Player Matchup

Cthulhu
Cthulhu
Gold IV
Ajl19987216
Cthulhu
Gold IV
Level 128
God Stats
74W - 51L
1,603 SR
Queue Stats
172W - 167L
1,381 MMR
Party 1
Ix Chel
Ix Chel
Silver II
Ice Cold Ziggy
Ix Chel
Silver II
Level 126
God Stats
54W - 45L
1,598 SR
Queue Stats
164W - 164L
981 MMR
Party 1
Danzaburou
Danzaburou
Gold III
ScrubDaddy7532
Danzaburou
Gold III
Level 113
God Stats
122W - 102L
1,551 SR
Queue Stats
164W - 156L
1,364 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,584 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,511 SR
1,582 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
OhDavoo
Achilles
Gold V
Level 180
God Stats
1W - 1L
1,342 SR
Queue Stats
5W - 4L
1,648 MMR
Solo
Nu Wa
Nu Wa
Silver I
ReckitRoss
Nu Wa
Silver I
Level 65
God Stats
6W - 4L
1,692 SR
Queue Stats
7W - 7L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajl19987216
Cthulhu
14
1 / 0 / 4
7,960
796
4,352
4,657
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 1 / 2
8,315
832
3,197
3,701
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ScrubDaddy7532
Danzaburou
14
2 / 0 / 2
8,643
864
3,171
2,587
1,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboKumbhakarnaCabrakanBaron SamediBastet

VS

Bans
FafnirChaacNe ZhaMulanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 0
7,236
724
1,964
6,231
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
OhDavoo
Achilles
11
1 / 2 / 0
6,931
693
3,726
6,492
4,872
Nu Wa
13
0 / 1 / 0
6,715
672
2,967
2,348
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Cthulhu
Ajl19987216
Cthulhu
1
0
4
3
W
2
1
2
3
L
Achilles
OhDavoo
Achilles
1
2
0
0.5
L
Nu Wa
0
1
0
0
W
Danzaburou
ScrubDaddy7532
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,720
Damage
8,657
10,945
Taken
15,071
5,886
Mitigated
8,821
4,103
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,964
147
0
2,309
6,231
3,115
0
3,117
2,967
28,891
669
W
Cthulhu
Ajl19987216
Cthulhu
4,352
252
0
1,102
4,657
3,689
0
2,849
1,578
20,350
2,174
W
3,197
621
270
1,485
3,701
1,074
0
775
2,687
31,205
0
L
Achilles
OhDavoo
Achilles
3,726
558
0
1,442
6,492
4,872
0
3,215
2,914
0
11,530
L
Nu Wa
2,967
868
0
0
2,348
834
0
379
1,897
16,164
0
W
Danzaburou
ScrubDaddy7532
Danzaburou
3,171
636
0
1,246
2,587
1,123
1,416
1,055
1,369
0
25,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
20,882
164
Minions Killed
140
0
Camps Cleared
0
583,680
Distance Traveled
456,559
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,236
724
95
10
0
172,058
2
W
Cthulhu
7,960
796
36
4
0
203,406
0
W
Ix Chel
8,315
832
71
7
0
188,238
0
L
Achilles
6,931
693
18
2
0
133,010
0
L
Nu Wa
6,715
672
27
3
0
151,491
0
W
Danzaburou
8,643
864
57
6
0
192,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role