Player Matchup

Apollo
Apollo
Bronze III
CHORI16
Apollo
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,549 MMR
Solo
Pele
Pele
Silver III
CaPTaiN__BLa
Pele
Silver III
Level 69
God Stats
3W - 2L
1,491 SR
Queue Stats
5W - 7L
1,513 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
MadoxNC
Kumbhakarna
Gold III
Level 141
God Stats
6W - 5L
1,719 SR
Queue Stats
112W - 113L
1,466 MMR
Solo
Anubis
Anubis
Gold IV
TyPe_MoVe-
Anubis
Gold IV
Level 147
God Stats
0W - 1L
1,691 SR
Queue Stats
226W - 236L
1,437 MMR
Solo
Zeus
Zeus
Gold I
碧桂园五星上将国米
Zeus
Gold I
Level 273
God Stats
114W - 74L
1,695 SR
Queue Stats
1,196W - 1,211L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,619 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,426 SR
1,512 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
URBANSPORT
Jormungandr
Bronze III
Level 146
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 9L
1,553 MMR
Party 1
Ymir
Ymir
Bronze III
Virus88-sryLouis
Ymir
Bronze III
Level 33
God Stats
8W - 10L
1,227 SR
Queue Stats
212W - 196L
1,446 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
chaosronnie
Nu Wa
Platinum V
Level 245
God Stats
52W - 43L
1,614 SR
Queue Stats
648W - 651L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHORI16
Apollo
5
0 / 1 / 0
2,901
580
3,649
4,395
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
2,744
549
439
1,767
452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
MadoxNC
Kumbhakarna
5
0 / 1 / 0
3,396
679
1,849
6,414
2,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
TyPe_MoVe-
Anubis
6
1 / 1 / 0
3,744
749
1,572
3,167
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 0
3,864
773
1,347
1,652
389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KaliAwilixLokiLancelot

VS

Bans
Ao KuangAgniSetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 1
3,385
677
5,365
3,979
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
6
1 / 0 / 0
3,335
667
858
4,234
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
URBANSPORT
Jormungandr
7
1 / 1 / 0
3,848
770
1,818
3,662
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

6
0 / 0 / 3
3,471
694
2,613
4,646
2,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,591
718
845
1,379
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Thanatos
 
Thanatos
1
0
0
1
L
Apollo
CHORI16
Apollo
0
1
0
0
L
0
1
0
0
L
Kumbhakarna
MadoxNC
Kumbhakarna
0
1
0
0
L
Anubis
TyPe_MoVe-
Anubis
1
1
0
1
W
Jormungandr
URBANSPORT
Jormungandr
1
1
0
1
W
0
0
3
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,856
Damage
11,499
17,395
Taken
17,900
5,014
Mitigated
5,552
7,163
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,365
1,784
0
2,354
3,979
944
0
1,128
2,851
0
19,970
W
Thanatos
 
Thanatos
858
322
0
2,826
4,234
1,250
0
471
3,763
0
17,334
L
Apollo
CHORI16
Apollo
3,649
2,753
0
1,848
4,395
1,027
0
919
3,458
0
13,798
L
439
98
0
178
1,767
452
0
220
1,529
0
5,101
L
Kumbhakarna
MadoxNC
Kumbhakarna
1,849
275
789
2,188
6,414
2,026
0
1,758
4,638
8,920
0
L
Anubis
TyPe_MoVe-
Anubis
1,572
222
0
1,078
3,167
1,120
0
1,887
1,262
16,896
192
W
Jormungandr
URBANSPORT
Jormungandr
1,818
399
0
2,189
3,662
916
0
1,440
2,090
19,682
513
W
2,613
947
0
1,813
4,646
2,132
0
1,322
3,324
11,545
0
W
845
138
0
666
1,379
310
0
242
1,137
21,461
0
L
1,347
0
0
1,082
1,652
389
0
361
1,232
23,852
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,649
Gold Earned
17,630
148
Minions Killed
156
0
Camps Cleared
0
454,805
Distance Traveled
487,457
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,385
677
22
4
0
96,886
0
W
Thanatos
3,335
667
36
7
0
118,550
0
L
Apollo
2,901
580
19
4
0
96,638
0
L
Pele
2,744
549
10
2
0
73,223
0
L
Kumbhakarna
3,396
679
18
4
0
92,450
0
L
Anubis
3,744
749
40
8
0
92,910
0
W
Jormungandr
3,848
770
33
7
0
86,529
0
W
Ymir
3,471
694
19
4
0
94,204
1
W
Nu Wa
3,591
718
46
9
0
91,288
1
L
Zeus
3,864
773
61
12
0
99,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role