
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
5
10.5
W
Anubis
 
Anubis
4
2
5
3.25
W
Cernunnos
Cisco69 Y
Cernunnos
5
0
2
6
L
King Arthur
Crazyboy Aztek
King Arthur
0
6
0
0
L
2
6
0
0.33
W
Cerberus
danl25
Cerberus
2
1
7
5.5
W
Maman Brigitte
dukeisreal15
Maman Brigitte
8
0
9
12.5
L
Serqet
halenok
Serqet
1
3
1
0.5
L
Medusa
mamapitos
Medusa
1
7
1
0.21
L
Kuzenbo
xAGxROBLEON
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
44,193
58,014
Taken
49,421
27,421
Mitigated
32,409
7,969
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,944
2,222
0
5,595
14,825
15,390
189
1,741
12,786
183
85,555
W
Anubis
 
Anubis
7,263
187
0
1,325
5,503
2,535
58
0
5,399
68,232
0
W
Cernunnos
Cisco69 Y
Cernunnos
5,299
2,521
0
3,043
5,206
1,774
2,237
2,101
2,969
0
73,480
L
King Arthur
Crazyboy Aztek
King Arthur
5,423
529
118
3,631
16,210
11,526
0
1,407
14,803
0
36,753
L
6,503
2,791
0
2,032
9,724
2,465
0
3,915
5,809
42,079
0
W
Cerberus
danl25
Cerberus
5,207
102
119
5,222
13,477
9,001
264
5,321
7,202
24,980
1,736
W
Maman Brigitte
dukeisreal15
Maman Brigitte
8,480
395
0
7,039
10,410
3,709
0
2,144
7,960
76,482
0
L
Serqet
halenok
Serqet
6,037
2,262
0
375
9,198
3,694
0
1,868
7,330
0
60,283
L
Medusa
mamapitos
Medusa
3,511
1,034
0
653
12,100
1,978
0
8,653
3,447
0
57,040
L
Kuzenbo
xAGxROBLEON
Kuzenbo
5,671
1,703
66
1,094
10,782
7,758
14
4,807
5,975
19,827
1,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
45,849
361
Minions Killed
604
0
Camps Cleared
0
1,451,342
Distance Traveled
1,500,193
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,444
746
136
10
0
279,532
5
W
Anubis
9,365
669
140
10
0
287,929
2
W
Cernunnos
9,206
658
144
10
0
273,234
6
L
King Arthur
6,483
463
57
4
0
269,817
0
L
Sol
7,374
527
63
5
0
282,901
1
W
Cerberus
7,258
518
66
5
0
296,337
0
W
Maman Brigitte
9,576
684
118
8
0
363,161
7
L
Serqet
7,081
506
114
8
0
335,889
0
L
Medusa
7,577
541
88
6
0
271,310
0
L
Kuzenbo
5,866
419
39
3
0
291,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role